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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
Void-Tinged Watchman's Eye
FABLED
2,753 Primary Attributes
5,139 Stamina
114,262 Power
181,822 Health
1027.8 Crit Bonus
320 Resolve
393.9 Crit Chance
17825 Potency
20.6 Multi Attack
21.3 Block Chance
Infused Stats:
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP
Acrylia Adornment of Modified Power
Adds the following to an item:
111,738 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Ruthless Tideweave Vestment
FABLED
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
19866.9 Potency
315 Resolve
22.5 Reuse Speed
1,189 Overcap Crit Bonus
185,168 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
832
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Force Projection
LEGENDARY
Adds the following to an item:
299.8 Potency
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
120
NO-VALUE NO-TRADE
Scornridden Shroud
FABLED
2,778 Primary Attributes
5,159 Stamina
116,199 Power
184,904 Health
368 Combat Skills
1045.3 Crit Bonus
325 Resolve
397.5 Crit Chance
18763.2 Potency
24.6 Mitigation Increase
127.8 Max Health
Infused Stats:
Slots
Cloak
Level
125
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Adornment: Modified Power
LEGENDARY
Adds the following to an item:
148,984 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
NO-VALUE NO-TRADE
Vetrovia Midnight Vintage
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
125
Duration
5 hours
Effects:
Increases All Attributes of target by 11.9%. Increases Max Health of target by 15.9%. Increases Potency of target by 3,714.9. Increases Power Regen of caster by 832.8. Increases Fervor Overcap of target by 48.4.
• Increases the update count of all profession Combat Arts by 1.
• Increases range and duration of all profession Combat Arts by 5%.
• Reduces resistibility of all profession Combat Arts by 5%.
• Increases the damage, healing, and warding of profession Combat Arts by 12.5.
NO-VALUE NO-TRADE LORE
Ruthless Tideweave Slippers
FABLED
2,728 Primary Attributes
5,119 Stamina
112,326 Power
178,740 Health
16886.8 Potency
315 Resolve
20.3 Casting Speed
1,010 Overcap Crit Bonus
157,392 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
777
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM
Hua Jubilee Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
120
Void Etched Aspect of Tol'Ren 1/4
Void Etched Aspect of Tol'Ren
Item Set Details:
(1) +210% Crit Bonus +190% Crit Bonus Overcap
(2) +922,955 All
(3) +2035.8% Potency
(4) +19% Fervor Overcap +21% Fervor
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Blissful Thought
LEGENDARY
Adds the following to an item:
263,701 Ability Mod
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
120
NO-VALUE NO-TRADE
Karuupa Candied Kumquat
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases All Attributes of target by 11.9%. Increases Max Health of target by 15.9%. Increases Crit Bonus of target by 533.0. Increases Potency of target by 3,714.9. Increases Health Regen of caster by 832.8. Increases Crit Bonus Overcap of target by 32.3.
Golden F'Aestival Bracers
MYTHICAL
2,854 Primary Attributes
5,218 Stamina
122,009 Power
194,149 Health
340 Resolve
21577.6 Potency
20.6 Reuse Speed
1,098 Overcap Crit Bonus
185,497 Ability Mod
Infused Stats:
Plate Armor (Forearms)
Mitigation
1,131
Level
125
Effects:
Steam Powered Metabolism
Applies Steam Powered Metabolism when Activated. Lasts for 30.0 seconds.
• Clears the reuse of Necrotic Blade and Mortal Blade .
• Increases effectiveness of Necrotic Blade and Mortal Blade by 100.
• Increases savagery of caster by 100.0.
• This effect cannot be critically applied.
• Increases effectiveness of slot four primals by 100.
• Clears the reuse of Bulwark of Order.
• Increases effectiveness of Overpower by 100.
• Clears the reuse of Gut Rip and Gouge.
• Increases effectiveness of Gut Rip by 100.
• Increases effectiveness of slot three Conduits by 100.
• Removes the Dissonance cost of slot three Conduits.
• Clears the reuse of Aura of Power and Mana Cloak.
• Increases effectiveness of Power Surge by 100.
• Clears the reuse of Summoners Siphon.
• Increases effectiveness of Summoners Siphon by 100.
• Clears the reuse of Caliginous Whip and Fuliginous Whip.
• Increases effectiveness of Caliginous Whip by 100.
• Clears the reuse of Peal of Battle and Cacophony of Blades.
