EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• When any damage is received this spell has a 10% chance to cast Titan's Mettle IV on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 317 - 388.
• Increases Mitigation of caster vs physical damage by 462.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 5.0 seconds.
• On a critical healing spell cast this spell may cast Flockmaster's Protection IV on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• This effect applies to both the caster and the target.
• When any damage is received this spell will cast Flockmaster's Protection IV on target.
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Melodic Coat of Elusivity
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Chain Armor (Chest)
Mitigation
211
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Flowing Night IV
When Equipped:
• Increases DPS of caster by 4.0.
• Increases Haste of caster by 4.0.
• Increases in-combat movement speed of caster by 4.0%.
Adornment Slots:
White
Glimmering Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
38
NO-VALUE
Hammerblow Stalkers Cloak
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
Infused Stats:
Slots
Cloak
Level
40
All Scouts
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Luscious Mead
MASTERCRAFTED FABLED
Infused Stats:
Slots
Drink
Level
40
Duration
30 minutes
Effects:
Increases STA and STR of target by 31.0. Target will Dodge 3.0% of incoming attacks. Increases Power Regen of target by 55.8.
Radiant Earring of Impetus
MASTERCRAFTED FABLED
14 Primary Attributes
14 Stamina
84 Resistances
6 Combat Skills
0.2 Potency
7 Ability Mod
Infused Stats:
Slots
Ear
Level
40
Effects:
Call of the Prime IV
Applies Call of the Prime IV when Activated. Lasts for 12.0 seconds.
• Applies Prime Focus IV on termination. Lasts for 15.0 seconds.
• Increases Potency of group members (AE) by 3.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Increases the Effectiveness of heals and wards by 15%.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Call of the Prime IV is 10 minutes
Adornment Slots:
White
LORE-EQUIP
Glimmering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
38
NO-VALUE
Lucid Stud of Volatility
MASTERCRAFTED FABLED
14 Primary Attributes
14 Stamina
84 Resistances
6 Combat Skills
0.2 Potency
7 Ability Mod
Infused Stats:
Slots
Ear
Level
40
Effects:
Burrowing Swarm IV
Applies Burrowing Swarm IV when Activated. Lasts for 12.0 seconds.
• Applies Boneshatter IV on termination.
• Inflicts 1,697 - 1,875 crushing damage on targets in Area of Effect.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Inflicts 42 - 52 poison damage on target.
• Inflicts 53 - 65 poison damage on target every second.
• Inflicts an additional 21 - 25 poison damage on target every tick.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Burrowing Swarm IV is 10 minutes
Adornment Slots:
White
LORE-EQUIP
Glimmering Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
49 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
38
NO-VALUE
Blackguard's Blood-Dyed Chain Shoes of the Blademaster
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
1.3 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
187
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Glimmering Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
38
NO-VALUE
Luscious Steak
MASTERCRAFTED FABLED
Infused Stats:
Slots
Food
Level
40
Duration
30 minutes
Effects:
Increases STA and STR of target by 31.0. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 86.8.
Melodic Wristguard of Elusivity
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Chain Armor (Forearms)
Mitigation
197
Level
40
All Scouts
Effects:
Martial Focus IV
When Equipped:
• Increases Accuracy of caster by 1.3%.
• Increases Slashing, Crushing, Piercing and Ranged of caster by 16.0.
Blackguard's Blood-Dyed Chain Gloves of Woven Shadow
LEGENDARY
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
Infused Stats:
Chain Armor (Hands)
Mitigation
209
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Glowing Gem of Fortitude
TREASURED
Adds the following to an item:
140 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Blackguard's Blackened Iron Chain Helmet
FABLED
20 Primary Attributes
20 Stamina
9 Combat Skills
0.3 Crit Chance
0.6 Potency
1.1 Multi Attack
Infused Stats:
Chain Armor (Head)
Mitigation
187
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Primordial Adornment of Power (Head)
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Head
Level
1
Effects:
Primordial Power
When Equipped:
• Increases the caster's crit bonus by 1 and potency by 1. This effect will increase as the caster gains levels to a maximum of 4 crit bonus and 3 potency.
