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• The casting time of Power Osmosis is 5.0 seconds and the reuse time of the spell is 1 hour
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Empowered Sleeper Totem
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
2.9 Haste
3.7 Multi Attack
Infused Stats:
Slots
Charm
Level
70
Effects:
Prismatic Ardor
Applies Prismatic Ardor when Activated.
• Heals caster for 12,978.
• This effect cannot be cast during combat
• The casting time of Prismatic Ardor is 5.0 seconds and the reuse time of the spell is 1 hour
Adornment Slots:
White, Turquoise
LORE NO-TRADE
pristine tanned leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
6
Doomseer Tunic
FABLED
34 Primary Attributes
34 Stamina
14 Combat Skills
0.4 Crit Bonus
1.4 Casting Speed
1.5 Crit Chance
2 Potency
1.5 Reuse Speed
Infused Stats:
Leather Armor (Chest)
Mitigation
287
Level
70
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Imbued Veil of the Day
LEGENDARY
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Infused Stats:
Slots
Cloak
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
black-eye chai
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
1 hour and 30 minutes
Effects:
Increases WIS and STA of target by 11.0. Increases Power Regen of target by 105.0.
Pierced Earstud of the Froglock
LEGENDARY
32 Primary Attributes
32 Stamina
238 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Infused Stats:
Slots
Ear
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Signet of the Mire
LEGENDARY
32 Primary Attributes
32 Stamina
235 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Infused Stats:
Slots
Ear
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Stormwrath Boots
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Infused Stats:
Leather Armor (Feet)
Mitigation
268
Level
70
Channeler, Fury
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
squash pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
70
Satiation
High
Duration
2 hours and 15 minutes
Effects:
Increases STR and STA of target by 11.0. Increases Health Regen of target by 158.8.
Windwalker's Bands
TREASURED
31 Stamina
31 Primary Attributes
12 Combat Skills
1.1 Casting Speed
1.2 Crit Chance
1.7 Potency
0.3 Crit Bonus
Infused Stats:
Leather Armor (Forearms)
Mitigation
214
Level
66
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Stormwrath Gloves
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.2 Crit Chance
1.8 Potency
Infused Stats:
Leather Armor (Hands)
Mitigation
268
Level
70
Channeler, Fury
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Frames of Focus
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
129
Level
66
Adornment Slots:
White, Turquoise
ATTUNEABLE
Light Chitin Ring
LEGENDARY
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Infused Stats:
Slots
Finger
Level
66
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Blessed Basilisk Hide Bracelet
LEGENDARY
32 Primary Attributes
32 Stamina
221 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
40 Ability Mod
Infused Stats:
Slots
Wrist
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Tayil's Pragmatic Pants
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Casting Speed
1.3 Crit Chance
1.8 Potency
44 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
151
Level
70
Adornment Slots:
White
NO-TRADE
Dragonscale Choker
TREASURED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
6.4 DPS
1.3 Casting Speed
1.3 Crit Chance
1.9 Potency
Infused Stats:
Slots
Neck
Level
70
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Dark Fury Sword of Anuk
This sword has the special ability to transform into the Dark Fury Halberd of Anuk upon command of its wielder.
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
2.7 Haste
44 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
60 - 180
(59.99 Rating)
Delay
4.0 seconds
Level
60
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Anuk's Undying Wrath
When Equipped:
• On any combat or spell hit this spell may cast Anuk's Undying Wrath on target of attack. Lasts for 6.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 179 - 268 disease damage on target encounter.
• Inflicts 104 - 156 disease damage on target encounter every 1.5 seconds.
• Cannot be modified except by direct means
Flow of Fyr'Un
Applies Flow of Fyr'Un when Equipped.
• Increases Combat Power Regen of caster by 14.0.
ORNATE NO-TRADE NO-VALUE
Dragonscale Ring
TREASURED
33 Primary Attributes
33 Stamina
238 Resistances
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.3 Crit Chance
1.9 Potency
42 Ability Mod
Infused Stats:
Slots
Finger
Level
70
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Xegony Touched Arcane Armlet
LEGENDARY
27 Primary Attributes
27 Stamina
192 Resistances
11 Combat Skills
0.2 Crit Bonus
0.8 Crit Chance
1.2 Potency
27 Ability Mod
Infused Stats:
Slots
Wrist
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Small Carving of Aaryonar
LEGENDARY
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
3.5 Multi Attack
44 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
70
All Mages, All Priests, Bruiser, Monk, Paladin, Shadowknight
ORNATE NO-TRADE
Dragonscale Shoulderpads
TREASURED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.3 Crit Chance
1.9 Potency
2.9 Haste
Infused Stats:
Leather Armor (Shoulders)
Mitigation
231
Level
70
All Fighters, All Priests, All Scouts
Effects:
Strength of the Dragon
Applies Strength of the Dragon when Activated. Lasts for 5 minutes.
• Increases Max Health of caster by 200.0.
• This effect cannot be cast during combat
• The casting time of Strength of the Dragon is 4.0 seconds and the reuse time of the spell is 1 hour
This character has 9,738 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 549 health per tick while out-of-combat.
This character has a Maximum Power pool of 8,350. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 516 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 4,742 whatsits.
This character resists Noxious damage in the amount of 3,652 whatsits.
This character resists Arcane damage in the amount of 3,547 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 24% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 24% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,012, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 1.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 11.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.