Bruising Spirit VI (Master)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
88
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 1,074.
Roundhouse VII (Master)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
84
Bruiser
Effects:
• Inflicts 225 - 676 crushing damage on target
Shoulder Charge VII (Master)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
89
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 256 - 770 melee damage on target
Smoldering Fists VII (Master)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
85
Bruiser
Effects:
• Increases Fervor of caster by 2.4.
• Decreases Defense of caster by 27.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 66.0.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 430 - 717 heat damage on target.
Bodyguard VII (Master)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.4% to base avoidance.
• Caster will deflect 16.0% of incoming attacks.
• Increases Parry of caster by 41.6.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 31.2.
• Increases Defense and Deflection of caster by 41.6.
• Increases Mitigation of caster vs noxious damage by 2,781.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Devastation Fist III (Master)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
429
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
21.0% Easier
Level
63
Bruiser, Monk
Effects:
• Inflicts 1,896 - 3,160 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Devastation Fist IV (Master)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
494
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
21.0% Easier
Level
73
Bruiser, Monk
Effects:
• Inflicts 2,285 - 3,809 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Instill Panic II (Master)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
10980
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
9 seconds
Resistability
21.0% Easier
Level
50
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 149.
Instill Panic (Master)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
30
Bruiser, Monk
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 49.
Divide and Conquer (Master)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
134
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.3 seconds
Level
80
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,387 - 7,761
• Decreases Combat Mitigation of target encounter by 1.9.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Savage Assault III (Master)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
216
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
21.0% Easier
Level
80
Bruiser
Effects:
• Inflicts 225 - 677 melee damage on targets in Area of Effect
• Inflicts 225 - 677 melee damage on targets in Area of Effect
• Inflicts 225 - 677 melee damage on targets in Area of Effect
• Inflicts 225 - 677 melee damage on targets in Area of Effect
Blaze Kick VI (Master)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
77
Bruiser
Effects:
• Inflicts 370 - 617 melee damage on target
• Inflicts 160 heat damage on target every 6 seconds.
• Inflicts 703 heat damage on target every 6 seconds.
Bob and Weave VI (Master)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
160
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
79
Bruiser
Effects:
• Increases STR of caster by 103.8.
• Adds 4.5% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,070.
Intimidate V (Master)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
11.3 seconds
Resistability
5.2% Easier
Level
77
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 96.
Sucker Punch IV (Master)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 609 - 1,828 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Brutality VI (Master)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
FABLED
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 69.0.
• Adds 1.6% to base avoidance.
• Improves the base amount of taunts by 16%.
• Improves the base amount of spells by 1.52%.
• Improves the base amount of combat arts by 5%.
Manhandle V (Master)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
76
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 96 - 161 melee damage on target
• Increases Threat to target by 2,821
Roundhouse VI (Master)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 186 - 559 crushing damage on target
Pummel VI (Master)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
71
Bruiser
Effects:
• Inflicts 178 - 535 melee damage on target
Uppercut IV (Master)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
72
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 373 - 1,119 melee damage on target
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Item Discoveries |
Skoda was first to discover 71 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).