Haunted Helm
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Head)
Mitigation
121
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Elementalist's Bracelet
TREASURED
7 Stamina
7 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Wrist
Level
20
Adornment Slots:
White
ATTUNEABLE
Chaos II (Master)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
26
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 312.
Brianna's Broken Crate
TREASURED
Slots
18
NO-TRADE
Package for Brianna
NO-VALUE NO-TRADE LORE
Tish Ticker's Tinkered Lantern of the Moon
Level
1
ORNATE
Transcendence II (Master)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
154
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
28
Mystic
Effects:
• Heals group members (AE) for 426 - 521.
• Increases Max Health of group members (AE) by 74.7.
Medium Collector's Pouch
Slots
12
NO-VALUE NO-TRADE
Large Collector's Pouch
Slots
14
NO-VALUE NO-TRADE
Plague IV (Master)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
55
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
39
Mystic
Effects:
• Inflicts 83 disease damage on target instantly and every 4 seconds.
• Inflicts 83 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 83 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Ursine Avatar (Master)
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and stamina. While in this form, the mystic also gains the ability to see stealthed creatures.
"Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Mystic
Effects:
• Shapechanges caster into a bear
• Increases STA of caster by 13.8.
• Increases WIS of caster by 51.2.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 760.
renegade diabolist shoulder pads
7 Stamina
7 Primary Attributes
3 Combat Skills
Leather Armor (Shoulders)
Mitigation
45
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Flow Like Wind II (Master)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Monk
Effects:
• Increases Haste of caster by 24.0.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 11.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Glacial Flames (Master)
An impairment that deals cold damage over time to the enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
32.8% Easier
Level
23
Mystic
Effects:
• Inflicts 61 - 74 cold damage on target instantly and every 3 seconds.
Teachings of the Underworld II (Master)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
26
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 32.3.
• Increases Ability Mod of group members (AE) by 46.3.
Head Shot (Master)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
26
Assassin
Effects:
• Inflicts 340 - 566 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Necklace of Obscurity
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Slots
Neck
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
Envenomed Rapier
TREASURED
5 Stamina
5 Primary Attributes
2 Combat Skills
Rapier
One-Handed Piercing
Damage
2 - 7
(7.2 Rating)
Delay
1.3 seconds
Level
10
All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
split rumbler scale earring
7 Stamina
7 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Ear
Level
20
Adornment Slots:
White
Bladeweaver II (Master)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
FABLED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Swashbuckler
Effects:
• Increases STA of caster by 25.1.
• Increases AGI of caster by 50.2.
• Adds 25.0% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 674.
|
|
Item Discoveries |
Matik was first to discover 549 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).