EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
6
cured leather vest
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
36
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Darklight Healer's Cloak
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Cloak
Level
10
Adornment Slots:
White
ATTUNEABLE
flask of water
A flask of water from the nearest river.
Infused Stats:
Slots
Drink
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 6.0.
NO-VALUE
gold hoop
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
Flickering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
8 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
6
NO-VALUE
Skeleton Petrified Bone Facet
TREASURED
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Infused Stats:
Slots
Ear
Level
10
Adornment Slots:
White
LORE-EQUIP
Flickering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
8 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
6
NO-VALUE
Untainted Tender's Leather Boots of the Sensible
TREASURED
7 Stamina
7 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
34
Level
10
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
ration
A set of dry bread, enough to satisfy hunger but not taste.
Infused Stats:
Slots
Food
Level
10
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 4.0. This effect suspends during combat