Yellowfang Mantle
This mantle is made of Yellowfang's soft fur and fringed with his trademark fangs.
LEGENDARY
NO-VALUE NO-TRADE LORE
Call of Shielding V (Adept)
Increases the defense skill and stamina of all the Guardian's allies.
TREASURED
Range
Up to 50.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
77
Guardian
Effects:
• Increases STA of raid and group members (AE) by 63.5.
• Increases Defense of raid and group members (AE) by 21.4.
Fulmination Scepter
Charges
Unlimited
Casting
2.5 seconds
Recast
6 seconds
Effects:
Fulmination Scepter
Applies Fulmination Scepter when Activated.
ORNATE NO-TRADE NO-VALUE
Paralyzing Strike IV (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73
Assassin
Effects:
• Inflicts 685 - 1,142 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Crippling Strike III (Adept)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
72
Assassin
Effects:
• Inflicts 671 - 1,119 melee damage on target
• Decreases Defense of target by 39.2.
• Must be flanking or behind
Singing Shot V (Adept)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
96
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
71
Troubador
Effects:
• Inflicts 185 - 308 mental damage on target
• Inflicts 185 - 308 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 90.
Apply Poison II (Adept)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
TREASURED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
72
Assassin
Effects:
• On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 252 poison damage on target instantly and every 4 seconds.
• If profession other than Predator
• If profession other than Rogue
Natural Selection V (Adept)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
222
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
73
Ranger
Effects:
• Inflicts 685 - 1,142 ranged damage on targets in Area of Effect
• You must be sneaking to use this ability.
• Requires bow or aim
Band of Horn Dust
LEGENDARY
46 Primary Attributes
46 Stamina
302 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.4 Reuse Speed
Slots
Finger
Level
67
Adornment Slots:
White, Turquoise, Green
NO-TRADE
Mana Sieve II (Adept)
Drains the health of the shadowknight's target and converts it into mana for the shadowknight.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
72
Shadowknight
Effects:
• Inflicts 252 - 420 disease damage on target.
• Inflicts 63 - 105 disease damage on target every 4 seconds.
• Increases power of caster by 129 - 214.
• Increases power of caster by 28 - 46 every 4 seconds.
Prayer of Healing VI (Adept)
Heals the paladin's group and increases their maximum health for a short duration.
TREASURED
Target
Group (AE)
Power
182
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
72
Paladin
Effects:
• Heals group members (AE) for 881 - 1,077.
• Increases Max Health of group members (AE) by 608.4.
Petrify V (Adept)
Stuns the conjuror's target and deals instant magic damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
264
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
5.6% Harder
Level
72
Conjuror
Effects:
• Inflicts 504 - 616 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 91.
Nightshade IV (Adept)
Summons a shadowy bard to serve the necromancer.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Necromancer
Effects:
• Summons a pet nightshade
A Sojourn of Faith - Page 8
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Invocation III (Master)
Interrupts target enemy and deals divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
32.8% Easier
Level
17
Inquisitor
Effects:
• Interrupts target
• Inflicts 88 - 107 divine damage on target.
Condemn II (Master)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
10
Inquisitor
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs all damage by 115.
Ministration (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Level
1
Inquisitor
Effects:
• Heals target for 22 - 26.
Gloves of the Literati
LEGENDARY
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Hands)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Sash of the Marked
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Slots
Waist
Level
10
Adornment Slots:
White
ATTUNEABLE
Fanatical Healing II (Master)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
51
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
10
Inquisitor
Effects:
• Heals target for 180 - 220.
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Item Discoveries |
Dangerous was first to discover 168 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).