EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Watchman's Spidersilk Tunic
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Infused Stats:
Leather Armor (Chest)
Mitigation
184
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Visionary Protectors Cloak
LEGENDARY
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.9 Multi Attack
Infused Stats:
Slots
Cloak
Level
50
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Fuzzlecutter Formula 6000
An improvment on an old recipe that was lost a long time ago.
Infused Stats:
Slots
Drink
Level
50
Satiation
Average
Duration
30 minutes
Effects:
Increases Power Regen of target by 30.0.
NO-VALUE
Earstud of the Golden Dragon
TREASURED
13 Stamina
13 Primary Attributes
80 Resistances
5 Combat Skills
Infused Stats:
Slots
Ear
Level
40
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Spectral Protectors Earring
LEGENDARY
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Infused Stats:
Slots
Ear
Level
40
All Fighters
Adornment Slots:
White
HEIRLOOM ATTUNEABLE NO-VALUE
Orclord Leather Boots
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Leather Armor (Feet)
Mitigation
103
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
trail mix
A blend of fruits and nuts, a boon on any trip.
Infused Stats:
Slots
Food
Level
50
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 41.0. This effect suspends during combat