Celestial Rune: Flash Fire
LEGENDARY, Flash Fire
Adds the following to an item:
Type:
Orange Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Neck, Wrist, Ranged, Waist, Cloak, Charm
Level
110
Effects:
Flash Fire
When Equipped:
• Adds one extra damage tick to Scorched Earth.
HEIRLOOM NO-VALUE LORE
Chestguard of the Hired
LEGENDARY
1,154 Primary Attributes
2,817 Stamina
13,514 Power
90,198 Health
40 Resolve
57.6 AE Auto
860.9 Potency
24.6 Max Health
388.5 Multi Attack
33 Overcap Crit Bonus
Plate Armor (Chest)
Mitigation
863
Level
110
Adornment Slots:
White, Orange
ATTUNEABLE MERC-ONLY NO-VALUE INFUSABLE
Molten Spine Thrower of Theory Seeking
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,085 Primary Attributes
1,718 Stamina
19,619 Power
43,609 Health
104.9 DPS
352.4 Crit Chance
572 Potency
31.9 Mitigation Increase
90 Resolve
57.4 Reuse Speed
28 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
987 - 1,480
(308.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,738 heat damage on target.
• Inflicts 3,738 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
ATTUNEABLE NO-VALUE INFUSABLE
Polished Chain Bracers of the Theory Seeker
LEGENDARY
996 Primary Attributes
2,258 Stamina
13,514 Power
90,198 Health
216.6 DPS
46 AE Auto
747.1 Potency
19.6 Max Health
40 Resolve
26 Overcap Crit Bonus
Chain Armor (Forearms)
Mitigation
708
Level
110
All Scouts, Defiler, Mystic
Adornment Slots:
White, Orange
ATTUNEABLE NO-VALUE INFUSABLE
Jael's Mysterious Mettle VIII (Ancient)
Increases the parry skill of the dirge's group.
MYTHICAL
Target
Group (AE)
Power
1040
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
103
Dirge
Effects:
• Increases Parry of group members (AE) by 107.9.
Disheartening Descant VIII (Ancient)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
416
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
37.9% Easier
Level
103
Dirge, Troubador
Effects:
• Decreases STR and AGI of target encounter by 358.5.
Luda's Nefarious Wail X (Ancient)
Does a moderate amount of disease damage to the target.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
598
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
37.9% Easier
Level
108
Dirge
Effects:
• Inflicts 1,965 - 3,275 disease damage on target.
Dead Calm VIII (Ancient)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
MYTHICAL
Target
Group (AE)
Power
1951
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
105
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 703 - 1,173 disease damage on target
Oration of Sacrifice V (Ancient)
Quickly channels health over-time from the dirge to an ally. While in effect, the dirge is temporarily stifled.
MYTHICAL
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
1431
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Level
106
Dirge
Effects:
• Heals target for 256 instantly and every 0.3 seconds.
• Stifles caster
• On any combat or spell hit this spell will cast Fierce Combat on target of attack.
• Inflicts 8,167 - 13,611 disease damage on target.
• This effect can only trigger once every 1.5 second.
Howl of Death VIII (Ancient)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
MYTHICAL
Target
Enemy
Range
Up to 10.0 meters
Power
610
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
37.9% Easier
Level
110
Dirge
Effects:
• Inflicts 839 - 1,399 disease damage on target.
• Heals caster for 465 - 775.
Riana's Relentless Tune IX (Ancient)
Increases the Multi-Attack Chance of the dirge's group.
MYTHICAL
Target
Group (AE)
Power
2928
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
110
Dirge
Effects:
• Increases Multi Attack of group members (AE) by 58.3.
• Increases damage and healing of Combat Arts by 32.12.
Clara's Chaotic Cacophony VIII (Ancient)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
624
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
37.9% Easier
Level
107
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 6.9.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 111.1.
• Decreases Mitigation of target encounter vs physical damage by 3,426.
Scream of Death V (Ancient)
A stealthed attack from flanking or behind that deals disease damage over time. The disease damage increases intensity over time until the effect expires.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1756
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
27.0% Easier
Level
104
Dirge
Effects:
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Applies Scream of Death on termination. Lasts for 15.0 seconds.
• Inflicts 803 disease damage on target every 3 seconds.
• Inflicts 535 disease damage on target every 3 seconds.
• Inflicts 1,740 - 2,900 melee damage on target
• Inflicts 268 disease damage on target every 3 seconds.
• Must be flanking or behind
• You must be sneaking to use this ability.
Daro's Sorrowful Dirge VII (Ancient)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
364
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
37.9% Easier
Level
102
Dirge
Effects:
• Decreases Haste of target encounter by 41.2.
• Slows target encounter by 43.1%.
Wail of the Banshee VI (Ancient)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
37.9% Easier
Level
110
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 1,343 - 2,238 disease damage on target.
• Inflicts 448 disease damage on target encounter instantly and every 4 seconds.
Death's Door IX (Ancient)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
MYTHICAL
Target
Caster
Power
1821
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
109
Dirge
Effects:
• Increases AGI of caster by 5,108.2.
• Increases Fervor of caster by 2.0.
• Adds 41.0% to base avoidance.
• Increases Mitigation of caster vs physical damage by 3,435.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 4,465.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 557 - 928 disease damage on target.
Jael's Dreadful Deprivation VIII (Ancient)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
MYTHICAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
27.0% Easier
Level
101
Dirge
Effects:
• Inflicts 765 - 1,275 disease damage on target
• Inflicts 765 - 1,275 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 120.
Wail of the Banshee VI (Grandmaster)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1436
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
110
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 1,117 - 1,862 disease damage on target.
• Inflicts 372 disease damage on target encounter instantly and every 4 seconds.
Bash X (Grandmaster)
An attack that knocks the enemy down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1639
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
109
Guardian
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 720 - 1,200 crushing damage on target
Construct's Sacrifice X (Grandmaster)
Consumes some of your construct's health to allow you to inflict additional damage with your next attacks.
FABLED
Target
Caster's Pet
Recovery
0.5 seconds
Recast
5 seconds
Level
109
Channeler
Effects:
• Applies Construct's Sacrifice. Lasts for 20.0 seconds.
• On any combat or spell hit this spell will cast Construct's Sacrifice on target of attack.
• Inflicts 694 - 1,157 poison damage on target.
• Grants a total of 5 triggers of the spell.
• Requires and consumes 25% of the construct's maximum health. This spell will fail if the construct's health is too low!
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Item Discoveries |
Chordite was first to discover 751 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).