HEIRLOOM NO-VALUE
Horguz's Salvaged Ring
FABLED
11 Stamina
11 Primary Attributes
45 Resistances
5 Combat Skills
Infused Stats:
Slots
Finger
Level
30
Adornment Slots:
White, Green
ATTUNEABLE
Runed Drake-Hide Circlet
LEGENDARY
22 Primary Attributes
22 Stamina
150 Resistances
9 Combat Skills
0.5 Crit Chance
0.8 Potency
1.2 Max Health
19 Ability Mod
Infused Stats:
Slots
Wrist
Level
50
Adornment Slots:
White
LORE-EQUIP
Refulgent Gem of Fortitude
TREASURED
Adds the following to an item:
190 Health
Type:
White Adornment
Slots:
Hands, Ear, Wrist
Level
1
HEIRLOOM NO-VALUE
Orclord Brigandine Leggings
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Chain Armor (Legs)
Mitigation
135
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Necklace of Doom
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
7 Ability Mod
Infused Stats:
Slots
Neck
Level
40
Adornment Slots:
White, Green
Glimmering Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
38
NO-VALUE
Ethereal Sabre
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Infused Stats:
Rapier
One-Handed Piercing
Damage
20 - 59
(47.83 Rating)
Delay
1.7 seconds
Level
50
All Scouts, Berserker, Guardian
Effects:
Mindlash
When Equipped:
• On a combat hit this spell may cast Mindlash on target of attack. Lasts for 24.0 seconds. Triggers about 1.8 times per minute.
• Applies Mindlash Bite on termination.
• Inflicts 104 - 173 mental damage on target.
• Inflicts 69 - 114 mental damage on target every 4.8 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
LORE ATTUNEABLE
Glimmering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
38
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 132.
• Cannot be modified except by direct means
NO-VALUE
Destructive Longbow of Stratagems
MASTERCRAFTED FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.2 Potency
Infused Stats:
Bow
Ranged
Damage
64 - 364
(47.63 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
40
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Demolishing Charge IV
When Equipped:
• On a critical combat hit this spell may cast Demolishing Charge IV on target of attack. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 259 - 286
• Inflicts 223 - 247 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Demolishing Charge IV on target of spell. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 259 - 286
• Inflicts 223 - 247 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Glimmering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
38
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 132.
• Cannot be modified except by direct means
NO-VALUE
Ring of Transcending Voices
LEGENDARY
14 Stamina
14 Primary Attributes
140 Resistances
6 Combat Skills
0.2 Potency
Infused Stats:
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE-EQUIP
Glimmering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
38
NO-VALUE
Radiant Bangle of Impetus
MASTERCRAFTED FABLED
14 Primary Attributes
14 Stamina
84 Resistances
6 Combat Skills
0.2 Potency
7 Ability Mod
Infused Stats:
Slots
Wrist
Level
40
Effects:
Ward of Duality IV
When Equipped:
• On a critical healing spell cast this spell may cast Ward of Duality IV on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Wards target against 400 points of all damage
• Wards caster against 200 points of all damage
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
LORE-EQUIP
Glimmering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
36
NO-VALUE
Vulian Foil of the Deep
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
0.8 DPS
0.2 Potency
Infused Stats:
Sword
One-Handed Slashing
Damage
29 - 163
(31.91 Rating)
Delay
6.0 seconds
Level
40
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Glimmering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
38
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 132.
• Cannot be modified except by direct means
NO-VALUE
Gladiators Worn Shoulder Pads
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Infused Stats:
Chain Armor (Shoulders)
Mitigation
187
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 15,251 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 705 health per tick while out-of-combat.
This character has a Maximum Power pool of 4,322. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 237 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,754 whatsits.
This character resists Noxious damage in the amount of 1,754 whatsits.
This character resists Arcane damage in the amount of 2,554 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 11% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,008, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 9.7%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.375 seconds, a 50% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.