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This item has been deprecated. Trade it to the Hunter Converter merchant in the Thundering Steppes for a replacement.
LEGENDARY, Hunter's Union
PRESTIGE
Infused Stats:
Slots
Charm
Level
70
ORNATE NO-TRADE NO-VALUE
INDESTRUCTIBLE
Scintillating Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2.9 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
68
NO-VALUE
Drolvarg Weapons Badge
LEGENDARY
46 Primary Attributes
46 Stamina
17 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.3 Crit Chance
3.6 Potency
Infused Stats:
Slots
Charm
Level
70
Adornment Slots:
White, Turquoise
NO-TRADE
Scintillating Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2.9 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
68
HEIRLOOM NO-VALUE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
22
Eltilapumj's Robe
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
2.5 Reuse Speed
Infused Stats:
Cloth Armor (Chest)
Mitigation
201
Level
80
Effects:
Arcane Recovery V
When Equipped:
• Reduces reuse time of hostile spells by 5 percent.
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
NO-VALUE
Karnor's Ebony Bangle
LEGENDARY
47 Stamina
47 Primary Attributes
329 Resistances
18 Combat Skills
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
80
Effects:
Concussive Blast
When Equipped:
• On a damage spell hit this spell may cast Concussive Blast on target of spell. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Stuns target
• Must not be engaged in pvp combat
• Only affects targets level 125 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 92.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
NO-VALUE
Silversteel Leggings
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
10.1 DPS
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
180
Level
78
Effects:
Impact Conversion
When Equipped:
• When damaged this spell has a 4% chance to cast Impact Conversion on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases power of caster by 33 instantly and every 5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Smoldering Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
78
HEIRLOOM NO-VALUE
Pendant of the Trapped Spirit
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
Infused Stats:
Slots
Neck
Level
76
Effects:
Disease Cloud X
When Equipped:
• Increases disease damage done by spells by up to 50.
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM ATTUNEABLE
Insanity's Rapture
FABLED, Epic
48 Primary Attributes
48 Stamina
19 Combat Skills
0.9 Crit Bonus
2.3 Ability Doublecast
2.6 Crit Chance
3.9 Potency
Infused Stats:
Staff
Main Hand Crushing
Damage
164 - 492
(109.44 Rating)
Delay
6.0 seconds
Level
80
Necromancer
Effects:
Poisonous Blast
When Equipped:
• On a damage spell hit this spell has a 9% chance to cast Poisonous Blast on target of spell. Lasts for 10.0 seconds.
• Applies Poisonous Blast. Lasts for 10.0 seconds.
• Increases Crit Chance of pet by 10.0.
• Inflicts 454 - 680 poison damage on target.
• Inflicts 43 - 65 poison damage on target every 3.3 seconds.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Black
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
HEIRLOOM NO-VALUE
Epic Aspect of Frenzy
FABLED, Epic Adornment
Adds the following to an item:
6.1 Reuse Speed
10.3 DPS
30 Ability Mod
Type:
Black Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE NO-TRADE
Wand of Shadow Infusions
LEGENDARY
45 Primary Attributes
45 Stamina
17 Combat Skills
0.7 Crit Bonus
2.2 Crit Chance
3.6 Potency
5.8 Multi Attack
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
147 - 832
(122.4 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
80
All Mages, All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM NO-VALUE
Smoldering Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1.5 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
NO-VALUE
Burdened Signet
LEGENDARY
46 Stamina
46 Primary Attributes
356 Resistances
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
92 Ability Mod
Infused Stats:
Slots
Finger
Level
78
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
NO-VALUE
Plagued Bracelet
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
6.4 Multi Attack
Infused Stats:
Slots
Wrist
Level
80
Effects:
Disease Cloud X
When Equipped:
• Increases disease damage done by spells by up to 50.
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
NO-VALUE
Chronicles of Riliss
MASTERCRAFTED
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
78
Effects:
Magical Aptitude II
When Equipped:
• Reduces power cost of all spells by 2 percent.
Adornment Slots:
White, Turquoise
ATTUNEABLE
Blistered Strand Cowl of the Hero
TREASURED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2 Casting Speed
2.4 Crit Chance
3.7 Potency
2.4 Reuse Speed
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
162
Level
78
All Mages
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Flowing Blue Silk Sash
FABLED
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
Infused Stats:
Slots
Waist
Level
78
Effects:
Arcane Recovery II
When Equipped:
• Reduces reuse time of hostile spells by 2 percent.
This character has 14,141 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 756 health per tick while out-of-combat.
This character has a Maximum Power pool of 14,884. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 715 power per tick while out-of-combat.
This character runs 67% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 8,182 whatsits.
This character resists Noxious damage in the amount of 9,152 whatsits.
This character resists Arcane damage in the amount of 7,942 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 65% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 358, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 86.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 89.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.