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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
5
Wanderer's Tunic
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
146
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
NO-TRADE
Dweller's Oathtakers Cloak
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Infused Stats:
Slots
Cloak
Level
50
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
White Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
10
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases Power Regen of target by 15.0.
NO-VALUE
Dweller's Oathtakers Earring
LEGENDARY
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Infused Stats:
Slots
Ear
Level
50
All Priests
Adornment Slots:
White
HEIRLOOM INFUSABLE
Flickering Gem of Mental Fortitude
TREASURED
Adds the following to an item:
80 Power
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Dweller's Oathtakers Earring
LEGENDARY
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Infused Stats:
Slots
Ear
Level
50
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Dweller's Leather Boots
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
2.5 DPS
0.3 Crit Chance
0.5 Potency
Infused Stats:
Leather Armor (Feet)
Mitigation
181
Level
50
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Jum Jum Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
10
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases Health Regen of target by 10.0.
NO-VALUE
Dweller's Leather Bracers
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Infused Stats:
Leather Armor (Forearms)
Mitigation
181
Level
50
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Dweller's Leather Gauntlets
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
1.1 Multi Attack
Infused Stats:
Leather Armor (Hands)
Mitigation
181
Level
50
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Watcher's Rare Hide Cap of the Lifebringer
FABLED
22 Primary Attributes
22 Stamina
9 Combat Skills
0.5 Crit Chance
0.8 Potency
1.2 Max Health
19 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
192
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dweller's Oathtakers Ring
LEGENDARY
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Infused Stats:
Slots
Finger
Level
50
All Priests
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Dweller's Oathtakers Bangle
LEGENDARY
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Infused Stats:
Slots
Wrist
Level
50
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Dweller's Leather Leggings
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
1.1 Multi Attack
Infused Stats:
Leather Armor (Legs)
Mitigation
194
Level
50
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Dweller's Oathtakers Torque
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
1.1 Multi Attack
Infused Stats:
Slots
Neck
Level
50
All Priests
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Staff of the Observers
LEGENDARY, Staff of the Observers
56 Primary Attributes
56 Stamina
22 Combat Skills
0.6 Crit Bonus
4.8 Casting Speed
2 Crit Chance
2.6 Potency
60 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
104 - 312
(59.47 Rating)
Delay
7.0 seconds
Level
50
All Fighters, All Mages, All Priests, Beastlord
Effects:
Sentinel
Applies Sentinel when Activated. Lasts for 10 minutes.
• Summons a pet Sentinel
• This effect cannot be cast during combat
• The casting time of Sentinel is 5.0 seconds and the reuse time of the spell is 1 hour