Rear Shot IV (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 64.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 575 - 959 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Stalk II (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28
Assassin, Ranger
Effects:
• Decreases Threat to target by 1,538 - 2,563
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Bloody Reminder VIII (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
98
Ranger
Effects:
• Inflicts 168 - 280 melee damage on target
• Inflicts 345 piercing damage on target instantly and every 2.6 seconds.
Trick Shot VII (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
130
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
97
Ranger
Effects:
• Inflicts 1,293 - 2,156 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Lightning Strike V (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43
Ranger
Effects:
• Inflicts 203 - 339 heat damage on target
Emberstrike V (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49
Ranger
Effects:
• Inflicts 423 - 706 heat damage on target
• You must be sneaking to use this ability.
Snaring Shot (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
44
Ranger
Effects:
• Inflicts 184 - 307 ranged damage on target
• Slows target by 65.2%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Rear Shot VI (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 68.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 1,075 - 1,791 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Archer's Fury II (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Ranger
Effects:
• Decreases Defense of caster by 9.3.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 23.4.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 169 ranged damage on target
Incandescent Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
NO-VALUE
Ethereal Adornment of Agility (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist, Charm
Level
88
HEIRLOOM NO-VALUE
Shoulder Charge VIII (Journeyman)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
132
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
99
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 226 - 679 melee damage on target
Unending Agony VIII (Journeyman)
Does disease damage over time to nearby enemies surrounding the shadowknight.
HANDCRAFTED
Target
Caster
Power
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
100
Shadowknight
Effects:
• Inflicts 335 disease damage on targets in Area of Effect.
• Inflicts 229 disease damage on targets in Area of Effect every 4 seconds.
Silent Palm V (Journeyman)
A powerful attack that stifles the target for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
100
Monk
Effects:
• Inflicts 411 - 685 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 119.
Sever VIII (Journeyman)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
120
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
100
Guardian
Effects:
• Inflicts 102 - 171 slashing damage on target
• Inflicts 114 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 19.2.
Savage Assault V (Journeyman)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
HANDCRAFTED
Target
Caster
Power
268
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
100
Bruiser
Effects:
• Inflicts 237 - 713 melee damage on targets in Area of Effect
• Inflicts 237 - 713 melee damage on targets in Area of Effect
• Inflicts 237 - 713 melee damage on targets in Area of Effect
• Inflicts 237 - 713 melee damage on targets in Area of Effect
Rampage V (Journeyman)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
HANDCRAFTED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
100
Berserker
Effects:
• On a melee hit this spell will cast Rampaging Blow on target of attack.
• Inflicts 320 - 594 melee damage on targets in Area of Effect
• Grants a total of 10 triggers of the spell.
Peel III (Journeyman)
Peel distracts an enemy that doesn't already hate you the most, and forces you to become their target. Peel slowly increases hate with that enemy and applies additional hate when the spell terminates.
HANDCRAFTED
Target
Enemy
Range
Up to 50.0 meters
Power
83
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
100
Monk
Effects:
• Applies Wane on termination. Lasts for 20.0 seconds.
• Increases Threat to target by 8,206 - 9,888 instantly and by 5,453 - 6,523 every 4 seconds thereafter
• Decreases Combat Mitigation of target by 1.3.
• Forces target to change their selected target to caster instantly and every 2 seconds.
• Increases threat priority of target by 4 positions
• Increases Threat to target by 14,397 - 17,455 instantly and by 9,235 - 11,145 every 2 seconds thereafter
• Decreases Combat Mitigation of target by 1.3.
• Prevents target from changing targets
• Must be not at the top of the hate list of your current target.
Mutilate VIII (Journeyman)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
120
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
100
Berserker
Effects:
• Inflicts 68 - 205 slashing damage on target
• Inflicts 114 slashing damage on target instantly and every 4 seconds.
• Decreases Haste of target by 11.0.
Iron Will VII (Journeyman)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
HANDCRAFTED
Target
Caster
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
100
Guardian
Effects:
• Increases STA of caster by 72.6.
• Reduces slow effects on caster by 27.5%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,951.
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Item Discoveries |
Killeroy was first to discover 399 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).