Bewilderment (Journeyman)
Stuns the target and nearby encounter members for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
59
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
14.4% Harder
Level
16
Illusionist
Effects:
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 35.
Lockdown II (Journeyman)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
19
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 38.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 38.
Ancestral Mettle (Journeyman)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Mystic
Effects:
• Increases STA of group members (AE) by 3.7.
• Increases Mitigation of group members (AE) vs noxious damage by 238.
Extract Mana (Journeyman)
Slowly converts the illusionist's health into power over time.
HANDCRAFTED
Target
Caster
Health
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
13
Illusionist
Effects:
• Increases power of caster by 7 instantly and every 4 seconds.
Rebuke II (Journeyman)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
10
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
10
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs physical damage by 132.
Restoration II (Journeyman)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
10
Templar
Effects:
• Heals target for 163 - 200.
Epiphany (Journeyman)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
HANDCRAFTED
Target
Group (AE)
Power
56
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
18
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 6.8.
Armor of Seasons II (Journeyman)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Warden
Effects:
• Increases Max Health of group members (AE) by 89.5.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 123.
• If not fighter
Holy Armor II (Journeyman)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19
Templar
Effects:
• Increases Max Health of group members (AE) by 89.5.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 123.
• If not fighter
Necrotic Reconstruction V (Journeyman)
Transfers health from the necromancer to the pet.
HANDCRAFTED
Target
Caster's Pet
Health
345
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
56
Necromancer
Effects:
• Dispels 69 levels of any hostile effects on target
• Heals target for 337.
• Heals target for 56 every second.
Necromantic Pact IV (Journeyman)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage.
HANDCRAFTED
Target
Caster
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
900 seconds
Level
56
Necromancer
Effects:
• Applies Necromantic Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Noxious on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs noxious damage by 616.
• On any combat or spell hit this spell may cast Exposed Noxious on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs noxious damage by 616.
Howl of the Damned IV (Journeyman)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
HANDCRAFTED
Target
Caster
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
53
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 35.5.
• Decreases Defense and Parry of target by 23.8.
• Increases Disruption, Focus and Subjugation of target by 26.2.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 190 disease damage on target.
• Heals caster for 63.
Fear III (Journeyman)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
145
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
14 seconds
Resistability
12.0% Easier
Level
52
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 71.
Umbral Trap (Journeyman)
Impairment placed upon an encounter that lowers their combat attack damage. This spell has an extended duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
35
Defiler, Mystic
Effects:
• Decreases DPS of target encounter by 13.0.
• Decreases Fervor of target encounter by 0.2.
Vampire Bats II (Journeyman)
Deals piercing damage over time to target enemy and decreases their defense.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
35
Conjuror, Necromancer
Effects:
• Inflicts 37 - 56 piercing damage on target instantly and every 4 seconds.
• Decreases Defense of target by 11.6.
Bloody Ritual III (Master)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
FABLED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
41
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 36 instantly and every 4 seconds.
Grisly Protection III (Master)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
FABLED
Target
Caster
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
42
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 16.0%.
• Increases Hate Gain of target by 36.4.
• Increases Aggression of target by 10.1.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 672.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 597 - 730
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 23 disease damage on target.
• Heals caster for 17.
Regenerating Spores II (Journeyman)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
49
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 57 - 70 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 114 - 139 instantly and every 2 seconds.
• If at 50% Health or less
Root IV (Journeyman)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
49
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 43.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 68.
Rapidity III (Journeyman)
Increases the attack speed of target ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
48
Illusionist
Effects:
• Increases Haste of target by 40.4.
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Item Discoveries |
Flapin was first to discover 179 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).