Helm of the Arch-Amahn
LEGENDARY
66 Primary Attributes
66 Stamina
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
9.3 Haste
191 Ability Mod
Plate Armor (Head)
Mitigation
589
Level
90
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Helm of Altered Remedies
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
4.4 Crit Chance
6.8 Potency
10.2 Haste
203 Ability Mod
Plate Armor (Head)
Mitigation
659
Level
90
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Runic Recovery IV
When Equipped:
• Reduces reuse time of beneficial spells by 4 percent.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Charnel Cuirass
LEGENDARY
64 Stamina
64 Primary Attributes
23 Combat Skills
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
Chain Armor (Chest)
Mitigation
434
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow
LORE ATTUNEABLE
Cloak of Life Warding
FABLED
70 Primary Attributes
70 Stamina
25 Combat Skills
1.5 Crit Bonus
4.4 Crit Chance
6.8 Potency
9.5 Max Health
203 Ability Mod
Slots
Cloak
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ultraviolet Beam IX (Master)
Deals instant mental damage. This spell has a fast casting time.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
97
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
81
Illusionist
Effects:
• Inflicts 527 - 713 mental damage on target.
Enervated Penitent's Absolution
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Hammer
Main Hand Crushing
Damage
121 - 363
(120.96 Rating)
Delay
4.0 seconds
Level
80
Inquisitor
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE
Trophy: Penitent's Absolution
This item may be placed on the wall of all house types.
FABLED
Rent Status Reduction
500
NO-TRADE LORE
Handler Pin'Tannil's Beam Ring
These are special rings used by beam handlers who control some of the nastiest population within the research halls! Supposedly they keep the handler grounded, since they themselves tend to be a common path for electric current...
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
a fractured piece of stone
A fragment of a stone.
Shoulder Charge VII (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
89
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 256 - 770 melee damage on target
Extract Mana VII (Adept)
Slowly converts the illusionist's health into power over time.
TREASURED
Target
Caster
Health
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
89
Illusionist
Effects:
• Increases power of caster by 84 instantly and every 4 seconds.
Tempest VIII (Adept)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
160
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
88
Fury
Effects:
• Inflicts 204 - 250 cold damage on target instantly and every 2 seconds.
• Inflicts 204 - 250 cold damage on target instantly and every 2 seconds.
• If target is elemental
Virtue VI (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
89
Templar
Effects:
• Increases STR and WIS of target by 136.6.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 409.
Bruising Spirit VI (Adept)
Increases the bruiser's physical mitigation at the cost of health over time.
TREASURED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
88
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 806.
Shattered Earth VI (Adept)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
360
Casting
3 seconds
Recovery
0.5 seconds
Recast
40 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
88
Conjuror
Effects:
• Inflicts 259 - 316 magic damage on target encounter instantly and every second.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 107.
Ancient Shroud VIII (Adept)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88
Defiler
Effects:
• Wards target against 1,896 points of all damage
Pestilence III (Adept)
Pestilence deals disease damage over-time to a target. When that target dies, if pestilence was still active, it spreads to 2 nearby enemies. Pestilence continues as long as there are nearby enemies and they are killed before its duration expires.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
177
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
88
Shadowknight
Effects:
• Applies Pestilence. Lasts for 16.0 seconds.
• Inflicts 409 - 500 disease damage on caster.
• Inflicts 136 - 167 disease damage on caster every 2 seconds.
• On death this spell will cast Pestilence Mark on target.
• Applies Pestilence. Lasts for 16.0 seconds.
• Grants a total of 1 trigger of the spell.
Divine Strike VIII (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
144
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
88
Templar
Effects:
• Inflicts 681 - 833 divine damage on target.
• Inflicts 681 - 833 divine damage on target.
• If target is undead
Thunderous Overture VI (Adept)
A spell that inflicts mental damage on targets surrounding the troubador.
TREASURED
Target
Caster
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
88
Troubador
Effects:
• Inflicts 511 - 852 mental damage on targets in Area of Effect.
Trophy: Munzok's Head
This item may be placed on the floor of .
Munzok has been slain by the heroes of your mighty guild.
FABLED
NO-TRADE BUILDING-BLOCK
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Item Discoveries |
Varolz was first to discover 187 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).