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Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,063,639 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Charm of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
658.6 Crit Bonus
200 Resolve
11.5 Ability Doublecast
371.6 Crit Chance
5173.6 Potency
13.8 Reuse Speed
Infused Stats:
Slots
Charm
Level
120
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 21.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Leather Tunic of Force
HANDCRAFTED
2,662 Primary Attributes
5,466 Stamina
95,146 Power
151,400 Health
200 Resolve
5934.8 Potency
16.3 Reuse Speed
356 Overcap Crit Bonus
54,768 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
755
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Acrylia Cloak of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
271 Combat Skills
658.6 Crit Bonus
200 Resolve
11.5 Ability Doublecast
371.6 Crit Chance
5173.6 Potency
46,552 Ability Mod
Infused Stats:
Slots
Cloak
Level
120
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Brewed Kombucha
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 259.6. Increases STA of target by 334.4. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Acrylia Earring of Fortitude
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
5173.6 Potency
13.8 Mitigation Increase
14.6 Multi Attack
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Earring of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
5173.6 Potency
13.8 Reuse Speed
46,552 Ability Mod
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Leather Boots of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
200 Resolve
14.6 Casting Speed
5341.3 Potency
303 Overcap Crit Bonus
46,552 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
705
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Tempeh Angler Temptation
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 259.6. Increases STA of target by 334.4. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Acrylia Leather Bracers of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
200 Resolve
5341.3 Potency
13.8 Reuse Speed
303 Overcap Crit Bonus
46,552 Ability Mod
Infused Stats:
Leather Armor (Forearms)
Mitigation
705
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Acrylia Leather Gloves of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
200 Resolve
14.6 Casting Speed
5341.3 Potency
303 Overcap Crit Bonus
46,552 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
705
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Acrylia Leather Helm of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
200 Resolve
11.5 Ability Doublecast
5341.3 Potency
13.8 Reuse Speed
303 Overcap Crit Bonus
Infused Stats:
Leather Armor (Head)
Mitigation
705
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Acrylia Ring of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
14.6 Casting Speed
5173.6 Potency
13.8 Reuse Speed
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Bracelet of Fortitude
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
5173.6 Potency
35.7 Max Health
13.8 Mitigation Increase
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Leather Pants of Force
HANDCRAFTED
2,662 Primary Attributes
5,466 Stamina
95,146 Power
151,400 Health
200 Resolve
17.3 Casting Speed
5934.8 Potency
16.3 Reuse Speed
356 Overcap Crit Bonus
Infused Stats:
Leather Armor (Legs)
Mitigation
755
Level
120
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Red
ATTUNEABLE NO-VALUE
Acrylia Necklace of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
271 Combat Skills
658.6 Crit Bonus
200 Resolve
11.5 Ability Doublecast
14.6 Casting Speed
371.6 Crit Chance
5173.6 Potency
Infused Stats:
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
ATTUNEABLE NO-VALUE
Archivist's Crossbow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
TREASURED
881 Primary Attributes
881 Stamina
10,424 Power
23,174 Health
6.6 AE Auto
286.4 Crit Chance
465.1 Potency
52.5 Resolve
96 Haste
23 Overcap Crit Bonus
4,695 Ability Mod
Infused Stats:
Ranged
Damage
288 - 864
(288.14 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
110
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3%.
• Inflicts 1,772 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan, Blue
NO-TRADE NO-VALUE INFUSABLE
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune of Witness [V]
FABLED, Witness
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
11 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Acrylia Ring of Fortitude
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
5173.6 Potency
35.7 Max Health
12.3 Block Chance
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
LORE-EQUIP ATTUNEABLE NO-VALUE
Acrylia Bracelet of Force
HANDCRAFTED
2,262 Primary Attributes
4,647 Stamina
80,873 Power
128,690 Health
146,640 Resistances
271 Combat Skills
658.6 Crit Bonus
200 Resolve
14.6 Casting Speed
5173.6 Potency
46,552 Ability Mod
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE NO-VALUE
Archivist's Katar
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
TREASURED
881 Primary Attributes
881 Stamina
10,424 Power
23,174 Health
85.1 DPS
286.4 Crit Chance
465.1 Potency
52.5 Resolve
23.2 Reuse Speed
25.7 Block Chance
23 Overcap Crit Bonus
Infused Stats:
Fists
One-Handed Crushing
Damage
217 - 652
(217.27 Rating)
Delay
4.0 seconds
Level
110
Beastlord, Bruiser, Monk
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,259 mental damage on target encounter instantly and every second.
This character has 65,060,158 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,602,794 health per tick while out-of-combat.
This character has a Maximum Power pool of 2,327,142. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 93,576 power per tick while out-of-combat.
This character runs 13% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 883,425 whatsits.
This character resists Noxious damage in the amount of 883,425 whatsits.
This character resists Arcane damage in the amount of 886,505 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 65.2
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2445.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,481,190, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 58.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
4.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 6.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.