Overking's Pantaloons of the Guardian
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
Cloth Armor (Legs)
Mitigation
149
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Belt of Clouds
TREASURED
Slots
Waist
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Black
ATTUNEABLE
Armor of Nature VI (Expert)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
74
Fury
Effects:
• Increases Max Health of group members (AE) by 811.6.
• Increases Mitigation of group members (AE) vs physical damage by 688.
• If not fighter
Opulent Shoulder Pads of the Tempest
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
2.9 Multi Attack
Chain Armor (Shoulders)
Mitigation
274
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Buckler of Prophets
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
356
Level
66
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Amulet of the Sun
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Slots
Neck
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Opulent Gloves of the Soldier
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Leather Armor (Hands)
Mitigation
225
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Shoulder Pads of Light
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Chain Armor (Shoulders)
Mitigation
274
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Explorer's Collar of the Gambler
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Cloth Armor (Shoulders)
Mitigation
117
Level
56
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imperial Round Shield of Survival
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Health Regen
Round Shield
Slots
Secondary
Protection
609
Level
56
Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Spaulders of the Eternal Sentinel
FABLED
41 Primary Attributes
41 Stamina
16 Combat Skills
0.6 Crit Bonus
2 Crit Chance
2.8 Potency
3.3 Mitigation Increase
2.4 Flurry
Plate Armor (Shoulders)
Mitigation
477
Level
70
Guardian
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Obsidian Flecked Dagger
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Staff
One-Handed Crushing
Damage
33 - 185
(54.36 Rating)
Delay
4.0 seconds
Level
61
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Obliterated Psyche IV (Apprentice)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
64
Coercer
Effects:
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 640.
Protoflame II (Apprentice)
Summons a fiery minion that attacks an enemy until the spell expires.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
62
Wizard
Effects:
• Summons a limited pet to aid the caster
Velium Winds III (Expert)
Deals instant cold damage and reduces the movement speed of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
17
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 33.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 84 - 103 cold damage on target.
Premonition II (Journeyman)
An augmentation that increases the health and power of the mystic's ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Mystic
Effects:
• Increases STA of target by 7.4.
• Increases Max Power of target by 84.2.
Lockdown II (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Stone Deaf
Allows the bruiser to absorb all non-physical damage they would have otherwise received if the damage was greater than 30% of their total health for up to 3 hits. Upgrades to this ability increase the chance that this effect will absorb higher level sources of damage.
FABLED
Target
Caster
Power
71
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
52
Bruiser
Effects:
• Will absorb elemental, noxious and arcane damage when the amount is greater than 30% of the target's maximum health. This spell will absorb a total of 3 attacks.
Gilded Rumbler Skin Slippers
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Feet)
Mitigation
42
Level
20
Adornment Slots:
White
ATTUNEABLE
Robe of the Trials
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Chest)
Mitigation
45
Level
20
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Blacksabath was first to discover 98 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).