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Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 342.2.
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Glowing Lavastone Focus
LEGENDARY
427 Primary Attributes
784 Stamina
1,968 Power
3,280 Health
36.8 Crit Bonus
5 Resolve
4.9 AE Auto
49.3 Crit Chance
300.6 Potency
7 Flurry
38.8 Multi Attack
15.4 Weapon Damage
13,394 Ability Mod
Infused Stats:
Slots
Charm
Level
100
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 12.3.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Spellwoven Tah'Re Chain Chestguard
LEGENDARY
615 Primary Attributes
2,064 Stamina
2,430 Power
12,150 Health
145 Crit Bonus
7 Resolve
28.3 AE Auto
146.9 Potency
19 Max Health
108.2 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
774
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Cloak of the Grandmaster Jeweler
MASTERCRAFTED FABLED
Infused Stats:
Slots
Cloak
Level
100
Jeweler
Effects:
Grandmaster's Focus
When Equipped:
• Increases INT of caster by 511.0.
• Increases STR of caster by 511.0.
• Increases WIS of caster by 511.0.
• Increases AGI of caster by 511.0.
• Increases STA of caster by 903.0.
• Increases Resolve of caster by 14.0.
• Increases Crit Chance of caster by 72.0.
• Increases Crit Bonus of caster by 78.7.
• Increases Potency of caster by 756.4.
• Increases Max Power of caster by 3,645.0.
• Increases Max Health of caster by 6,076.0.
• Increases Crushing of caster by 473.0.
• Increases Piercing of caster by 473.0.
• Increases Slashing of caster by 473.0.
• Increases Ranged of caster by 473.0.
• Increases Ability Mod of caster by 7,245.0.
•Your adventure level must be 100 or above to receive adventuring statistic bonuses.
Grandmaster's Proficiency
Applies Grandmaster's Proficiency when Activated. Lasts for 7 days.
• Decreases experimental critical failure chance by 5.0%.
• Increases the amount of durability gained by 5.0.
• Increases success chance by 1.6%.
• The casting time of Grandmaster's Proficiency is 5.0 seconds
Adornment Slots:
White, Purple
LORE NO-TRADE NO-VALUE
Empyrean Lands
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
All Priests
Effects:
Empyrean Lands
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Applies an 8,000 point ward to the group. Regenerates 800 every 3 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Sulfur Smoothie
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
96
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 200.6. Increases STA of target by 267.5. Increases Max Health of target by 1.1%. Increases Potency of target by 4.0. Increases Power Regen of target by 345.6.
Pyre Umbrite Post
LEGENDARY
364 Primary Attributes
700 Stamina
28,613 Resistances
71 Combat Skills
20.2 Crit Bonus
1 Resolve
23.1 DPS
22.4 Potency
34.4 Haste
18.7 Multi Attack
Infused Stats:
Slots
Ear
Level
100
Effects:
Shroud of the Sea
When Equipped:
• On a healing spell cast this spell may cast Shroud of the Sea on target of spell cast. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Heals target for 292,119.
• Increases STA of target by 425.0.
• Increases Potency of group members (AE) by 14.0.
• Once healed by this effect, the wearer cannot trigger it again on the same target for 20 seconds
• Cannot be modified except by direct means
Adornment Slots:
White
NO-TRADE INFUSABLE
Sokokar Tooth Earcharm
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
34,703 Resistances
86 Combat Skills
38.4 Crit Bonus
7 Resolve
0.2 Ability Doublecast
9.7 Casting Speed
330.8 Potency
35.9 Haste
39.6 Multi Attack
15,078 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
LORE-EQUIP NO-TRADE INFUSABLE
Ruthless Tah'Re Chain Boots
LEGENDARY
520 Primary Attributes
1,625 Stamina
2,187 Power
10,935 Health
113.1 Crit Bonus
7 Resolve
118.6 DPS
124.9 Potency
69.8 Reuse Speed
7 Weapon Damage
Infused Stats:
Chain Armor (Feet)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Handama Wrap
HANDCRAFTED
Infused Stats:
Slots
Food
Level
96
Satiation
High
Duration
5 hours
Effects:
Increases WIS of target by 200.6. Increases STA of target by 267.5. Increases Potency of target by 4.0. Increases Crit Chance of target by 50.2. Increases Health Regen of target by 345.6.
