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Abuse (Master)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
40.7% Easier
Level
8

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 622 - 760

Tempest II (Adept)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
11

Fury
Effects:
  Inflicts 18 - 23 cold damage on target instantly and every 2 seconds.
  Inflicts 18 - 23 cold damage on target instantly and every 2 seconds.
  If target is elemental

Gushing Wound II (Adept)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 39 - 65 piercing damage on target.
  Inflicts 5 - 9 melee damage on target
  Inflicts 8 - 14 piercing damage on target instantly and every 4 seconds.

Hunker Down (Adept)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
TREASURED
Target
Caster
Power
10
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
13

Guardian
Effects:
  Decreases Haste of caster by 11.3.
  Increases Mitigation of caster vs physical damage by 178.
  On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
  Roots target
  5% chance to dispel when target takes damage
  5% chance to dispel when target receives hostile action
  Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.

Aegolism (Master)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4

Templar
Effects:
  Increases STA of target by 5.0.
  Increases Crushing, Piercing, Slashing and Ranged of target by 1.4.

Painbringer II (Adept)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
6

Shadowknight
Effects:
  Applies Painbringer. Lasts for 9.0 seconds.
  Heals caster for 8 instantly and every 3 seconds.
  This effect cannot be critically applied.
  Inflicts 10 - 16 melee damage on target
  Inflicts 3 disease damage on target every 3 seconds.

Dire Balm II (Master)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
7

Defiler
Effects:
  Heals target for 95 - 116.

Snipe (Master)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
8

Ranger
Effects:
  Decreases Combat Mitigation of target by 0.2.
  Decreases Defense of target by 6.2.

Innoruuk's Caress (Master)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight.
FABLED
Target
Caster
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
3

Shadowknight
Effects:
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 77.
  When damaged with a melee weapon this spell will cast Caress Feedback on target's attacker.
  Increases Threat to target by 5
  Inflicts 2 disease damage on target.
  This effect can only trigger once every 0.5 - 1.5 second.

Call to Arms (Master)
Increases the offensive combat skills of the guardian's group.
FABLED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 1.5.

Flash of Steel II (Master)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
8

Swashbuckler
Effects:
  Inflicts 32 - 39 melee damage on target
  Decreases DPS of target by 19.9.

Perfect Shrill II (Adept)
Does a moderate amount of mental damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12

Troubador
Effects:
  Inflicts 112 - 186 mental damage on target.

Nature's Salve II (Master)
Instantly heals some of the target's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
7

Fury
Effects:
  Heals target for 73 - 89.

Insidious Whisper II (Master)
Increases the target's hate towards the shadowknight, with additional hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
9 seconds
Resistability
40.7% Easier
Level
9

Shadowknight
Effects:
  Increases Threat to target by 1,237 - 1,512 instantly and by 230 - 281 every 3 seconds thereafter
  Inflicts 20 - 25 disease damage on target.
  Inflicts 10 - 12 disease damage on target every 3 seconds.

Daro's Dull Blade II (Adept)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
19
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
19

Dirge
Effects:
  Inflicts 69 - 116 melee damage on target
  Decreases DPS of target by 16.7.
  Must be flanking or behind

Unholy Hunger (Master)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
FABLED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Shadowknight
Effects:
  On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
  Inflicts 20 - 33 disease damage on target.
  Heals caster for 1.7 - 2.1% of caster's max health.
  This effect cannot be critically applied.

Rejuvenation II (Adept)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
24
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
7

Mystic
Effects:
  Heals target for 64 - 79.
  Increases Max Health of target by 7.3.

Dregh's Hammer
LEGENDARY
12 Stamina
12 Primary Attributes
4 Combat Skills
Great Hammer

Two-Handed Crushing

Damage
10 - 29
(9.52 Rating)
Delay
4.0 seconds
Level
10

All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE  

Slaverjaw's Fang
LEGENDARY
5 Stamina
5 Primary Attributes
2 Combat Skills
Dagger

One-Handed Piercing

Damage
4 - 25
(7.25 Rating)
Delay
4.0 seconds
Level
10

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Lonetusk Robes
LEGENDARY
5 Stamina
5 Primary Attributes
1 Combat Skills
Cloth Armor (Chest)

Mitigation
23

Level
10

Adornment Slots:
White
ATTUNEABLE  
Enihu
90 Shadowknight
Item Discoveries
Enihu was first to discover 381 items* on their server**.
Item Discovery Date
Abuse (Master)2022-03-22 01:32:10 PM
Tempest II (Adept)2022-02-22 10:32:09 PM
Gushing Wound II (Adept)2022-02-22 08:42:18 PM
Hunker Down (Adept)2022-02-22 08:55:57 PM
Aegolism (Master)2022-04-20 04:22:11 PM
Painbringer II (Adept)2022-02-22 09:56:38 PM
Dire Balm II (Master)2022-03-13 01:39:16 PM
Snipe (Master)2022-03-24 02:02:00 PM
Innoruuk's Caress (Master)2022-02-22 10:41:36 PM
Call to Arms (Master)2022-03-10 02:13:30 PM
Flash of Steel II (Master)2023-04-18 07:45:50 AM
Perfect Shrill II (Adept)2022-02-22 10:13:50 PM
Nature's Salve II (Master)2022-03-15 03:48:23 PM
Insidious Whisper II (Master)2022-02-25 05:59:20 PM
Daro's Dull Blade II (Adept)2022-02-23 12:25:06 PM
Unholy Hunger (Master)2022-03-05 03:55:57 PM
Rejuvenation II (Adept)2022-02-22 10:41:00 PM
Dregh's Hammer2022-02-22 09:23:45 PM
Slaverjaw's Fang2022-02-22 08:54:40 PM
Lonetusk Robes2022-02-22 10:21:17 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).