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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
18
Atramentous Shadowplate Chestguard
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
607
Level
80
Shadowknight
Effects:
Rockiron Nerves
When Equipped:
• Reduces physical damage done to target by 5%.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Prismatic Applique
LEGENDARY
Adds the following to an item:
7 Stamina
7 Primary Attributes
Type:
White Adornment
Slots:
Chest
Level
70
NO-VALUE
Ring of Scale General's Cloak
FABLED
48 Stamina
48 Primary Attributes
2.6 Crit Chance
3.9 Potency
5.8 Max Health
0.9 Crit Bonus
105 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Scaled Protection
Applies Scaled Protection when Activated. Lasts for 10.0 seconds.
• Reduces all damage done to caster by 10%.
• The reuse time of Scaled Protection is 3 minutes
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Hygienic Lining Rune
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Cloak
Level
70
Effects:
Hygienic Ubiquity III
When Equipped:
• Increases Combat Health Regen of caster by 4.0.
NO-VALUE
Sweetened Devourer Blood Infusion
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 13.2. Target will Dodge 2.2% of incoming attacks. Increases Power Regen of target by 120.0.
Cursed Stud of the Abyss
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
8.1 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Kunarkian Crusader's Earstud
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.1 Potency
7.3 Haste
Infused Stats:
Slots
Ear
Level
80
Dirge, Paladin, Shadowknight, Troubador
Effects:
Rancor
When Equipped:
• On any combat or spell hit this spell may cast Rancor on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases the base damage of melee damage and hostile spells cast by 10%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Atramentous Shadowplate Sabatons
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
7 Max Health
Infused Stats:
Plate Armor (Feet)
Mitigation
567
Level
80
Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Agile Spurs
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Feet
Level
70
NO-VALUE
Cranberry Glazed Drachnid Reduction
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 17.8. Target will Parry 2.2% of incoming attacks. Increases Health Regen of target by 190.0.
Atramentous Shadowplate Bracers
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
5.1 Mitigation Increase
Infused Stats:
Plate Armor (Forearms)
Mitigation
567
Level
80
Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Glancing Rune
FABLED
Adds the following to an item:
8 Combat Skills
Type:
White Adornment
Slots:
Forearms
Level
70
NO-VALUE
Atramentous Shadowplate Gauntlets
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Plate Armor (Hands)
Mitigation
567
Level
80
Shadowknight
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Occult Stitching
FABLED
Adds the following to an item:
30 Ability Mod
Type:
White Adornment
Slots:
Hands
Level
70
NO-VALUE
Atramentous Shadowplate Helm
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Plate Armor (Head)
Mitigation
567
Level
80
Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Savvy Imprint
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Head
Level
70
NO-VALUE
Jewel of Animosity
FABLED
48 Primary Attributes
48 Stamina
360 Resistances
19 Combat Skills
0.9 Crit Bonus
11 DPS
2.6 Crit Chance
3.9 Potency
6.8 Multi Attack
Infused Stats:
Slots
Finger
Level
80
Effects:
Insomniatic Rage
When Equipped:
• Increases Hate Gain of caster by 10.0.
• On any combat or spell hit this spell may cast Insomniatic Rage on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases STR of caster by 150.0.
• Increases DPS of caster by 25.0.
• Increases Multi Attack of caster by 25.0.
• This has a recurring health cost of 500 per second. If the wearer does not have enough health to fuel the rage, the effect will expire.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Xebnok's Band of Might
FABLED
55 Primary Attributes
55 Stamina
880 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
1.4 AE Auto
3.2 Crit Chance
5.1 Potency
Infused Stats:
Slots
Wrist
Level
80
Effects:
Rotting Shield
When Equipped:
• On any combat or spell hit this spell may cast Rotting Shield on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Wards caster against 1,000 points of physical damage
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Balanced Fastening
FABLED
Adds the following to an item:
1.5 Block Chance
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Atramentous Shadowplate Greaves
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
5.1 Mitigation Increase
7 Max Health
Infused Stats:
Plate Armor (Legs)
Mitigation
607
Level
80
Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Brace
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Legs
Level
70
NO-VALUE
Hallow's Gallows
FABLED
45 Primary Attributes
45 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Neck
Level
79
Effects:
Off With His Head!
