Mark of Divinity II (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
32
Templar
Effects:
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs arcane damage by 384.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 17 instantly and every 2 seconds.
Healing Fate III (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
66
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
48
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
• Heals group members (AE) for 571.
Meliorate VI (Adept)
Instantly heals some of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
43
Templar
Effects:
• Heals target for 492 - 602.
Glory (Adept)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
47
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 327.
Restoration V (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
234
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
46
Templar
Effects:
• Heals target for 944 - 1,154.
Shield of Faith II (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Templar
Effects:
• Wards group members (AE) against 776 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 516.
Harmony II (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
27
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 3,458
• Decreases Combat Mitigation of targets in Area of Effect by 0.5.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Aegolism IV (Adept)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
44
Templar
Effects:
• Increases STA of target by 52.9.
• Increases Crushing, Piercing, Slashing and Ranged of target by 7.9.
Mark of Divinity III (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
46
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 552.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 25 instantly and every 2 seconds.
Holy Armor IV (Adept)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Templar
Effects:
• Increases Max Health of group members (AE) by 383.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Symbol of Marzin III (Adept)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
44
Templar
Effects:
• Increases STA of group members (AE) by 17.6.
• Increases Mitigation of group members (AE) vs arcane damage by 660.
Sign of Pacification III (Adept)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
12.0% Easier
Level
35
Templar
Effects:
• Decreases Combat Mitigation of target by 0.8.
• Dazes target
• Epic targets gain an immunity to Daze effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 54.
Holy Intercession III (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 178 - 217.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Vital Intercession IV (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 166 - 203.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Blaze of Faith II (Adept)
Deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
46
Templar
Effects:
• Inflicts 257 divine damage on target encounter.
Unyielding Benediction (Adept)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
84
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
45
Templar
Effects:
• When damaged with a melee weapon this spell has a 6.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• Will trigger off of crush, pierce or slash abilities.
Vital Intercession III (Adept)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
"Your experience is worthy of song -- but I'm sure you'd rather accept my thanks and approval than hear me sing." - Parak Loreseeker, Gnollslayer
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Templar
Effects:
• When any damage is received this spell will cast Supplicant's Prayer on target.
• Heals target for 103 - 126.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Virtue (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
26
Templar
Effects:
• Increases STR and WIS of target by 36.4.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 109.
Involuntary Gift (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
35
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 48 levels of physical hostile effects on target
• Heals targets in Area of Effect for 82 - 100.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Divine Smite V (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
45
Templar
Effects:
• Inflicts 196 - 240 divine damage on target.
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Item Discoveries |
Purdakat was first to discover 208 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).