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Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases the damage and healing of ascension abilities by 20%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Planar Supremacy
When Equipped:
• Increases Fervor of caster by 10.0.
• Increases Crit Bonus Overcap of caster by 5.0.
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 1)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 2)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 3)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 4)".
• Increases in power after the caster obtains the achievement "Greater Ascended".
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSED
Plane Touched Adornment of Modified Power
MASTERCRAFTED LEGENDARY
PRESTIGE
Adds the following to an item:
21,964 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Planar Ascension
LEGENDARY, Enlightened Ascension
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Planar Ascension
When Equipped:
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Radiant Symbol of Alliance
FABLED, RELIC
PRESTIGE
931 Primary Attributes
1,216 Stamina
28,981 Power
64,425 Health
251.1 Crit Bonus
65 Resolve
54.3 DPS
169.7 Crit Chance
3578 Potency
37.4 Reuse Speed
32,213 Ability Mod
Infused Stats:
Deity:
+635 sta
422.3% Potency
48.4% Crit Bonus
+13,926.2 Abil Mod
Slots
Charm
Level
110
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 14.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Ascended Elementalist
LEGENDARY, Ascended Elementalist
PRESTIGE
Adds the following to an item:
Type:
Orange Adornment
Slots:
Charm
Level
100
Effects:
Ascended Elementalist
When Equipped:
• Reduces the cast time of all Elementalist abilities up to level 10 by 10%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
bear hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Planar Ethereal Breastplate
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
ETHEREAL
1,218 Primary Attributes
3,026 Stamina
19,619 Power
130,932 Health
61.5 AE Auto
779.4 Potency
26.8 Max Health
87.5 Resolve
208.6 Multi Attack
25 Overcap Crit Bonus
Infused Stats:
Deity:
+1,288 sta
335.0% Potency
Physical:
+229 sta
57.6% Potency
Plate Armor (Chest)
Mitigation
1,071
Level
110
Adornment Slots:
White, Black, Orange
NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Greater Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus Overcap
(2) +250,000 All
(3) +732.6% Potency
(4) +3% Fervor
NO-VALUE NO-TRADE LORE
Voidwrought Rune: Chest
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Increases the damage and healing of Savage by 45.
• Aria of Magic will now trigger from combat arts.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases the damage and healing of Blade Chime by 100.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Increases base duration of Blighted Horde to 12 seconds.
• Increases the damage and healing of Curse of Darkness by 120.
• Removes the negative effects of Juggernaut.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Removes the attack speed and movement speed reduction of Torpor.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Adds a large ward to Vector of Life.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Channel will increase the groups fervor and fervor overcap by 50.
• Increases the damage and healing of Fusion by 150.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Honed Reflexes will grant the caster 10 Fervor.
• Adds damage to all hate and hate position abilities.
• Savage Ruin will now affect the beastlords group.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases effectiveness of Dispatch by 100.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Lay on Hands will grant fervor to the group.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Increases the damage and healing of Assassinate by 100.
• Increases the damage and healing of all abilities by 8.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Increases the damage and healing of Sniper Shot by 100.
• Increases the damage and healing of Aria of Magic by 30.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Juggernaut will now affect the entire group.
• Juggernaut will grant crit bonus overcap.
• Increases the auto-attack multiplier of Focused Offensive.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Removes the mitigation reduction of Pledge of Armament.
• Lay on hands will now heal the Paladin's group.
• Removes the trigger limit and increases the damage of Fae Fire.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Increases the ward amount of Outward Calm.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Torpor will heal and ward for an increased amount.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Increases range and duration of all spells by 5%.
• Reduces resistibility of all spells by 5%.
NO-VALUE NO-TRADE
Stormbringer's Spiritstone
This will grow in power as you complete Solo Chaos Descending Weekly Missions.
LEGENDARY
Adds the following to an item:
439 Stamina
646 Primary Attributes
2.5 Ability Doublecast
7.5 Strikethrough
3 Mitigation Increase
2.5 Crit Bonus
1.5 Fervor
22 Max Health
55,555 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+658 int +455 sta
+2.6% Ability Doublecast +3.4% Mitigation Increase +7.5% Crit Bonus +22.4% Max Health +9% Strikethrough +1.7% Fervor +57,799 Ability Modifier
Progress to Next Level:
3
70%
NO-VALUE NO-TRADE
Radiant Sword of Alliance
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED, RELIC
PRESTIGE
1,173 Primary Attributes
1,787 Stamina
21,628 Power
48,078 Health
17.8 AE Auto
366.5 Crit Chance
679.5 Potency
97.5 Resolve
123 Haste
29 Overcap Crit Bonus
6,006 Ability Mod
Infused Stats:
Deity:
+766 sta
241.0% Potency
+3,964.0 Abil Mod
Sword
One-Handed Slashing
Damage
721 - 1,081
(450.41 Rating)
Delay
4.0 seconds
Level
110
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,934 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• Grants protection against destructive planar energies.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Ichor on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Tactical Strike on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Scrutiny on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Splurt on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of Khati Sha on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 piercing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Unyielding Blow on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Blades on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Wrath of the Stormlord on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 cold damage on target.
• Inflicts 5,391 cold damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Reality Shift on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 magic damage on target.
