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• On a critical healing spell cast this spell may cast Lesson of Protection on target of spell cast. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases the target's effectiveness of worn armor vs physical damage by 13%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Saita's Glowing Jewel
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Charm
Level
80
All Priests
Effects:
Amazing Presence
Applies Amazing Presence when Activated. Lasts for 15.0 seconds.
• On a healing spell cast this spell will cast Amazing Presence on target of spell cast.
• Dispels 93 levels of any hostile effects on target
• Cannot be modified except by direct means
• This item may not be used in a PvP zone.
• The reuse time of Amazing Presence is 5 minutes
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Lavaworn Breastplate of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
4.9 Mitigation Increase
142 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
619
Level
80
Inquisitor, Templar
Effects:
Greater Salubrious Aura
When Equipped:
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• Heals caster for 498.
• Grants a total of 3 triggers of the spell.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Cloak of the Runnyeye Champion
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.4 Crit Chance
3.7 Potency
5.5 Haste
Infused Stats:
Slots
Cloak
Level
80
Effects:
Overloaded Heal
When Equipped:
• On a healing spell cast this spell may cast Overloaded Heal on caster. Triggers about 3.6 times per minute.
• Heals group members (AE) for 370.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Smoldering Metaphysical Lining Rune
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Cloak
Level
70
Effects:
Metaphysical Ubiquity III
When Equipped:
• Increases Combat Power Regen of caster by 4.0.
NO-VALUE
Gigglegibbery Juice
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS and STA of target by 11.0. Increases Power Regen of target by 105.0.
Decaying Earspike
LEGENDARY
54 Primary Attributes
54 Stamina
395 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
6.6 Max Health
133 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Effects:
Overloaded Heal
When Equipped:
• On a healing spell cast this spell may cast Overloaded Heal on caster. Triggers about 3.6 times per minute.
• Heals group members (AE) for 361.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Fiery Backing Stone
TREASURED
Adds the following to an item:
77 Resistances
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Ear Stud of Lock-up
LEGENDARY
55 Primary Attributes
55 Stamina
960 Resistances
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
7.2 Haste
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Lavaworn Sabatons of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
2.6 Casting Speed
3.1 Crit Chance
5 Potency
Infused Stats:
Plate Armor (Feet)
Mitigation
577
Level
80
Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Di'Zok Cranberry Pastries
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STA and WIS of target by 13.2. Increases Health Regen of target by 190.0.
Unholy Armguards of the Rift
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Plate Armor (Forearms)
Mitigation
567
Level
80
Inquisitor
Effects:
Empyrean Recovery III
When Equipped:
• Reduces reuse time of all spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Savvy Splint
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Forearms
Level
70
NO-VALUE
Lavaworn Gauntlets of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
2.6 Casting Speed
3.1 Crit Chance
5 Potency
Infused Stats:
Plate Armor (Hands)
Mitigation
577
Level
80
Inquisitor, Templar
Effects:
Runic Recovery II
When Equipped:
• Reduces reuse time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Restorative Stitching
LEGENDARY
Adds the following to an item:
45 Ability Mod
Type:
White Adornment
Slots:
Hands
Level
70
NO-VALUE
Lavaworn Helm of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
2.6 Casting Speed
3.1 Crit Chance
5 Potency
Infused Stats:
Plate Armor (Head)
Mitigation
577
Level
80
Inquisitor, Templar
Effects:
Runic Recovery II
When Equipped:
• Reduces reuse time of beneficial spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Savvy Imprint
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Head
Level
70
NO-VALUE
Luminous Loop of Three Elements
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
Infused Stats:
Slots
Finger
Level
80
Effects:
Runic Recovery IV
When Equipped:
• Reduces reuse time of beneficial spells by 4 percent.
