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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
24
Stalwart Tunic of the Stormbringer
This item appears to be able to be broken down into warborne ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
15.6 Multi Attack
306 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
434
Level
90
Channeler, Fury, Warden
Effects:
Brace of Stone
When Equipped:
• On a healing spell cast this spell may cast Brace of Stone on target of spell. Lasts for 30.0 seconds. Triggers about 2.2 times per minute.
• Wards group members (AE) against 4,000 points of all damage
• Heals group members (AE) for 1,385 - 1,531.
• Heals group members (AE) for 416 - 459 every 2 seconds.
• Increases Casting Speed of caster by 10.0%.
• This ward regenerates slowly over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Stalwart Cloak of Catatonic Mending
This item appears to be able to be broken down into warborne ore.
FABLED
92 Primary Attributes
92 Stamina
5.6 Crit Bonus
12.2 Casting Speed
6.3 Crit Chance
9.2 Potency
15.4 Reuse Speed
306 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
All Priests
Adornment Slots:
White, Yellow, Yellow, Turquoise, White
HEIRLOOM ATTUNEABLE
Ashenbone Java
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
90
Duration
45 minutes
Effects:
Increases AGI of target by 156.6. Increases INT of target by 156.6. Increases STR of target by 156.6. Increases WIS of target by 156.6. Increases STA of target by 202.8. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.3%. Increases Potency of target by 16.0. Increases Crit Chance of target by 57.8. Increases Power Regen of target by 354.0.
Ancient's Oathtakers Earring
LEGENDARY
64 Primary Attributes
64 Stamina
495 Resistances
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
3.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Stud of Feasting
FABLED
88 Primary Attributes
88 Stamina
540 Resistances
29 Combat Skills
5.3 Crit Bonus
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
5.9 Reuse Speed
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White, Yellow, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Dominant Moccasins of the Stormbringer
This item appears to be able to be broken down into rage filled ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
5 Casting Speed
6.3 Crit Chance
9.2 Potency
13.6 Max Health
306 Ability Mod
Infused Stats:
Leather Armor (Feet)
Mitigation
405
Level
90
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Bamboo Seasoned Octopus Chop
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 15.4. Increases Health Regen of target by 221.3.
Eternal Haruspex's Bracers
LEGENDARY
102 Primary Attributes
102 Stamina
32 Combat Skills
6.1 Crit Bonus
6.9 Crit Chance
10.4 Potency
14.8 Max Health
16.8 Reuse Speed
Infused Stats:
Leather Armor (Forearms)
Mitigation
366
Level
92
Channeler, Fury, Warden
Effects:
Epitaph of Velocity
When Equipped:
• This effect will not stack with itself.
• On any combat or spell hit this spell may cast Epitaph of Velocity on caster. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 10.0%.
• Increases Casting Speed of caster by 10.0%.
• Increases in-combat movement speed of caster by 10.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Epitaph of Velocity on caster. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Increases Reuse Speed of caster by 10.0%.
• Increases Casting Speed of caster by 10.0%.
• Increases in-combat movement speed of caster by 10.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Forceful Gloves of the Stormbringer
This item appears to be able to be broken down into bloodmetal ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
15.6 Multi Attack
6.3 Reuse Speed
306 Ability Mod
Infused Stats:
Leather Armor (Hands)
Mitigation
405
Level
90
Channeler, Fury, Warden
Effects:
Haste
When Equipped:
• Increases Haste of caster by 45.0.
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Leather Abecedarian Cap
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
185 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
349
Level
90
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Broken Ring of Ry'Gorr
LEGENDARY
75 Primary Attributes
75 Stamina
468 Resistances
4.3 Crit Bonus
3.7 Casting Speed
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ethershard Oathtakers Bangle
LEGENDARY
123 Primary Attributes
123 Stamina
5,217 Resistances
7.4 Crit Bonus
6.5 DPS
8.2 Casting Speed
7.4 Potency
25.8 Haste
7.2 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
All Priests
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Leggings of the Ghostly Wight
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Cloth Armor (Legs)
Mitigation
209
Level
90
All Mages, Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Necklace of Fanatical Cleansing
This item appears to be able to be broken down into rage filled ore.
FABLED
90 Primary Attributes
90 Stamina
5.4 Crit Bonus
4.9 Casting Speed
6.1 Crit Chance
9 Potency
13.1 Max Health
15.1 Multi Attack
Infused Stats:
Slots
Neck
Level
90
All Priests
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
HEIRLOOM ATTUNEABLE
Shadow Sergeant's Morning Star
LEGENDARY
84 Primary Attributes
84 Stamina
28 Combat Skills
4.9 Crit Bonus
4.4 Casting Speed
5.5 Crit Chance
8.4 Potency
12.7 Haste
Infused Stats:
Mace
One-Handed Crushing
Damage
72 - 411
(120.77 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Gnarled Twig of Sparking
FABLED
70 Primary Attributes
70 Stamina
1.5 Crit Bonus
4.4 Crit Chance
6.8 Potency
11 Multi Attack
203 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
101 - 570
(167.71 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
ATTUNEABLE
Kyrenna's Possessing Band
LEGENDARY
64 Primary Attributes
64 Stamina
1,256 Resistances
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
8.8 Haste
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Researching Wristlet
LEGENDARY
64 Primary Attributes
64 Stamina
511 Resistances
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Polished Round Shield of Useless Jeering
LEGENDARY
84 Stamina
84 Primary Attributes
21.1 DPS
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
5.5 Block Chance
Infused Stats:
Round Shield
Slots
Secondary
Protection
511
Level
90
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Siphoned Souls
When Equipped:
• On any combat or spell hit this spell may cast Siphoned Souls on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,365 - 2,047 magic damage on target.
• Heals group members (AE) for 1,673 - 2,045.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Forceful Shoulder Pads of the Stormbringer
This item appears to be able to be broken down into bloodmetal ore.
This character has 143,472 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,980 health per tick while out-of-combat.
This character has a Maximum Power pool of 36,198. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,987 power per tick while out-of-combat.
This character runs 152% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 15,631 whatsits.
This character resists Noxious damage in the amount of 17,470 whatsits.
This character resists Arcane damage in the amount of 17,907 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1650
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 80.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 10,454, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 75.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 51.2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.