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Applies Channeled Ascension when Activated. Lasts for 5 minutes.
• Increases the damage and healing of ascension abilities by 20%.
• Cannot be modified except by direct means
• The casting time of Channeled Ascension is 4.0 seconds and the reuse time of the spell is 4 hours
Planar Supremacy
When Equipped:
• Increases Fervor of caster by 10.0.
• Increases Crit Bonus Overcap of caster by 5.0.
• Increases in power after the caster obtains the achievement "Greater Ascended".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 1)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 2)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 3)".
• Increases in power after the caster obtains the achievement "Triumph: Plundering the Planes (Tier 4)".
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE INFUSABLE
Electrified Adornment of Reuse
TREASURED
Adds the following to an item:
3.3 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
95
NO-VALUE NO-TRADE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Slots
22
Expert Visionary's Robe
FABLED
1,137 Primary Attributes
2,853 Stamina
9,326 Power
93,330 Health
579.9 Potency
26.5 Mitigation Increase
35 Resolve
57 Casting Speed
26.3 Max Health
23 Overcap Crit Bonus
Cloth Armor (Chest)
Mitigation
753
Level
110
All Mages
Adornment Slots:
White, Black, Orange
ATTUNEABLE INFUSABLE
Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Sulfur Tepache
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Potency of target by 8.0. Increases Power Regen of target by 363.6.
Darkstone Earrings of Frenzy
MASTERCRAFTED LEGENDARY
702 Primary Attributes
1,041 Stamina
7,384 Power
24,623 Health
59,160 Resistances
147 Combat Skills
209.8 Crit Bonus
24 Resolve
46.6 DPS
1748.2 Potency
61.2 Haste
27,456 Ability Mod
Slots
Ear
Level
105
Adornment Slots:
White, Orange
INFUSABLE
Electrified Adornment of Endurance
TREASURED
Adds the following to an item:
52 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Prophesier's Interplanar Shoes
FABLED
927 Primary Attributes
2,246 Stamina
8,479 Power
84,846 Health
215.4 DPS
457.6 Potency
29 Resolve
133 Reuse Speed
9.4 Weapon Damage
18 Overcap Crit Bonus
Cloth Armor (Feet)
Mitigation
702
Level
108
All Mages
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Pound Cake
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Exquisite Chain of the Flame Peacock
FABLED
775 Primary Attributes
1,105 Stamina
8,479 Power
28,277 Health
234.6 Crit Bonus
29 Resolve
49.4 DPS
123.3 Crit Chance
2317.1 Potency
31.1 Reuse Speed
29,174 Ability Mod
Slots
Neck
Level
108
Adornment Slots:
White, Orange, Green
INFUSABLE
Umbrite Adornment of Magical Skill (Lesser)
HANDCRAFTED
Adds the following to an item:
52 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
100
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Solidified Magic Greatstaff
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL, RELIC
PRESTIGE
2,300 Primary Attributes
3,538 Stamina
45,418 Power
100,962 Health
432.8 Crit Bonus
105 Resolve
89.8 Casting Speed
725.8 Crit Chance
1144 Potency
121.6 Haste
200 Overcap Crit Bonus
11,894 Ability Mod
Staff
Two-Handed Crushing
Damage
623 - 1,870
(415.64 Rating)
Delay
6.0 seconds
Level
110
All Fighters, All Mages, All Priests, Beastlord
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Adornment Slots:
White, Orange, Orange, Cyan
HEIRLOOM NO-VALUE INFUSABLE
Incandescent Adornment of Critical Chance (2H Lesser)
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Two Handed Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
233.6 Potency
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
110
NO-VALUE NO-TRADE
Rod of Ro's Wrath
FABLED
921 Primary Attributes
1,558 Stamina
8,076 Power
26,931 Health
181.4 Crit Bonus
26 Resolve
95.2 DPS
319.5 Crit Chance
263.7 Potency
27.5 Mitigation Increase
25.1 Reuse Speed
Spell Autoattack Weapon (Focus)
Ranged
Damage
653 - 1,959
(326.54 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
106
All Mages, All Priests
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,267 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
INFUSABLE
Incandescent Adornment of Increased Criticals (Lesser)
This character has 388,082,119 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 15,523,848 health per tick while out-of-combat.
This character has a Maximum Power pool of 2,874,131. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 115,427 power per tick while out-of-combat.
This character runs 180% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 927,431 whatsits.
This character resists Noxious damage in the amount of 919,274 whatsits.
This character resists Arcane damage in the amount of 921,866 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3293.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,129,492, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 83.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 53% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.36 seconds, a 56% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 39.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 38.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.