Adornment Slots:
White, Turquoise, Orange, Green
LORE NO-TRADE NO-VALUE
Gift to the Queen
LEGENDARY
45 Stamina
45 Primary Attributes
356 Resistances
17 Combat Skills
1 AE Auto
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
Infused Stats:
Slots
Wrist
Level
79
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Lavaworn Greaves of Chaotic Energy
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
6.7 Max Health
142 Ability Mod
Infused Stats:
Plate Armor (Legs)
Mitigation
619
Level
80
Inquisitor, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Smoldering Sapphire Necklace
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
7.3 Haste
Infused Stats:
Slots
Neck
Level
80
Effects:
Runic Recovery III
When Equipped:
• Reduces reuse time of beneficial spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange, Green
LORE NO-TRADE NO-VALUE
Smoldering Restorative Clasp
LEGENDARY
Adds the following to an item:
45 Ability Mod
Type:
White Adornment
Slots:
Neck
Level
70
NO-VALUE
Penitent's Absolution
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Hammer
Main Hand Crushing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Inquisitor
Effects:
Aftershock
When Equipped:
• Has a 50% chance to cast an additional heal 0.5 seconds after Alleviation VI, Fanatical Healing VII or Ministration VIII is cast.
• Improves the casting and reuse speed of heals by 15%.
Penitent Smite
When Equipped:
• On any combat or spell hit this spell may cast Penitent Smite on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 583 - 875 divine damage on target.
• Makes group members (AE) immune to Daze and Stifle effects
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Cleansing of the Soul
Applies Cleansing of the Soul when Activated.
• Dispels 199 levels of any hostile effects on group members (AE)
• Casts Penitent Cleansing for each successful Dispel.
• Heals target for 608 - 912.
• The casting time of Cleansing of the Soul is 1.0 second and the reuse time of the spell is 15.0 seconds
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Clemency of the Pontiff
LEGENDARY
Adds the following to an item:
45 Ability Mod
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
NO-VALUE
Ferhustr's Furious Rolling-Pin
FABLED
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
2.6 Casting Speed
3.1 Crit Chance
5.1 Potency
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
80
Effects:
Flour Power
When Equipped:
• On a critical healing spell cast this spell may cast Flour Power on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Increases the amount of your next healing spell or rune by 20%.
• Dispelled when target casts a heal spell
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Twisted Ring of Void Essence
LEGENDARY
55 Primary Attributes
55 Stamina
840 Resistances
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
7.2 Haste
Infused Stats:
Slots
Finger
Level
80
Effects:
Void Bane
When Equipped:
• Additional equipment with Void Bane improves this effect.
• On any combat or spell hit this spell may cast Void Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 756 mental damage on target.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Inflicts 378 mental damage on target.
• Must not be classified as a void beast
• Must not be classified as a shadowed folk
• Decreases Mitigation of target vs arcane damage by 560.
• If any of the following are true:
• Must be classified as a void beast
• Must be classified as a shadowed folk
• Cannot be modified except by direct means
Parsimonious Casting III
When Equipped:
• Reduces power cost of damage and healing spells by 3%.
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bergo's Dirty Wristlet
FABLED
46 Primary Attributes
46 Stamina
356 Resistances
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
5.5 Haste
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Savvy Fastening
TREASURED
Adds the following to an item:
14 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
60
NO-VALUE
Brace of Corporeal Darklight
FABLED
47 Primary Attributes
47 Stamina
19 Combat Skills
0.8 Crit Bonus
10.6 DPS
2.5 Crit Chance
3.8 Potency
6.5 Multi Attack
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
486
Level
80
All Priests, Dirge, Paladin, Shadowknight, Troubador
Effects:
Blackstone
When Equipped:
• On a healing spell cast this spell may cast Blackstone on caster. Lasts for 10.0 seconds. Triggers about 1.4 times per minute.
• Will absorb all damage. This spell will absorb a total of 1 attack.
• If priest
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Benevolent Alacrity V
When Equipped:
• Reduces cast time of beneficial spells by 5 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Righteous Mithril Epaulets
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5.1 Potency
7.2 Haste
3.2 Reuse Speed
Infused Stats:
Plate Armor (Shoulders)
Mitigation
526
Level
80
Inquisitor, Templar
Effects:
Empowered Healing VIII
When Equipped:
• Increases base Healing amount by 8%.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Rugged Strap Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Shoulders
Level
60
NO-VALUE
Lavaspun Steel Belt
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
Infused Stats:
Slots
Waist
Level
80
Effects:
Runic Recovery III
When Equipped:
• Reduces reuse time of beneficial spells by 3 percent.
This character has 14,296 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 762 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,724. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 578 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 11,089 whatsits.
This character resists Noxious damage in the amount of 11,212 whatsits.
This character resists Arcane damage in the amount of 12,266 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1156.2162162162
This character has a 62% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 62% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 270, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 68.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.