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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Storied Guard of the Shin Ghoul
FABLED
1,251 Primary Attributes
3,325 Stamina
9,692 Power
96,968 Health
31 Resolve
6430% AE Auto
575.3 Potency
30.8 Max Health
229.2 Multi Attack
67.8 Casting Speed
26 Overcap Crit Bonus
Infused Stats:
Deity:
+19 sta
3.3% Potency
Leather Armor (Chest)
Mitigation
799
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
HEIRLOOM INFUSED REFORGED
Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cloak of Frozen Flames
FABLED
732 Primary Attributes
1,085 Stamina
7,692 Power
25,649 Health
150 Combat Skills
230 Crit Bonus
24 Resolve
1.4 Ability Doublecast
114.1 Crit Chance
1915 Potency
28,600 Ability Mod
Infused Stats:
Slots
Cloak
Level
105
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Tranquil Herb Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
98
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 223.1. Increases STA of target by 291.7. Increases Max Health of target by 1.3%. Increases Weapon Damage of target by 6.0. Increases Power Regen of target by 354.6.
Storied Ykeshan Hoops of Dominance
FABLED
905 Primary Attributes
1,315 Stamina
9,692 Power
32,317 Health
71,008 Resistances
151 Combat Skills
278.7 Crit Bonus
31 Resolve
2527.8 Potency
19.9 Mitigation Increase
42.1 Flurry
22.7 Weapon Damage
Infused Stats:
Deity:
+67 sta
14.8% Potency
Slots
Ear
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Incandescent Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
92 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Ilsiension's Eye
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
1766.2 Potency
58.7 Haste
17.1 Weapon Damage
Infused Stats:
Deity:
+23 sta
4.1% Potency
Slots
Ear
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Incandescent Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
75 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Storied Boots of Chaos
FABLED
1,080 Primary Attributes
2,669 Stamina
9,692 Power
96,968 Health
31 Resolve
499.2 Potency
367.173.4% Haste
11.3 Weapon Damage
205.3 DPS
21 Overcap Crit Bonus
11,189 Ability Mod
Infused Stats:
Deity:
+19 sta
3.1% Potency
+203.8 Abil Mod
Leather Armor (Feet)
Mitigation
746
Level
110
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Orange
HEIRLOOM INFUSED REFORGED
Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Fried Nightmare
HANDCRAFTED
Infused Stats:
Slots
Food
Level
110
Satiation
High
Duration
5 hours
Effects:
Increases All Attributes of target by 2.0%. Increases Flurry of Target by 4.1. Increases Crit Chance of target by 41.2. Increases Health Regen of target by 370.4.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,106 Primary Attributes
1,870 Stamina
9,692 Power
32,317 Health
217.7 Crit Bonus
46.5 Resolve
8.8 AE Auto
383.5 Crit Chance
316.5 Potency
129 Haste
6,279 Ability Mod
Infused Stats:
Deity:
+19 sta
5.0% Potency
+299.6 Abil Mod
Mace
One-Handed Crushing
Damage
246 - 739
(246.22 Rating)
Delay
4.0 seconds
Level
110
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Noxious Rending
When Equipped:
• On any combat or spell hit this spell may cast Noxious Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases noxious damage done to target by 3%.
• Inflicts 1,050 disease damage on target encounter instantly and every second.
• Inflicts an additional 46 disease damage on target encounter every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM INFUSED
Incandescent Adornment of Increased Criticals (Superior)
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Secondary Rune: Power of Greenmist
LEGENDARY
Adds the following to an item:
97.4 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Storied Ykeshan Overseer's Ring
FABLED
905 Primary Attributes
1,315 Stamina
9,692 Power
32,317 Health
71,008 Resistances
151 Combat Skills
278.7 Crit Bonus
31 Resolve
58.9 DPS
2527.8 Potency
77.3 Haste
85.1 Multi Attack
Infused Stats:
Deity:
+13 sta
7.5% Potency
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSED
Astral Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
HEIRLOOM NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+435 agi +292 sta
+1.3% Ability Doublecast +3% Mitigation Increase +18.6% Potency +8.6% Crit Bonus +11% Max Health +7.3% Strikethrough +4,440 Ability Modifier
100
0%
NO-VALUE
Storied Froppit's Shield Charm
FABLED
905 Primary Attributes
1,315 Stamina
9,692 Power
32,317 Health
71,008 Resistances
151 Combat Skills
278.7 Crit Bonus
31 Resolve
58.9 DPS
2527.8 Potency
77.3 Haste
34,663 Ability Mod
Infused Stats:
Deity:
+41 sta
6.3% Potency
+305.2 Abil Mod
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Incandescent Adornment of Weaponry (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
81 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
HEIRLOOM NO-VALUE
Hammer of Tol'Ren
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
833 Primary Attributes
1,528 Stamina
7,692 Power
25,649 Health
167.3 Crit Bonus
25.5 Resolve
93.4 DPS
313.3 Crit Chance
227.6 Potency
48.9 Reuse Speed
2,565 Ability Mod
Infused Stats:
Deity:
+27 sta
2.8% Potency
+171.8 Abil Mod
Mace
One-Handed Crushing
Damage
245 - 736
(245.42 Rating)
Delay
4.0 seconds
Level
110
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3%.
• Inflicts 1,778 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
NO-TRADE NO-VALUE INFUSED
Incandescent Adornment of Increased Criticals (Superior)
This character has 12,911,070 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 516,837 health per tick while out-of-combat.
This character has a Maximum Power pool of 534,623. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 21,764 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 414,335 whatsits.
This character resists Noxious damage in the amount of 411,397 whatsits.
This character resists Arcane damage in the amount of 411,397 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 90.4
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2077.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 769,798, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 4.5%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 82.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
208.445 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
918 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 97.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 59.725% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.