polished horn
A large polished horn. A merchant might pay a few coin for this item.
Ancestral Mettle III (Master)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Mystic
Effects:
• Increases STA of group members (AE) by 23.5.
• Increases Mitigation of group members (AE) vs noxious damage by 880.
Prismatic Scepter of the Scale
FABLED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Mace
One-Handed Crushing
Damage
48 - 143
(47.83 Rating)
Delay
4.0 seconds
Level
50
All Fighters, All Priests, Beastlord
Effects:
Prismatic Glow
Applies Prismatic Glow when Equipped.
• Increases Combat Power Regen of caster by 12.0.
Prismatic Shard
When Equipped:
• On any combat or spell hit this spell may cast Prismatic Shard on target of attack. Triggers about 2.0 times per minute.
• Inflicts 374 - 695 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE NO-TRADE
Ancient Silvered Tunic
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Chain Armor (Chest)
Mitigation
223
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Woven Mithril Robe
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
0.4 Reuse Speed
18 Ability Mod
Cloth Armor (Chest)
Mitigation
89
Level
50
Adornment Slots:
White
ATTUNEABLE
Ancient Rallosian Gown
TREASURED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
14 Ability Mod
Cloth Armor (Chest)
Mitigation
112
Level
50
Adornment Slots:
White
ATTUNEABLE
Ancient Combine Handguards
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
2.9 DPS
0.4 Crit Chance
0.7 Potency
1 Max Health
Chain Armor (Hands)
Mitigation
234
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Taskmasters Battle Hammer
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
23 - 70
(46.82 Rating)
Delay
2.0 seconds
Level
40
All Fighters, All Priests, Beastlord
Effects:
Ancient Glyph of Striking
When Equipped:
• On a combat hit this spell may cast Ancient Strike on target of attack. Triggers about 1.8 times per minute.
• Inflicts 124 - 207 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Rigid Steel Warhammer
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
23 - 70
(46.82 Rating)
Delay
2.0 seconds
Level
40
All Fighters, All Priests, Beastlord
Effects:
Ice Zephyr Glyph
When Equipped:
• On a combat hit this spell may cast Ice Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 75 - 91 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Tyrant's Pact III (Master)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Wizard
Effects:
• Increases STR and INT of group members (AE) by 49.6.
Grasping Bones III (Master)
Briefly stuns the necromancer's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4.7 seconds
Resistability
5.2% Easier
Level
44
Necromancer
Effects:
• Stuns target
• Epic targets gain an immunity to Stun effects of 14.1 seconds and duration is reduced to 1.6 seconds.
• Resistibility increases against targets higher than level 63.
Lockdown IV (Master)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
21.0% Easier
Level
47
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 66.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 66.
Sucker Punch II (Master)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
46
Bruiser
Effects:
• Inflicts 342 - 1,026 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 65.
Healstorm III (Master)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 237 - 290 instantly and every 2 seconds.
Drayek's Sunderer
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Hammer
One-Handed Crushing
Damage
25 - 144
(42.48 Rating)
Delay
4.0 seconds
Level
50
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Advisor's Greatsword
TREASURED
26 Stamina
26 Primary Attributes
10 Combat Skills
Great Sword
Two-Handed Slashing
Damage
37 - 212
(41.58 Rating)
Delay
6.0 seconds
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White
ATTUNEABLE
Forearms of Forbidden Rites
FABLED
22 Primary Attributes
22 Stamina
9 Combat Skills
3.2 DPS
0.5 Crit Chance
0.8 Potency
0.8 Haste
Leather Armor (Forearms)
Mitigation
192
Level
50
All Scouts, Bruiser, Monk
Effects:
Icy Feedback
When Equipped:
• When any damage is received this spell has a 5% chance to cast Icy Feedback on target's attacker.
• Inflicts 138 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Torn Augmented Bag
A augmented leather bag that has been torn near the top. Perhaps a merchant might pay a few coppers for this.
TREASURED
Vanguard Sabatons of Fortification
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
1.3 Multi Attack
18 Ability Mod
Plate Armor (Feet)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Arcane Feedback
When Equipped:
• When any damage is received this spell has a 5% chance to cast Arcane Feedback on target's attacker.
• Inflicts 138 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
|
|
Item Discoveries |
Ferrelw was first to discover 346 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).