• Inflicts 5,391 magic damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Exposition of Sound on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Force of Nature on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 heat damage on target.
• Inflicts 5,391 heat damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Condemnation of Faith on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of Decay on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Glint of Steel on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 piercing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Divine Coventry on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 divine damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Mark of the Hunter on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 poison damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Intemperate Force on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 cold damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Still Palm on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Spiritual Ebb on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Fuse Reality on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 disease damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Virulent Blight on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 disease damage on target.
• Inflicts 5,391 disease damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Elemental Eruption on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 heat damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Siren's Demise on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 mental damage on target.
• Inflicts 5,391 mental damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Touch of Hatred on target of spell. Lasts for 24.0 seconds.
• Inflicts 4,802 slashing damage on targets in Area of Effect.
• Decreases Combat Mitigation of target by 10.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Curse of the Blackwood on target of spell. Lasts for 24.0 seconds.
• Inflicts 7,194 poison damage on target.
• Inflicts 5,391 poison damage on target every 6 seconds.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
• On a hostile ability cast this spell has a 15% chance to cast Vel`Arek's Mastery on target of spell. Lasts for 24.0 seconds.
• Inflicts 14,389 slashing damage on target.
• Decreases Combat Mitigation of target by 13.2.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 12.0 seconds.
NO-VALUE NO-TRADE LORE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Alabaster Hilted Wind Bow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,219 Primary Attributes
1,822 Stamina
22,709 Power
50,481 Health
111.1 DPS
373.8 Crit Chance
740.6 Potency
105 Resolve
125.4 Haste
125.4 Multi Attack
29 Overcap Crit Bonus
Infused Stats:
Deity:
+870 sta
261.1% Potency
Bow
Ranged
Damage
1048 - 1,572
(327.6 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,271 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune of Juxtaposition [V]
FABLED, Juxtaposition
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
44 Overcap Fervor
110 Overcap Weapon Damage
Type:
Orange Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Visionary Academic's Ring of Blasting
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,600 Stamina
25,235 Power
56,099 Health
97,092 Resistances
232 Combat Skills
310.1 Crit Bonus (1 boost)
60 Resolve
53.7 DPS
4331.24331.2% Potency (4 boosts)
33.97.8% Reuse Speed
44,298 Ability Mod
Infused Stats:
Deity:
+380 sta
409.0% Potency
45.0% Crit Bonus
+11,873.7 Abil Mod
Slots
Finger
Level
110
Adornment Slots:
White, Green, Orange
INFUSED REFORGED EXPERIMENTED REFINED
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
10 Crit Bonus
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE NO-TRADE
Molten Spiritstone
This will grow in power as you complete Solo Chaos Descending Weekly Missions.
LEGENDARY
Adds the following to an item:
439 Stamina
646 Primary Attributes
2.5 Ability Doublecast
455 Potency
17.8 Max Health
1.5 Crit Bonus
1.5 Fervor
55,555 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+658 int +447 sta
+2.6% Ability Doublecast +465% Potency +3% Crit Bonus +18.2% Max Health +1.7% Fervor +57,799 Ability Modifier
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 5.
NO-VALUE NO-TRADE
Visionary Academic's Bracelet of Frenzy
MASTERCRAFTED LEGENDARY
884 Primary Attributes
1,598 Stamina
25,235 Power
56,099 Health
97,092 Resistances
232 Combat Skills
297.9 Crit Bonus
60 Resolve
53.7 DPS
4352.24352.2% Potency (5 boosts)
67.216.3% Haste
42,459 Ability Mod
Infused Stats:
Deity:
+378 sta
413.0% Potency
46.2% Crit Bonus
+10,122.0 Abil Mod
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
INFUSED REFORGED EXPERIMENTED REFINED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Rune: Plaguebearer's Grace
LEGENDARY, Plaguebearer's Grace
Adds the following to an item:
Type:
Orange Adornment
Slots:
Ear, Wrist
Level
100
Effects:
Plaguebearer's Grace
When Equipped:
• Increases the duration of Toxic Life by 30 Seconds.
NO-VALUE NO-TRADE LORE
Inferno, the Pyreiron Poker
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,330 Primary Attributes
1,932 Stamina
17,796 Power
39,556 Health
19.8 AE Auto
396.5 Crit Chance
958.9 Potency
105 Resolve
133 Haste
30 Overcap Crit Bonus
6,499 Ability Mod
Infused Stats:
Deity:
+837 sta
436.6% Potency
+2,644.4 Abil Mod
Dagger
Off Hand Piercing
Damage
763 - 1,145
(477.18 Rating)
Delay
4.0 seconds
Level
110
All Scouts
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,730 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Celestial Rune of Mysteries
CELESTIAL, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
110
Effects:
Celestial Mystery
Applies Celestial Mystery when Equipped.
• Increases Fervor of caster by 55.0.
NO-VALUE NO-TRADE
One Handed Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
100
NO-VALUE NO-TRADE
Planar Ethereal Pauldrons
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
This character has 114,577,082 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,583,545 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,040,034. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 42,159 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 616,586 whatsits.
This character resists Noxious damage in the amount of 616,696 whatsits.
This character resists Arcane damage in the amount of 616,531 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2546.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,713,758, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 289.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
139.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
707 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 163 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 7.416% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).