Loyalist's Chain Bracers of Malice
LEGENDARY
316 Stamina
201 Primary Attributes
14.3 Crit Bonus
14.3 Potency
4.8 Max Health
Chain Armor (Forearms)
Mitigation
669
Level
98
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple, Blue
HEIRLOOM ATTUNEABLE NO-VALUE
Coif of Benevolence
MYTHICAL
493 Primary Attributes
1,720 Stamina
46 Crit Bonus
46 Potency
67.2 Reuse Speed
6,733 Ability Mod
Chain Armor (Head)
Mitigation
827
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
ATTUNEABLE
Essence of Venom
This stone can be used to imbue its essence into a weapon.
FABLED
NO-VALUE
Mercenary: Zun Tek'Xakra
When consumed this token will grant the usage of the Akhevan Mercenary! This mercenary uses troubador abilities and can be hired from the island of Grim Shales in the Phantom Sea.
FABLED
NO-VALUE LORE
Blade of Eternal Hatred
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
14.8 Casting Speed
118.8 Crit Chance
21.4 Potency
59.3 Haste
Sword
One-Handed Slashing
Damage
196 - 1,108
(217.33 Rating)
Delay
6.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Heal Servant IX (Master)
Heals the conjuror's pet.
FABLED
Target
Caster's Pet
Power
250
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
100
Conjuror
Effects:
• Dispels 194 levels of any hostile effects on target
• Heals target for 2,076.
Sardonic Leafblade of Sanguine Halls
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
23.7 Casting Speed
118.8 Crit Chance
21.4 Potency
2,379 Ability Mod
Spear
One-Handed Piercing
Damage
196 - 1,108
(217.33 Rating)
Delay
6.0 seconds
Level
100
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Unswerving Hammer IV (Master)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
FABLED
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
98
Templar
Effects:
Gushing Wound III (Grandmaster)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
26
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 122 - 203 piercing damage on target.
• Inflicts 17 - 29 melee damage on target
• Inflicts 26 - 44 piercing damage on target instantly and every 4 seconds.
Impale II (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
27
Assassin
Effects:
• Inflicts 79 - 133 piercing damage on target
• Inflicts 22 - 36 piercing damage on target instantly and every 4 seconds.
Head Shot (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
26
Assassin
Effects:
• Inflicts 357 - 595 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Death Mark (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
20
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 84 - 141 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Ambush III (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
21
Assassin
Effects:
• Inflicts 159 - 265 melee damage on target
• You must be sneaking to use this ability.
Quick Strike IV (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
29
Assassin
Effects:
• Inflicts 105 - 175 melee damage on target
• Inflicts 21 slashing damage on target every 4 seconds.
Stealth Assault (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
60
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
28
Assassin
Effects:
• Inflicts 166 - 277 melee damage on targets in Area of Effect
• Inflicts 50 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Villainy II (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Assassin
Effects:
• Increases AGI of caster by 35.1.
• Adds 26.2% to base avoidance.
• Increases Multi Attack of caster by 45.7.
• Increases Mitigation of caster vs physical damage by 181.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 708.
Murderous Design II (Grandmaster)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
FABLED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
25
Assassin
Effects:
• Causes 13% Threat to transfer to target when in combat
Death Mark III (Grandmaster)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
44
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
62.0% Easier
Level
48
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 234 - 391 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Quick Strike IX (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
91
Assassin
Effects:
• Inflicts 574 - 957 melee damage on target
• Inflicts 88 slashing damage on target every 4 seconds.
Whirling Blades VII (Grandmaster)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
92
Assassin
Effects:
• Increases Fervor of caster by 4.4.
• Decreases Defense of caster by 29.8.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 78.1.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 649 - 1,082 melee damage on target
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Item Discoveries |
Havoxeq was first to discover 1,026 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).