Misty Chainmail Bracers
LEGENDARY
520 Primary Attributes
1,625 Stamina
2,187 Power
10,935 Health
113.1 Crit Bonus
7 Resolve
44.5 Casting Speed
124.9 Potency
14.7 Max Health
3,400 Ability Mod
Infused Stats:
Deity:
+59 sta
0.6% Potency
1.2% Crit Bonus
+20.2 Abil Mod
Chain Armor (Forearms)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Spellwoven Tah'Re Chain Gloves
LEGENDARY
531 Primary Attributes
1,659 Stamina
2,430 Power
12,150 Health
115.5 Crit Bonus
7 Resolve
45.5 Casting Speed
127.5 Potency
86.7 Haste
71.3 Reuse Speed
Infused Stats:
Chain Armor (Hands)
Mitigation
723
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Tree Morass Chain Armor
LEGENDARY
509 Primary Attributes
1,592 Stamina
1,968 Power
9,840 Health
110.8 Crit Bonus
5 Resolve
43.6 Casting Speed
122.4 Potency
166.6 Haste
6.8 Weapon Damage
Infused Stats:
Chain Armor (Head)
Mitigation
676
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE INFUSABLE
Neh'ashiir's Spectral Signet
LEGENDARY
445 Primary Attributes
817 Stamina
2,430 Power
4,050 Health
35,245 Resistances
86 Combat Skills
115.7 Crit Bonus
7 Resolve
9.9 Casting Speed
555.9 Potency
36.7 Haste
1,633 Ability Mod
Infused Stats:
Deity:
+67 sta
0.8% Potency
1.1% Crit Bonus
+94.3 Abil Mod
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED
Ancient's Mantle Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
60 DPS
8.6 Potency
8.6 Crit Bonus
14 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+399 agi +254 sta
+66% Damage Per Second +8.8% Potency +8.9% Crit Bonus +14.3% Weapon Damage Bonus
Progress to Next Level:
13
72.02%
NO-VALUE
Naamah'Fah's Leaf Etched Bracelet
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
27,458 Health
34,703 Resistances
86 Combat Skills
38.4 Crit Bonus
7 Resolve
27.4 DPS
0.3 Ability Doublecast
405.4 Potency
15.8 Reuse Speed
1,600 Ability Mod
Infused Stats:
Deity:
+26 sta
2.5% Potency
0.7% Crit Bonus
+304.8 Abil Mod
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Resilient Tah'Re Chain Greaves
LEGENDARY
602 Primary Attributes
2,022 Stamina
2,187 Power
10,935 Health
142.1 Crit Bonus
7 Resolve
27.7 Casting Speed
143.9 Potency
13.3 Mitigation Increase
18.6 Max Health
Infused Stats:
Chain Armor (Legs)
Mitigation
724
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE INFUSABLE
Pyre Tongue Shard Necklace
LEGENDARY
427 Primary Attributes
784 Stamina
1,968 Power
17,287 Health
97.6 Crit Bonus
5 Resolve
4.9 AE Auto
49.3 Crit Chance
281.4 Potency
38.8 Multi Attack
15.4 Weapon Damage
1,568 Ability Mod
Infused Stats:
Slots
Neck
Level
100
Adornment Slots:
White, Green
NO-TRADE INFUSABLE
Ancient's Mantle Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
60 DPS
8.6 Potency
8.6 Crit Bonus
14 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+399 agi +254 sta
+66% Damage Per Second +8.8% Potency +8.9% Crit Bonus +14.3% Weapon Damage Bonus
Progress to Next Level:
13
72.02%
NO-VALUE
Dread's Visage of Greenmist
LEGENDARY, Greenmist
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
56 DPS
186.9 Crit Chance
55.6 Potency
63.3 Haste
31.6 Multi Attack
Infused Stats:
Dagger
One-Handed Crushing
Damage
225 - 676
(225.45 Rating)
Delay
4.0 seconds
Level
100
Effects:
Greenmist
When Equipped:
• \#ff0000The caster must have completed the quest: The Triumph of Fear to benefit from this effect.