Applies Off With His Head! when Equipped.
• Decreases Max Health of caster by 20.0%.
• Increases Potency of caster by 12.0.
• On a damage spell hit this spell will cast Behead on caster.
• Inflicts 5% of max health in focus damage on caster.
• When a combat art is used this spell will cast Behead on caster.
• Inflicts 5% of max health in focus damage on caster.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Smoldering Judicious Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
Sedition, Sword of the Bloodmoon
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Sword
Main Hand Slashing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Shadowknight
Effects:
Seething Hatred
When Equipped:
• On any combat or spell hit this spell may cast Seething Hatred on target of attack. Lasts for 15.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 656 - 802 disease damage on target.
• 300% of health regained from lifetaps will be applied as hate to engaged targets.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Touch of Death
Applies Touch of Death when Activated. Lasts for 8.0 seconds.
• Forces target to change their selected target to caster instantly. Hate gain is increased by 10% for the duration.
• Will absorb physical, slash, crush and pierce damage when the amount is greater than 60% of the target's maximum health.
• The reuse time of Touch of Death is 6 minutes
Splurt
When Equipped:
• Damage over time spells increase damage with each tick. Damage ceases to increase after 5 ticks.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Glacial Whetstone
LEGENDARY
Adds the following to an item:
14 cold
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
NO-VALUE
The Praetor's Guard
LEGENDARY
45 Stamina
45 Primary Attributes
2.2 Crit Chance
3.6 Potency
0.7 Crit Bonus
80 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
77
Effects:
Praetor's Strike
When Equipped:
• On a hostile spell cast this spell may cast Praetor's Strike on target of spell. Triggers about 1.8 times per minute.
• Inflicts 396 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Viral Ornament
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Secondary, Ranged
Level
70
Effects:
Viral Ubiquity
When Equipped:
• Increases all disease damage by up to 50.
NO-VALUE
Tainted Ring of Anashti's Will
FABLED
56 Primary Attributes
56 Stamina
400 Resistances
22 Combat Skills
1.2 Crit Bonus
3.3 Crit Chance
5.2 Potency
7.2 Max Health
3.3 Reuse Speed
Infused Stats:
Slots
Finger
Level
80
Effects:
Will of Anashti
When Equipped:
• On any combat or spell hit this spell may cast Will of Anashti on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Chance of caster by 15.0.
• Increases Block Chance of caster by 25.0%.
• Increases DPS of caster by 45.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Stout Band of Tyranny
FABLED
55 Primary Attributes
55 Stamina
880 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
7.3 Haste
Infused Stats:
Slots
Wrist
Level
80
Effects:
Will of the Dark One
When Equipped:
• On a melee hit this spell may cast Will of the Dark One on caster. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Makes caster immune to Stifle effects
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Balanced Fastening
FABLED
Adds the following to an item:
1.5 Block Chance
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Stormbringer Bulwark of the Unstoppable
FABLED
48 Primary Attributes
48 Stamina
19 Combat Skills
0.9 Crit Bonus
11 DPS
2.6 Crit Chance
3.9 Potency
2.7 Block Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
1,665
Level
80
Berserker, Guardian, Paladin, Shadowknight
Effects:
When Equipped:
• Stormbringer Bulwark of the Unstoppable must be equipped to maintain Ferocious Presence.
Ferocious Presence
Applies Ferocious Presence when Activated. Lasts for 15 minutes.
• Transfers 10% of group members (AE)'s current Threat to the caster
• The casting time of Ferocious Presence is 1.0 second and the reuse time of the spell is 10.0 seconds
This character has 27,787 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,115 health per tick while out-of-combat.
This character has a Maximum Power pool of 24,504. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 980 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 18,613 whatsits.
This character resists Noxious damage in the amount of 18,613 whatsits.
This character resists Arcane damage in the amount of 18,570 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 248.92966360856
This character has a 69% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 8,070, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 14.2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 25.6% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 61.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
19 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 49.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.