Lucidity II (Grandmaster)
An augmentation that increases the intelligence and stamina of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Fury
Effects:
• Increases STA of target by 15.9.
• Increases INT of target by 33.3.
Theorems III (Grandmaster)
An impairment on the target that deals mental damage whenever they are struck by a damaging spell.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
60
Illusionist
Effects:
• When damaged with a spell this spell will cast Theorems on target. This effect normalizes based off of a three second triggering event.
• Inflicts 580 - 709 mental damage on target.
• Grants a total of 3 triggers of the spell.
Frozen Palm V (Grandmaster)
A high damage melee attack that costs the monk's health instead of power.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Health
121
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
59
Monk
Effects:
• Inflicts 413 - 689 cold damage on target
Healstorm VI (Ancient)
Replenishes health over time for a short duration to the warden's group.
MYTHICAL
Target
Group (AE)
Power
399
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
79
Warden
Effects:
• Heals group members (AE) for 744 - 909 instantly and every 2 seconds.
Unholy Covenant V (Grandmaster)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63
Necromancer
Effects:
• Increases Max Power of group members (AE) by 548.3.
• Increases Mitigation of group members (AE) vs noxious damage by 847.
Mana Cloak II (Grandmaster)
Augmentation, placed upon you and your group, which provides the chance to gain power back when receiving any damage.
FABLED
Target
Group (AE)
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
53
Coercer, Illusionist
Effects:
• When any damage is received this spell will cast Mana Breeze on target.
• Increases power of caster by 320.
• Grants a total of 3 triggers of the spell.
Aqueous Swarm II (Grandmaster)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
38
Conjuror
Effects:
• Summons 3 limited pets to aid the caster
Dark Pact VI (Grandmaster)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
79
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 39.8.
Winds of Healing III (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
221
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 379 - 464.
• Heals group members (AE) for 64 - 78 every second.
Flameshield II (Grandmaster)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
35
Conjuror
Effects:
• When damaged with a melee weapon this spell will cast Flameshield on target's attacker.
• Inflicts 19 heat damage on target.
Bodyguard III (Ancient)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
MYTHICAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 3.0% to base avoidance.
• Caster will deflect 20.2% of incoming attacks.
• Increases Parry of caster by 18.2.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 13.6.
• Increases Defense and Deflection of caster by 18.2.
• Increases Mitigation of caster vs noxious damage by 1,212.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Glory II (Ancient)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
MYTHICAL
Target
Group Friend
Range
Up to 35.0 meters
Power
83
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 763.
Brainshock IV (Ancient)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31
Coercer
Effects:
• Inflicts 190 - 232 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 23 instantly and every 6 seconds.
• Increases power of caster by 117.
Aneurysm (Grandmaster)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
37
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4.5 seconds
Resistability
24.0% Easier
Level
11
Illusionist
Effects:
• Inflicts 69 - 84 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 13.5 seconds and duration is reduced to 1.5 seconds.
• Resistibility increases against targets higher than level 30.
Daro's Dull Blade II (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
19
Dirge
Effects:
• Inflicts 97 - 163 melee damage on target
• Decreases DPS of target by 23.4.
• Must be flanking or behind
Entangle III (Grandmaster)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18.8 seconds
Resistability
24.0% Easier
Level
56
Brigand
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 67.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 6.9.
• Slows target encounter by 81.1%.
• 5% chance to dispel when target takes damage
Body Check II (Grandmaster)
An attack that knocks the opponent down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
8
Berserker
Effects:
• Throws target back
• Inflicts 17 - 52 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 27.
Sylvan Bloom VI (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
43
Warden
Effects:
• Heals target for 330 - 403.
• Heals target for 55 - 67 every second.
Ministration IV (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
22
Inquisitor
Effects:
• Heals target for 254 - 310.
Holdup VI (Grandmaster)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
76
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 68.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 7.7.
• Decreases Mitigation of target vs elemental damage by 2,772.
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Item Discoveries |
Tedra was first to discover 758 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).