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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Pugilist's Tunic
LEGENDARY
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
1522.1 Crit Bonus
43882.7 Potency
70.8 Mitigation Increase
465 Resolve
Infused Stats:
Leather Armor (Chest)
Mitigation
830
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Blooming Botanist Cloak
LEGENDARY
PRESTIGE
3,218 Primary Attributes
5,487 Stamina
173,184 Power
275,581 Health
548 Combat Skills
1287.4 Crit Bonus
470 Resolve
205.6 DPS
460.5 Crit Chance
36412.8 Potency
Infused Stats:
Slots
Cloak
Level
130
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Ale
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
Average
Duration
1 hour and 30 minutes
Effects:
Increases AGI, INT, STR and WIS of target by 26.9. Increases Power Regen of target by 51.3.
NO-VALUE NO-TRADE
Pugilist's Bolstered Earring
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
522.6 Weapon Damage
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Vicious Earring
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
29.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Primeval Critical Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus II
When Equipped:
• Increases Crit Bonus of caster by 1,242.2.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Pugilist's Boots
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
29.8 Reuse Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
775
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Iron Rations
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
Average
Duration
1 hour and 30 minutes
Effects:
Increases Health Regen of target by 88.5. Increases Max Health of target by 121.5.
NO-VALUE NO-TRADE
Pugilist's Bracers
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
31.9 Multi Attack
Infused Stats:
Leather Armor (Forearms)
Mitigation
775
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Gauntlets
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
37300.1 Potency
312.6 Max Health
465 Resolve
Infused Stats:
Leather Armor (Hands)
Mitigation
775
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Helm
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
1293.7 Crit Bonus
60.1 Ability Doublecast
37300.1 Potency
465 Resolve
Infused Stats:
Leather Armor (Head)
Mitigation
775
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Furious Ring
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
522.6 Weapon Damage
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Vicious Bracelet
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
31.9 Casting Speed
37300.1 Potency
465 Resolve
Infused Stats:
Slots
Wrist
Level
130
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Pants
LEGENDARY
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
1522.1 Crit Bonus
246.5 DPS
43882.7 Potency
465 Resolve
Infused Stats:
Leather Armor (Legs)
Mitigation
830
Level
130
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Furious Necklace
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
558 Combat Skills
1293.7 Crit Bonus
462.7 Crit Chance
37300.1 Potency
60.1 Flurry
465 Resolve
Infused Stats:
Slots
Neck
Level
130
Adornment Slots:
White, Purple, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Fist
LEGENDARY
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
465 Resolve
37.6 Haste
1,522 Overcap Crit Bonus
Infused Stats:
Fists
One-Handed Crushing
Damage
3201 - 4,802
(2000.83 Rating)
Delay
4.0 seconds
Level
130
Beastlord, Bruiser, Monk
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Satchel
LEGENDARY
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
465 Resolve
35.2 Reuse Speed
1,522 Overcap Crit Bonus
Infused Stats:
Thrown Weapon
Ranged
Damage
8003 - 12,005
(2501.04 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
130
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Purple, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Bolstered Ring
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
37300.1 Potency
312.6 Max Health
465 Resolve
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Furious Bracelet
LEGENDARY
3,233 Primary Attributes
5,498 Stamina
176,391 Power
280,684 Health
328,185 Resistances
558 Combat Skills
1293.7 Crit Bonus
37300.1 Potency
465 Resolve
31.9 Haste
Infused Stats:
Slots
Wrist
Level
130
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE INFUSABLE
Pugilist's Fist
LEGENDARY
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
70.8 Mitigation Increase
465 Resolve
1,522 Overcap Crit Bonus
Infused Stats:
Mace
One-Handed Crushing
Damage
3201 - 4,802
(2000.83 Rating)
Delay
4.0 seconds
Level
130
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
This character has 499,645,463 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 19,986,043 health per tick while out-of-combat.
This character has a Maximum Power pool of 28,855,509. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,154,299 power per tick while out-of-combat.
This character runs 13% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,972,946 whatsits.
This character resists Noxious damage in the amount of 1,972,946 whatsits.
This character resists Arcane damage in the amount of 1,972,881 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 23.213703099511
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3845.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 62,294,152, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 150%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 4.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 32.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 9.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 60.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.