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Lullaby (Grandmaster)
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
28 seconds
Resistability
24.0% Easier
Level
50

Troubador
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 24 seconds and duration is reduced to 9.3 seconds.
  Resistibility increases against targets higher than level 69.

Raxxyl's Rousing Tune V (Grandmaster)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
FABLED
Target
Group (AE)
Power
107
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
52

Troubador
Effects:
  Increases AGI, WIS and INT of group members (AE) by 68.2.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 262.

Aspect of the Forest V (Grandmaster)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58

Warden
Effects:
  Increases STA of target by 101.3.
  Increases WIS of target by 114.4.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 312.

Faith Strike III (Grandmaster)
A melee attack that deals some damage and replenishes some of the paladin's health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29

Paladin
Effects:
  Inflicts 86 - 144 divine damage on target
  Heals caster for 3.0 - 3.7% of caster's max health.
  This effect cannot be critically applied.

Smoldering Fists II (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 12.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 62 - 103 heat damage on target.

Chaos II (Grandmaster)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
26

Berserker
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 328.

Bob and Weave IV (Grandmaster)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
54

Bruiser
Effects:
  Increases STR of caster by 70.9.
  Adds 4.7% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,415.

Bruising Spirit III (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
54

Bruiser
Effects:
  Increases Mitigation of caster vs physical damage by 635.

Avoid Blame (Grandmaster)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
17

Swashbuckler
Effects:
  On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 2.9 seconds. Triggers about 4.0 times per minute.
  Decreases Threat to target by 292
  Decreases Combat Mitigation of target by 0.3.
  On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 2.9 seconds. This effect normalizes based off of a three second triggering event.
  Decreases Threat to target by 292
  Decreases Combat Mitigation of target by 0.3.
  This effect can only trigger once every 1.0 - 6.0 seconds.

Rush VI (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
43

Beastlord
Effects:
  Inflicts 135 - 226 melee damage on target
  Inflicts 135 - 226 melee damage on target
  Inflicts 135 - 226 melee damage on target
  Inflicts 135 - 226 melee damage on target
  Inflicts 135 - 226 melee damage on target

Quicksand IV (Grandmaster)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 66.2%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Stunning Blow (Grandmaster)
An attack that stuns the target for a short time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
30

Brigand
Effects:
  Inflicts 217 - 363 melee damage on target
  Stuns target
  Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 49.

Penitent Kick III (Grandmaster)
A melee attack that deals divine damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
33

Paladin
Effects:
  Applies Knockdown. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 90 - 151 divine damage on target

Dispatch II (Grandmaster)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
74

Brigand
Effects:
  Inflicts 734 - 1,223 melee damage on target
  Decreases Combat Mitigation of target by 22.6.
  Decreases Mitigation of target vs all damage by 5,257.
  Must be flanking or behind

Aspect of Genius III (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35

Illusionist
Effects:
  Increases Max Power of group members (AE) by 277.2.
  Increases Mitigation of group members (AE) vs arcane damage by 470.

Flash of Brilliance II (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39

Illusionist
Effects:
  Increases INT of group members (AE) by 101.5.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 39.3.

Lockdown III (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
24.0% Easier
Level
33

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 52.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Brainburst IV (Grandmaster)
Deals unresistable mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31

Illusionist
Effects:
  Applies Migraine on termination.
  Inflicts 144 - 195 mental damage on target.
  Inflicts 66 - 81 mental damage on target instantly and every 6 seconds.

Raxxyl's Rousing Tune IV (Grandmaster)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
FABLED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Troubador
Effects:
  Increases AGI, WIS and INT of group members (AE) by 49.4.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 192.

Arcane Symphony II (Grandmaster)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34

Troubador
Effects:
  Applies Orchestrated Symphony.
  Increases Mitigation of group members (AE) vs arcane damage by 800.
  Increases Mitigation of raid and group members (AE) vs arcane damage by 800.
Kitkin
130 Inquisitor
Item Discoveries
Kitkin was first to discover 986 items* on their server**.
Item Discovery Date
Lullaby (Grandmaster)2016-07-08 08:22:12 AM
Raxxyl's Rousing Tune V (Grandmaster)2016-03-13 02:49:39 PM
Aspect of the Forest V (Grandmaster)2018-09-24 02:09:50 PM
Faith Strike III (Grandmaster)2016-01-16 11:28:55 AM
Smoldering Fists II (Grandmaster)2016-05-25 12:59:35 PM
Chaos II (Grandmaster)2016-05-25 01:16:33 PM
Bob and Weave IV (Grandmaster)2016-06-22 02:27:08 PM
Bruising Spirit III (Grandmaster)2016-07-06 05:14:23 PM
Avoid Blame (Grandmaster)2020-10-18 05:44:08 PM
Rush VI (Grandmaster)2016-01-25 07:54:52 PM
Quicksand IV (Grandmaster)2016-06-05 09:00:07 AM
Stunning Blow (Grandmaster)2016-06-02 03:53:39 PM
Penitent Kick III (Grandmaster)2016-03-13 03:12:24 PM
Dispatch II (Grandmaster)2018-08-19 10:11:53 PM
Aspect of Genius III (Grandmaster)2016-06-02 03:05:04 PM
Flash of Brilliance II (Grandmaster)2016-01-25 07:44:12 PM
Lockdown III (Grandmaster)2016-03-13 03:25:51 PM
Brainburst IV (Grandmaster)2016-01-23 02:45:58 PM
Raxxyl's Rousing Tune IV (Grandmaster)2016-03-13 02:47:50 PM
Arcane Symphony II (Grandmaster)2016-06-02 02:40:49 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).