• On any combat or spell hit this spell may cast Greenmist on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,797 disease damage on target.
• Decreases Combat Mitigation of target by 6.7.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE INFUSABLE
Warslik's Doomward
LEGENDARY
561 Primary Attributes
1,200 Stamina
3,000 Power
5,000 Health
48.2 Crit Bonus
9 Resolve
186.9 Crit Chance
55.6 Potency
31.6 Haste
20.1 Casting Speed
4,018 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
598 - 1,794
(299 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 12,065 crushing damage on target.
• Increases Crit Bonus of caster by 34.5.
• Increases Potency of caster by 54.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
NO-TRADE INFUSABLE
University of Andelfoof Ring
An ancient ring of gnomish design, bearing the sigil of a mysterious school of study known as the University of Andelfoof, from the long-lost city of Klick'Anon.
FABLED
PRESTIGE
477 Primary Attributes
817 Stamina
38,340 Resistances
99 Combat Skills
142.2 Crit Bonus
5 Resolve
5.7 Casting Speed
872.5 Potency
9.3 Block Chance
42.1 Haste
Infused Stats:
Deity:
+45 sta
0.8% Potency
3.6% Crit Bonus
Slots
Finger
Level
100
Adornment Slots:
White, Green
LORE-EQUIP NO-TRADE NO-VALUE INFUSED
Ancient's Mantle Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
60 DPS
8.6 Potency
8.6 Crit Bonus
14 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+399 agi +254 sta
+66% Damage Per Second +8.9% Potency +8.9% Crit Bonus +14.3% Weapon Damage Bonus
Progress to Next Level:
14
56.37%
NO-VALUE
Dreaded Bracelet of the Wraith
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
34,703 Resistances
86 Combat Skills
89.4 Crit Bonus
7 Resolve
27.4 DPS
9.7 Casting Speed
704 Potency
7.9 Block Chance
Infused Stats:
Deity:
+40 sta
0.6% Potency
2.2% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Tranquil Censer of Confinement
This item glows with an otherworldly magic, and is powerful enough to contain the relic of a goddess.
FABLED, RELIC
PRESTIGE
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
7 Resolve
61.6 DPS
205.5 Crit Chance
41.5 Potency
36.1 Reuse Speed
2,109 Ability Mod
Infused Stats:
Deity:
+37 sta
3.3% Potency
2.6% Crit Bonus
+88.4 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Mastercrafter's Expertise
Applies Mastercrafter's Expertise when Equipped.
• Increases speed of caster by 20.0%.
• Increases critical success chance by 1.0%.
• Increases the amount of progress gained by 5.0%.
Maintained Discipline
When Equipped:
• Applies Maintained Discipline on the wearer's mercenary, increasing the mercenary's Potency and Crit Bonus by 120, Crit Chance by 200, and Flurry and Spell Doublecast by 90.
• Cannot be modified except by direct means
Blessing of Arcanna'se
Applies Blessing of Arcanna'se when Activated. Lasts for 5 minutes.
• Uses the magic of Arcanna'se to summon a fuel merchant to assist the faithful crafter
• The casting time of Blessing of Arcanna'se is 5.0 seconds and the reuse time of the spell is 2 hours
This character has 1,789,980 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 71,615 health per tick while out-of-combat.
This character has a Maximum Power pool of 206,217. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,265 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 223,726 whatsits.
This character resists Noxious damage in the amount of 223,726 whatsits.
This character resists Arcane damage in the amount of 223,676 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 1192.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 204,928, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 163.6 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
161.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
309 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 38.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 40.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.