• Increases effectiveness of Peal Of Battle by 100.
• Clears the reuse of Devour.
• Decreases the base casting time of Devour and Feast to 0.6 seconds..
• Clears the reuse of Divine Provenance and Inquisition.
• Adds a crit bonus component to Divine Provenance.
• Clears the reuse of Ancestral Bolster and Bolster.
• Decreases the base casting time of Ancestral Bolster to 0.6 seconds..
• Clears the reuse of Consume Essence.
• Increases effectiveness of Consume Essence and Consumption by 100.
• Clears the reuse of Huntmaster and Killer Instinct.
• Increases effectiveness of Huntmaster by 100.
• Clears the reuse of Cocky Maneuver.
• Decreases the base casting time of Cocky Maneuver to 0.6 seconds..
• Clears the reuse of Divine Arbitration.
• Increases the duration of Divine Arbitration to 30 seconds and adds a max hp component..
• Clears the reuse of Maestros Harmony and Perfection of the Maestro.
• Decreases the base casting time of Maestros Harmony to 0.6 seconds..
• Clears the reuse of Storm of Shale and Sandstorm.
• Increases effectiveness of Storm Of Shale by 100.
• Decreases the base casting time of Storm Of Shale to 1.2 seconds..
• Clears the reuse of Decimation.
• Decreases the base casting time of Decimation to 0.8 seconds..
• Clears the reuse of Let It Burn and Solar Flare.
• Increases effectiveness of Let It Burn by 100.
• Decreases the base casting time of Let It Burn to 0.6 seconds..
•Requires having completed the "Tinkerer's Trial Terminated" achievement.
• Increases Fervor of caster by 163.6.
•Requires having completed the "Out Sweat the Sweatshop" achievement.
• Target will lose 75% more power when power is consumed.
• Reduces physical, elemental, noxious and magic damage done to caster by 35%.
• Increases the damage of abilities by 75.
• Increases effectiveness of damage dealing profession spells by 200.
• Increases the damage of abilities by 125.
• Increases Ability Doublecast of caster by 40.8.
•Requires having completed the "Awuidor's Aww'right" achievement.
• Cannot be modified except by direct means
• The casting time of Steam Powered Metabolism is 0.85 seconds and the reuse time of the spell is 1 hour
Steam Powered Resolve
Applies Steam Powered Resolve when Equipped.
• Increases Resolve of caster by 30.0.
• Increases Potency of caster by 5,255.0.
•Requires having completed the "Awuidor's Aww'right" achievement.
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 heat damage on target.
• Inflicts 3,895 cold damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Anguish
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Anguish
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Wand of the Warmind
FABLED
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
459.2 Crit Chance
19866.9 Potency
135.3 Max Health
315 Resolve
127.2 Weapon Damage
1,189 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
9981 - 14,971
(3119.04 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
125
All Mages, All Priests
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Hua Jubilee Adornment: Modified Power
LEGENDARY
Adds the following to an item:
148,984 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Devastation Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Noxious Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Ancient Void-Touched Ring
FABLED
2,728 Primary Attributes
5,119 Stamina
112,326 Power
178,740 Health
200,875 Resistances
356 Combat Skills
1010.4 Crit Bonus
315 Resolve
16886.8 Potency
20.3 Haste
108 Weapon Damage
Infused Stats:
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP
Hua Jubilee Adornment: Health
LEGENDARY
Adds the following to an item:
61.6 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Championship [IX]
LEGENDARY, Championship
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
343.2 Max Health
649,440 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Finger, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Hua Jubilee Heartwave
This spiritstone will automatically level when you zone.
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Hua Jubilee Rune: Expedience
LEGENDARY, Expedience
Adds the following to an item:
480 Potency
60,000 Ability Mod
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Expedient Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Expedient Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 11,590 crushing damage on target.
• Increases Weapon Damage of caster by 213.4.
• Increases Weapon Damage Overcap of caster by 426.7.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
This character has 1,501,181,099 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 60,047,285 health per tick while out-of-combat.
This character has a Maximum Power pool of 27,558,040. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,102,511 power per tick while out-of-combat.
This character runs 188% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,248,577 whatsits.
This character resists Noxious damage in the amount of 1,243,859 whatsits.
This character resists Arcane damage in the amount of 1,295,388 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3809.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 35,011,544, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 60.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
17.1 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.