You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Devious Blade (Journeyman)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
30

Swashbuckler
Effects:
  Inflicts 155 - 190 melee damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.

Razor Edge II (Journeyman)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
29

Swashbuckler
Effects:
  Inflicts 137 - 228 melee damage on target
  Decreases Parry of target by 19.1.
  Must be in front of or flanking

Flash of Steel IV (Journeyman)
A quick attack that lowers the target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
29

Swashbuckler
Effects:
  Inflicts 82 - 100 melee damage on target
  Decreases DPS of target by 17.2.

Paralyzing Strike (Journeyman)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
32

Assassin
Effects:
  Inflicts 229 - 383 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 51.

Rear Shot III (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
29

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 39.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 240 - 400 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Thuri's Doleful Thrust IV (Journeyman)
A quick attack that drains the target's health, granting a portion of it to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
29

Dirge
Effects:
  Inflicts 68 - 114 melee damage on target
  Heals caster for 45.

Gouge II (Journeyman)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
29

Brigand
Effects:
  Inflicts 137 - 228 melee damage on target
  Decreases Parry of target by 19.1.
  Must be in front of or flanking

Triple Shot (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
60
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
28

Ranger
Effects:
  Inflicts 50 - 55 ranged damage on target
  Inflicts 100 - 111 ranged damage on target
  Inflicts 150 - 166 ranged damage on target
  Requires bow or aim

Dashing Swathe (Journeyman)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
HANDCRAFTED
Target
Caster
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
20

Swashbuckler
Effects:
  Applies Knockdown. Lasts for 1.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Inflicts 111 - 185 melee damage on targets in Area of Effect

Clara's Chaotic Cacophony II (Adept)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
21
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
38

Dirge
Effects:
  Applies Empowerment of Chaos. Lasts for 1 minute.
  Increases Fervor of group members (AE) by 0.6.
  Cannot be modified except by direct means
  Decreases Combat Mitigation of target encounter by 2.0.
  Decreases Mitigation of target encounter vs physical damage by 456.

Natural Selection II (Journeyman)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
105
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
33

Ranger
Effects:
  Inflicts 237 - 396 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Kidney Stab III (Journeyman)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33

Swashbuckler
Effects:
  Inflicts 142 - 174 melee damage on target
  Decreases Mitigation of target vs physical damage by 182.
  Must be flanking or behind

Shadow Slip II (Journeyman)
Lowers the target's hate towards the rogue and places the rogue into stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
70
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
0.1 seconds
Level
33

Brigand, Swashbuckler
Effects:
  Applies Lie Low on termination. Lasts for 12 hours.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Decreases threat priority of target by 1 position
  Decreases Threat to target by 2,412

Death Mark (Journeyman)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
20

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 55 - 92 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Revivication (Adept)
Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range.
TREASURED
Target
Raid or Group Friend's Corpse
Range
Up to 25.0 meters
Power
250
Casting
4 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
48

Necromancer
Effects:
  Applies Revived Sickness on termination. Lasts for 2 minutes.
  Decreases Haste of target by 20.0.
  If not between levels 1 - 6
  Decreases All Attributes of target by 20.0%.
  If not between levels 1 - 6
  Decreases Haste of target by 5.0.
  If between levels 1 - 6
  Decreases All Attributes of target by 5.0%.
  If between levels 1 - 6
  Resurrects target with 18% health and power
  If outside an arena

Torture II (Journeyman)
Decreases target's defense and trauma resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22

Assassin
Effects:
  Decreases Combat Mitigation of target by 1.0.
  Decreases Defense of target by 7.3.
  Decreases Mitigation of target vs physical damage by 121.

Caltrops II (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 38.1%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 0.7.
  Decreases Mitigation of target vs noxious damage by 506.

Triple Shot II (Journeyman)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
42

Ranger
Effects:
  Inflicts 79 - 87 ranged damage on target
  Inflicts 158 - 175 ranged damage on target
  Inflicts 238 - 263 ranged damage on target
  Requires bow or aim

Hunter's Instinct III (Journeyman)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Ranger
Effects:
  Increases AGI of caster by 35.0.
  Increases Haste of caster by 23.4.
  Increases in-combat movement speed of caster by 5.5%.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 135.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 704.

Disarming Grin II (Journeyman)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40

Swashbuckler
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 59.
Deedlit
95 Warden
Item Discoveries
Deedlit was first to discover 1,324 items* on their server**.
Item Discovery Date
Devious Blade (Journeyman)2005-02-10 10:53:07 PM
Razor Edge II (Journeyman)2005-01-21 04:19:05 AM
Flash of Steel IV (Journeyman)2005-01-21 04:17:39 AM
Paralyzing Strike (Journeyman)2005-02-17 07:42:24 PM
Rear Shot III (Journeyman)2005-01-21 04:14:01 AM
Thuri's Doleful Thrust IV (Journeyman)2005-01-21 04:12:10 AM
Gouge II (Journeyman)2005-01-21 04:10:56 AM
Triple Shot (Journeyman)2005-01-21 04:41:54 AM
Dashing Swathe (Journeyman)2005-01-13 08:19:07 AM
Clara's Chaotic Cacophony II (Adept)2005-02-25 03:50:12 AM
Natural Selection II (Journeyman)2005-02-22 07:40:21 AM
Kidney Stab III (Journeyman)2005-02-22 07:30:27 AM
Shadow Slip II (Journeyman)2005-02-22 07:31:45 AM
Death Mark (Journeyman)2005-01-12 08:06:51 AM
Revivication (Adept)2005-04-28 05:25:27 AM
Torture II (Journeyman)2005-01-12 08:03:51 AM
Caltrops II (Journeyman)2005-01-11 11:34:31 PM
Triple Shot II (Journeyman)2005-05-06 03:38:50 AM
Hunter's Instinct III (Journeyman)2005-05-06 02:22:10 AM
Disarming Grin II (Journeyman)2005-04-25 07:34:31 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).