Murderous Design II (Journeyman)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
25
Assassin
Effects:
• Causes 8% Threat to transfer to target when in combat
Mug II (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22
Brigand
Effects:
• Decreases Combat Mitigation of target by 6.3.
• Decreases AGI of target by 7.7.
• Decreases Defense of target by 7.3.
Double-Cross II (Journeyman)
Decreases target's defense and wisdom.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
22
Swashbuckler
Effects:
• Increases elemental damage done to target by up to 1.96.
• Decreases Combat Mitigation of target by 0.6.
• Decreases WIS of target by 7.7.
• Decreases Defense of target by 7.3.
Makeshift Arrows (Journeyman)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
20
Ranger
Effects:
• On a ranged hit this spell will cast Makeshift Arrow on target of attack.
• Inflicts 45 piercing damage on target.
• This effect can only trigger once every 4.0 - 6.0 seconds.
Ensnare II (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs elemental damage by 506.
Singing Shot II (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
30
Troubador
Effects:
• Inflicts 60 - 100 mental damage on target
• Inflicts 60 - 100 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 49.
Searing Shot III (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30
Ranger
Effects:
• Inflicts 69 - 115 heat damage on target
• Inflicts 69 - 115 heat damage on target
• Requires bow or aim
Primal Reflexes II (Journeyman)
Reduces the amount of hate that the ranger accumulates in combat.
HANDCRAFTED
Target
Caster
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
25
Ranger
Effects:
• Decreases Hate Gain of caster by 12.1.
Disarming Grin (Journeyman)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
47
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12.5 seconds
Resistability
12.0% Easier
Level
26
Swashbuckler
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 37.5 seconds and duration is reduced to 4.2 seconds.
• Resistibility increases against targets higher than level 45.
Head Shot (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
26
Assassin
Effects:
• Inflicts 233 - 389 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Torture II (Journeyman)
Decreases target's defense and trauma resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Assassin
Effects:
• Decreases Combat Mitigation of target by 1.0.
• Decreases Defense of target by 7.3.
• Decreases Mitigation of target vs physical damage by 121.
Caltrops II (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs noxious damage by 506.
Immobilizing Lunge II (Journeyman)
Deals damage and roots the target in place for a very short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
27
Ranger
Effects:
• Inflicts 87 - 145 melee damage on target
• Roots target
• Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 46.
Hunter's Instinct II (Journeyman)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Ranger
Effects:
• Increases AGI of caster by 23.0.
• Increases Haste of caster by 19.5.
• Increases in-combat movement speed of caster by 5.5%.
• Adds 17.2% to base avoidance.
• Increases Mitigation of caster vs physical damage by 89.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 463.
Bloody Reminder II (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
37
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
26
Ranger
Effects:
• Inflicts 17 - 28 melee damage on target
• Inflicts 46 piercing damage on target instantly and every 2.6 seconds.
Oxidized Brigandine Leggings
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Chain Armor (Legs)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
a poison gland
A poisonous gland that once belonged to a manta ray. A merchant might pay a few coin for this item.
![](/images/class_medium/33.png) |
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Item Discoveries |
Francleigh was first to discover 37 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).