Netherous Bind III (Master)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
33
Warlock
Effects:
• Applies Element of Fear on termination. Lasts for 5.0 seconds.
• Slows target by 58.6%.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 52.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
• Resistibility increases against targets higher than level 52.
Robe of the Beguiler
FABLED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Chest)
Mitigation
101
Level
40
Adornment Slots:
White
ATTUNEABLE
Massacre II (Master)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
105
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
33
Assassin
Effects:
• Inflicts 380 - 634 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Unflinching Will IV (Adept)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 7.9.
• Increases Defense and Parry of caster by 15.8.
• Increases Mitigation of caster vs elemental damage by 1,056.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Holy Circle III (Adept)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
35
Paladin
Effects:
• Inflicts 103 - 173 divine damage on targets in Area of Effect
• Heals group members (AE) for 3.0 - 3.6% of caster's max health.
• This effect cannot be critically applied.
Armored III (Master)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
30
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.4% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 9.0.
• Increases Aggression of caster by 10.8.
• Increases Defense and Parry of caster by 17.3.
• Increases Mitigation of caster vs noxious and arcane damage by 106.
• Increases Mitigation of caster vs elemental damage by 1,056.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Shank (Master)
An attack from the side or behind that damages the target over time on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
21.0% Easier
Level
32
Brigand
Effects:
• Inflicts 125 - 209 melee damage on target
• Inflicts 91 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Etched Steel Bracelet
TREASURED
14 Primary Attributes
14 Stamina
80 Resistances
6 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Deny II (Master)
An impairment that decreases the target's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
21
Inquisitor
Effects:
• Decreases INT and STR of target by 10.4.
• Reduces the target's ability to bleed through wards by 2.4%
Emberstrike III (Master)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
21
Ranger
Effects:
• Inflicts 150 - 250 heat damage on target
• You must be sneaking to use this ability.
Siphon Strike III (Master)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
39
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 311 - 519 disease damage on target.
• Heals caster for 2.4 - 2.9% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 90 - 151 disease damage on target
antler
A merchant might pay a few coin for this item.
hoof
A merchant might pay a few coin for this item.
Brainshock IV (Master)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31
Coercer
Effects:
• Inflicts 150 - 184 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 19 instantly and every 6 seconds.
• Increases power of caster by 93.
Fanatical Healing IV (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
130
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
32
Inquisitor
Effects:
• Heals target for 464 - 568.
Howl of the Damned II (Master)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
49
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
25
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 36.8.
• Decreases Defense and Parry of target by 11.3.
• Increases Disruption, Focus and Subjugation of target by 18.0.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 114 disease damage on target.
• Heals caster for 37.
Steel Hand Axe
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
One-Handed Slashing
Damage
13 - 73
(14.4 Rating)
Delay
6.0 seconds
Level
20
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Bracer of Thunder
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Chain Armor (Forearms)
Mitigation
84
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
|
|
Item Discoveries |
Frankie was first to discover 98 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).