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Applies Unbreakable when Activated. Lasts for 1.2 seconds.
• Gives caster an extra 10.0% mitigation to their worn armor.
• Makes caster immune to Stun effects
• Must have Fallen Foe Token of Perseverance equipped.
• Must be engaged in pvp combat
• This item may not be used in a PvP zone.
• The reuse time of Unbreakable is 3 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Awakened Token of the Gambler
FABLED
102 Stamina
102 Primary Attributes
6.9 Crit Chance
10.4 Potency
6.1 Crit Bonus
16.2 Haste
17 Multi Attack
Infused Stats:
Slots
Charm
Level
92
Effects:
Stout II
When Equipped:
• Increases Max Health of caster by 1,220.0.
•This effect will not stack with any other Stout effect.
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• On any combat or spell hit this spell may cast Stonewill on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Wards caster against 1,250 points of all damage
• Cannot be modified except by direct means
• When damaged this spell has a 7% chance to cast Stonewill on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• On any combat or spell hit this spell may cast Fatal Lifetap on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,225 - 1,838 poison damage on target
• Heals caster for 816 - 1,224
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Blue
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
88
NO-VALUE
Focus: Sweeping Swings
FABLED
Adds the following to an item:
5 AE Auto
Type:
Blue Adornment
Slots:
Shoulders, Forearms, Legs
Level
90
HEIRLOOM NO-VALUE
Parmare Choker of Avoidance
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
4.4 Crit Chance
6.8 Potency
11 Multi Attack
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Weaponry (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
21 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
88
NO-VALUE
Crystallized Essence of the Predator
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+1 agi +2 sta
+0.1% Weapon Damage Bonus
Progress to Next Level:
4
64.85%
NO-VALUE
Winds of Rallos
One cut of this sword brings a howling gale. This foreboding wind can carry a ship, and brings with it promises of war and conquest.
FABLED
168 Stamina
168 Primary Attributes
7.1 Strikethrough
54.4 Crit Chance
10 Potency
10 Crit Bonus
32 Multi Attack
Infused Stats:
Sword
One-Handed Slashing
Damage
139 - 785
(153.9 Rating)
Delay
6.0 seconds
Level
93
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Yellow
ATTUNEABLE
Astral Adornment of Mending (Lesser)
HANDCRAFTED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Lesser Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Lesser Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 1,006.
• Cannot be modified except by direct means
NO-VALUE
Temporal Exception I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Temporal Exception I
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Temporal Exception I on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Multi Attack of caster by 25.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Longbow of Rivalry
FABLED
72 Primary Attributes
72 Stamina
26 Combat Skills
1.6 Crit Bonus
4.6 Crit Chance
7 Potency
10.7 Haste
210 Ability Mod
Infused Stats:
Bow
Ranged
Damage
226 - 1,283
(167.71 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Torrent III
When Equipped:
• On any combat or spell hit this spell may cast Torrent on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,648 cold damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Onyx Dreadnaught Band
FABLED
52 Stamina
50 Primary Attributes
8 Multi Attack
8 Crit Chance
84 Ability Mod
Infused Stats:
Slots
Finger
Level
90
All Fighters
Effects:
Sparkling Shield
When Equipped:
• When damaged this spell has a 6% chance to cast Sparkling Shield on caster. Lasts for 20.0 seconds.
• Wards target against 1,000 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP NO-VALUE
Ethereal Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
88
NO-VALUE
Bracelet of Proofing
FABLED
70 Primary Attributes
70 Stamina
511 Resistances
25 Combat Skills
1.5 Crit Bonus
17.3 DPS
4.4 Crit Chance
6.8 Potency
203 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Effects:
Defiant Stand
When Equipped:
• When damaged this spell has a 7% chance to cast Defiant Stand on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Defiant Stand on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Increases Block Chance of caster by 8.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
88
NO-VALUE
Deathdealer's Tower Shield
FABLED
70 Stamina
70 Primary Attributes
2 Multi Attack
4 Crit Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
2,050
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
This character has 122,355 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,162 health per tick while out-of-combat.
This character has a Maximum Power pool of 26,232. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,314 power per tick while out-of-combat.
This character runs 10% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 14,430 whatsits.
This character resists Noxious damage in the amount of 16,822 whatsits.
This character resists Arcane damage in the amount of 14,145 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 214.88294314381
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 134.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,560, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 10% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 30.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.339 seconds, a 64.4% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 45% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.