Grouped Training Dummies
Casting
2 seconds
Recast
2 seconds
Effects:
Place Grouped Training Dummies
Applies Place Grouped Training Dummies when Activated.
• This effect cannot be cast during combat
TEMPORARY NO-ZONE NO-VALUE
Sanctorum Skullcap of the Cenobite
This item appears to be able to be broken down into bloodmetal ore.
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
5.9 Crit Chance
8.8 Potency
12.7 Max Health
5.9 Block Chance
Leather Armor (Head)
Mitigation
409
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Cenobite's Unyielding Wrist Wraps
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
3.8 Block Chance
224 Ability Mod
Leather Armor (Forearms)
Mitigation
366
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Mammoth Hide Pouch
LEGENDARY
75 Stamina
75 Primary Attributes
26 Combat Skills
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
4.6 Reuse Speed
238 Ability Mod
Thrown Weapon
Ranged
Damage
185 - 1,051
(137.36 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
86
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
NO-TRADE
Ice Dragonhide Breeches
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Block Chance
217 Ability Mod
Leather Armor (Legs)
Mitigation
418
Level
90
Bruiser, Monk
Effects:
King's Legacy
When Equipped:
• On a hostile spell cast this spell may cast King's Legacy on the group. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Group members (AE) by 0.5.
• Increases Potency of group members (AE) by 6.0.
• Cannot be modified except by direct means
• On a combat hit this spell may cast King's Legacy on the group. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases Flurry of Group members (AE) by 0.5.
• Increases Potency of group members (AE) by 6.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Ice Dragonskin Chestguard
FABLED
74 Primary Attributes
74 Stamina
26 Combat Skills
1.6 Crit Bonus
4.8 Crit Chance
7.2 Potency
7.6 Mitigation Increase
4.8 Block Chance
10.4 Max Health
Leather Armor (Chest)
Mitigation
418
Level
90
Bruiser, Channeler, Defiler, Fury, Monk, Mystic, Warden
Effects:
Stonewill II
When Equipped:
• On any combat or spell hit this spell may cast Stonewill on caster. Lasts for 12.0 seconds. Triggers about 1.4 times per minute.
• Wards caster against 1,250 points of all damage
• Cannot be modified except by direct means
• When damaged this spell has a 7% chance to cast Stonewill on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 1,250 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Solo Training Dummy
Casting
2 seconds
Recast
2 seconds
Effects:
Place Solo Training Dummy
Applies Place Solo Training Dummy when Activated.
• This effect cannot be cast during combat
TEMPORARY NO-ZONE NO-VALUE
![](/images/class_medium/6.png) |
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Item Discoveries |
Silzin was first to discover 47 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).