Sleight of Hand II (Adept)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
TREASURED
Target
Friend
Range
Up to 50.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
2.2 seconds
Level
90
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,553
• If profession other than Fighter
• Increases Threat to target by 3,193
• If Fighter
• Increases Fervor of caster by 1.1.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Willow Wisp VII (Master)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
26.5 seconds
Level
89
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 23,280
• Decreases Combat Mitigation of targets in Area of Effect by 1.3.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 1 minute 20 seconds and duration is reduced to 8.8 seconds.
Asylum VII (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
106
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
90
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 705 - 1,175 mental damage on target.
• If over 50% power
• Inflicts 282 - 345 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.6.
• Decreases Mitigation of target vs arcane damage by 1,296.
Rift III (Adept)
Knocks all enemies in a large area around the warlock into the air. Anyone affected is stunned, and receives a large amount of damage.
TREASURED
Target
Caster
Power
800
Casting
3.2 seconds
Recovery
0.5 seconds
Recast
115 seconds
Duration
1.5 seconds
Resistability
82.4% Easier
Level
88
Warlock
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 2,271 - 3,786 magic damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Resistibility increases against targets higher than level 107.
Maul VII (Adept)
A melee attack that decreases target's offensive melee skills on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
87
Berserker
Effects:
• Inflicts 468 - 781 melee damage on target
• Decreases Slashing, Crushing and Piercing of target by 16.7.
Unflinching Will VII (Adept)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 15.6.
• Increases Defense and Parry of caster by 31.2.
• Increases Mitigation of caster vs elemental damage by 2,086.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Power Cleave VI (Adept)
A powerful melee attack that strikes for divine damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
81
Paladin
Effects:
• Inflicts 239 - 398 divine damage on target
Gemstone Necklace of Blanketed Treachery
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
7.4 Haste
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Night Strike VIII (Adept)
A stealth attack that deals great damage and decreases target's intelligence.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
76
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
85
Troubador
Effects:
• Inflicts 788 - 1,314 melee damage on target
• Decreases INT of target by 128.7.
• You must be sneaking to use this ability.
Vengeance V (Adept)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
147
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
81
Inquisitor
Effects:
• On a melee hit this spell will cast Vengeance on caster.
• Inflicts 266 divine damage on target.
• Grants a total of 5 triggers of the spell.
a Toxxulian guardian
This item may be placed on the floor of all house types.
TREASURED
Rent Status Reduction
50
NO-VALUE NO-TRADE
Kaborite Crystal: Remnants
Kaborite crystals are extremely rare and very sought after. This was awarded for completing the collection: Petrified Badlands Creature Remnants.
This item is Collectible.
This item can be sold to certain NPCs for 725 personal status. Selling it also earns guild status if your guild is below level 70.
Chestguard of Blanketed Treachery
TREASURED
58 Stamina
58 Primary Attributes
13.1 DPS
3.2 Crit Chance
5.4 Potency
1.1 Crit Bonus
7.4 Haste
Chain Armor (Chest)
Mitigation
356
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Advanced Tailor Volume 80
UNCOMMON
Level
80
Tailor
Recipes:
Advanced Sage Volume 80
UNCOMMON
Level
80
Sage
Recipes:
Snaring Shot IV (Adept)
A ranged attack that slows target's movement on a successful hit. A bow is required.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
110
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
82
Ranger
Effects:
• Inflicts 294 - 491 ranged damage on target
• Slows target by 49.5%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Spike of Superior Reticence
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
7.4 Haste
Rapier
One-Handed Piercing
Damage
97 - 292
(97.2 Rating)
Delay
4.0 seconds
Level
80
All Scouts, Berserker, Guardian
Adornment Slots:
White, Turquoise
NO-TRADE
Ministration IX (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
183
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
81
Inquisitor
Effects:
• Heals target for 991 - 1,211.
Sarnak Pickles
Boomba's special pickles.
Slots
Food
Level
80
Satiation
Average
Duration
30 minutes
Effects:
Increases Health Regen of target by 76.0.
This effect suspends during combat
NO-VALUE
Dissolve IV (Adept)
Deals instant poison damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
20
Warlock
Effects:
• Inflicts 108 - 201 poison damage on target.
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Item Discoveries |
Moriah was first to discover 415 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).