Daro's Sorrowful Dirge III (Journeyman)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
58
Dirge
Effects:
• Decreases Haste of target encounter by 17.4.
• Slows target encounter by 22.2%.
Crippling Strike II (Journeyman)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 471 - 786 melee damage on target
• Decreases Defense of target by 28.7.
• Must be flanking or behind
Improvised Weapon III (Journeyman)
A ranged piercing attack that does not require using an equipped ranged weapon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
53
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 265 - 442 piercing damage on target
Deadly Shot V (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Assassin
Effects:
• Inflicts 129 - 216 ranged damage on target
• Inflicts 129 - 216 ranged damage on target
• If weapon equipped in Ranged
Arrow Rip III (Journeyman)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
58
Ranger
Effects:
• Inflicts 259 - 432 melee damage on target
• Returns the last arrow used to the ranger.
Arctic Blast IV (Journeyman)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
58
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 44.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 171 - 285 cold damage on target
• Inflicts 171 - 285 cold damage on target
• If weapon equipped in Ranged
Flash of Steel VI (Journeyman)
A quick attack that lowers the target's combat attack damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
57
Swashbuckler
Effects:
• Inflicts 185 - 226 melee damage on target
• Decreases DPS of target by 24.1.
Sandra's Deafening Strike VI (Journeyman)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
57
Troubador
Effects:
• Inflicts 154 - 256 mental damage on target
• Decreases power of target by 143 - 239.
• Increases power of caster by 86 - 143.
Allegretto IV (Journeyman)
Increases the attack speed of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
115
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
56
Troubador
Effects:
• Increases Haste of group members (AE) by 16.5.
Lucky Gambit V (Journeyman)
An attack that strikes all enemies surrounding the swashbuckler.
HANDCRAFTED
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
56
Swashbuckler
Effects:
• Inflicts 248 - 414 melee damage on targets in Area of Effect
Immolation IV (Master)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
145
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
32.8% Easier
Level
52
Wizard
Effects:
• Inflicts 252 - 468 heat damage on target.
• Inflicts 94 - 175 heat damage on target every 2 seconds.
Bladeweaver IV (Journeyman)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55
Swashbuckler
Effects:
• Increases STA of caster by 35.5.
• Increases AGI of caster by 71.0.
• Adds 17.2% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 944.
Unholy Hunger IV (Master)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
FABLED
Target
Group (AE)
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 128 - 213 disease damage on target.
• Heals caster for 2.5 - 3.0% of caster's max health.
• This effect cannot be critically applied.
Overpower V (Master)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
57
Guardian
Effects:
• Inflicts 184 - 308 melee damage on target
a spotted leopard
This item may be placed on the floor of all house types.
A Spotted Leopard
Rent Status Reduction
200
NO-VALUE NO-TRADE
a tiny crio sphinx
This item may be placed on the floor of all house types.
A Tiny Crio Sphinx
Rent Status Reduction
200
NO-TRADE
Sand Storm
This item may be placed on the floor of all house types.
A housepet that can be used as a combatant in the Maj'Dul arena.
NO-VALUE
Cold Fire Chestguard
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Chain Armor (Chest)
Mitigation
232
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Nature's Salve VII (Adept)
Instantly heals some of the target's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
124
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
57
Fury
Effects:
• Heals target for 540 - 661.
Advanced Jeweler Volume 59
UNCOMMON
Level
59
Jeweler
Recipes:
HEIRLOOM
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Item Discoveries |
Juganaught was first to discover 607 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).