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• Additional equipment with Vampire Bane improves this effect.
• On any combat or spell hit this spell may cast Greater Vampire Bane on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 955 divine damage on target.
• Must be classified as a vampire
• Inflicts 477 divine damage on target.
• Must not be classified as a vampire
• Decreases Mitigation of target vs arcane damage by 711.
• Must be classified as a vampire
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Glowing Gem of Casting Haste
TREASURED
Adds the following to an item:
3.5 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
pristine augmented leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
18
Cuirass of the Ghoul Knight
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
3 Crit Chance
5 Potency
133 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
369
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Toxic Backlash
When Equipped:
• Wards caster against 478 points of noxious damage
• When any noxious damage is received this spell will cast Toxic Backlash on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 239 poison damage on target.
• Inflicts 239 disease damage on target.
• Cannot be modified except by direct means
• Will trigger off of disease or poison abilities.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Glowing Gem of Striking
TREASURED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Charm
Level
1
HEIRLOOM NO-VALUE
Ykesha's Spiritwalker: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
70
Defiler, Mystic
Ykesha's Spiritwalker 1/5
Item Set Details:
(3) Applies Ykesha's Spiritjolt.
• Increases Crit Chance of caster by 2.0.
(5) Applies Prophetic Power.
• Increases the shaman's cold, disease, and divine spell damage by 50.
NO-VALUE
Cloak of Frozen Agility
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Glowing Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
70
Effects:
Smoldering Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 2.5.
HEIRLOOM NO-VALUE
Halasian Icebrew
A secret family recipe handed down from one ghostly sadistic bartender to the next.
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 16.5. Increases Power Regen of target by 117.6.
Earring of Utmost Knowledge
TREASURED
53 Primary Attributes
53 Stamina
360 Resistances
20 Combat Skills
1 Crit Bonus
2.4 Casting Speed
2.9 Crit Chance
4.9 Potency
2.9 Reuse Speed
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Smoldering Adornment of Arcane Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
440 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
76
NO-VALUE
Bergo's Healy Healings: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Bergo's Healy Healings 1/3
Item Set Details:
(2) Applies Greater Deepcave Hoodoo.
• Heals target for 105 instantly and every 2 seconds.
• On a healing spell cast this spell may cast Greater Deepcave Hoodoo on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
(3) Applies Enhance: Deepcave Hoodoo.
• Enhances the Healing of Deepcave Hoodoo effects by 13.4%.
NO-VALUE
Snake Fang Stud
LEGENDARY
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Effects:
Runic Recovery I
When Equipped:
• Reduces reuse time of beneficial spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Grunblig's Imbued Wrath: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Grunblig's Imbued Wrath 1/3
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.+10.1% Multi Attack Chance
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Striking Plume of Inspired Jubilation
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Ability Doublecast
When Equipped:
• Increases Ability Doublecast of caster by 16.9.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Shadowsoles
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
335
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Ykesha's Spiritwalker: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
70
Defiler, Mystic
Ykesha's Spiritwalker 1/5
Item Set Details:
(3) Applies Ykesha's Spiritjolt.
• Increases Crit Chance of caster by 2.0.
(5) Applies Prophetic Power.
• Increases the shaman's cold, disease, and divine spell damage by 50.
NO-VALUE
Di'Zok Cranberry Pastries
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STA and WIS of target by 13.2. Increases Health Regen of target by 190.0.
Prophet's Chain Cuffs
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1 Crit Bonus
2.4 Casting Speed
2.9 Crit Chance
4.9 Potency
117 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
359
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
NO-TRADE
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Ykesha's Spiritwalker: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
70
Defiler, Mystic
Ykesha's Spiritwalker 1/5
Item Set Details:
(3) Applies Ykesha's Spiritjolt.
• Increases Crit Chance of caster by 2.0.
(5) Applies Prophetic Power.
• Increases the shaman's cold, disease, and divine spell damage by 50.
NO-VALUE
Dreadlinked Chainmail Gloves
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
7.7 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
344
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Ykesha's Spiritwalker: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
70
Defiler, Mystic
Ykesha's Spiritwalker 1/5
Item Set Details:
(3) Applies Ykesha's Spiritjolt.
• Increases Crit Chance of caster by 2.0.
(5) Applies Prophetic Power.
• Increases the shaman's cold, disease, and divine spell damage by 50.
NO-VALUE
Gravechain Helm
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
7.4 Multi Attack
129 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
344
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Glowing Gem of Prowess
TREASURED
Adds the following to an item:
15 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Ykesha's Spiritwalker: Head
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Head
Level
70
Defiler, Mystic
Ykesha's Spiritwalker 1/5
Item Set Details:
(3) Applies Ykesha's Spiritjolt.
• Increases Crit Chance of caster by 2.0.
(5) Applies Prophetic Power.
• Increases the shaman's cold, disease, and divine spell damage by 50.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.+10.1% Multi Attack Chance
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Manacle of the Bloodchief
TREASURED
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Effects:
Smash
When Equipped:
• On a combat hit this spell may cast Smash on target of attack. Lasts for 3.0 seconds. Triggers about 1.4 times per minute.
• Stuns target
• Only affects targets level 95 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 98.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Radiating Gem of Casting Haste
TREASURED
Adds the following to an item:
3 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Bergo's Healy Healings: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Bergo's Healy Healings 1/3
Item Set Details:
(2) Applies Greater Deepcave Hoodoo.
• Heals target for 105 instantly and every 2 seconds.
• On a healing spell cast this spell may cast Greater Deepcave Hoodoo on target of spell cast. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
(3) Applies Enhance: Deepcave Hoodoo.
• Enhances the Healing of Deepcave Hoodoo effects by 13.4%.
NO-VALUE
Buckler of Void Incantations
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Block Chance
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
435
Level
80
All Priests, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM
Glowing Gem of Searing Prowess
TREASURED
Adds the following to an item:
1.2 Potency
Type:
White Adornment
Slots:
Primary, Secondary
Level
1
HEIRLOOM NO-VALUE
Scary Talismans: Secondary
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Secondary
Level
80
Scary Talismans 1/2
Item Set Details:
(2) Applies Empyrean Recovery III.
• Reduces reuse time of all spells by 2%.
NO-VALUE
Shoulder Pads of the Hydronaught
TREASURED
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
1.3 AE Auto
2.9 Crit Chance
4.9 Potency
129 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
355
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Divine Restoration
When Equipped:
• On a combat hit this spell may cast Divine Restoration on caster. Triggers about 1.2 times per minute.
• Heals caster for 368.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Sash of Gnomish Devices
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
12 DPS
2.5 Casting Speed
2.9 Crit Chance
4.9 Potency
Infused Stats:
Slots
Waist
Level
80
Effects:
Soulsiphon
When Equipped:
• On a hostile spell hit this spell may cast Soulsiphon on target of spell. Triggers about 2.0 times per minute.
This character has 22,155 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,076 health per tick while out-of-combat.
This character has a Maximum Power pool of 17,545. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 820 power per tick while out-of-combat.
This character runs 40% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 5,880 whatsits.
This character resists Noxious damage in the amount of 7,095 whatsits.
This character resists Arcane damage in the amount of 5,600 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1357.4
This character has a 91% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 91% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,708, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 55.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 41.4% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.