Windwalker's Blood Moon Leather Pants
LEGENDARY
27 Primary Attributes
27 Stamina
11 Combat Skills
0.2 Crit Bonus
0.9 Casting Speed
0.9 Crit Chance
1.2 Potency
29 Ability Mod
Leather Armor (Legs)
Mitigation
246
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Snappy Blue Bracers
Finely stitched, blue bracers. Perfect for a Frostfell outfit!
HANDCRAFTED
Cloth Armor (Forearms)
Mitigation
2
Level
1
Adornment Slots:
White
ATTUNEABLE
Kaukumu's Ode to Cheese
This is a collection item made in honor of our valued volunteers! This is Guide Collection Series Five!
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Casket Candle
LEGENDARY
53 Primary Attributes
53 Stamina
1.1 Crit Bonus
12 DPS
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
Slots
Charm
Level
80
Effects:
Vampire Bane
When Equipped:
• Additional equipment with Vampire Bane improves this effect.
• On any combat or spell hit this spell may cast Vampire Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 743 divine damage on target.
• Must be classified as a vampire
• Inflicts 371 divine damage on target.
• Must not be classified as a vampire
• Decreases Mitigation of target vs arcane damage by 553.
• Must be classified as a vampire
• Cannot be modified except by direct means
Adornment Slots:
White
LORE ATTUNEABLE
Porcupine III (Adept)
An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 50 times.
TREASURED
Range
Up to 35.0 meters
Power
270
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80
Fury
Effects:
• Increases Max Health of raid and group members (AE) by 78.0.
• Increases Mitigation of raid and group members (AE) vs all damage by 2,016.
• When any damage is received this spell will cast Porcupine Quills on target's attacker, which can be triggered up to 50 times across all targets.
• Inflicts 195 divine damage on target.
Asylum VI (Adept)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
94
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
80
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 586 - 977 mental damage on target.
• If over 50% power
• Inflicts 234 - 287 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.3.
• Decreases Mitigation of target vs arcane damage by 1,097.
Ancestral Avenger IV (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 998 points of all damage
• Heals caster for 900.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Voice of the Ancestors II (Adept)
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
TREASURED
Target
Group (AE)
Power
300
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
6 seconds
Level
74
Defiler
Effects:
• Dispels 98 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Gut Kick VI (Master)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
74
Guardian
Effects:
• Interrupts target
• Inflicts 256 - 427 crushing damage on target
Ambush VII (Adept)
A stealthed attack that deals great damage. It can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
68
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
75
Assassin
Effects:
• Inflicts 522 - 870 melee damage on target
• You must be sneaking to use this ability.
Torture VI (Adept)
Decreases target's defense and trauma resistance.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75
Assassin
Effects:
• Decreases Combat Mitigation of target by 3.5.
• Decreases Defense of target by 27.6.
• Decreases Mitigation of target vs physical damage by 482.
Roundhouse Kick VI (Adept)
A melee attack that deals moderate slashing damage.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
74
Monk
Effects:
• Inflicts 201 - 335 slashing damage on target
Control Undead II (Adept)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
271
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
12.0% Easier
Level
74
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.60.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Involuntary Gift IV (Adept)
An impairment that causes the enemy to sometimes replenish the health of the target and nearby allies that they are attacking. When this effect triggers, it also cures trauma impairments of the target they are attacking.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
75
Templar
Effects:
• On any combat or spell hit this spell may cast Involuntary Cure on target of attack. Triggers about 4.0 times per minute.
• Dispels 100 levels of physical hostile effects on target
• Heals targets in Area of Effect for 226 - 276.
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Grim Sorcerer V (Adept)
Summons an evil warlock spirit to obey the necromancer.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
75
Necromancer
Effects:
• Summons a pet grim sorcerer
Bloodsoaked Gloves
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Crit Chance
1.8 Potency
1.3 Reuse Speed
44 Ability Mod
Leather Armor (Hands)
Mitigation
268
Level
70
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Hyran's Seething Sonata III (Expert)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
60
Dirge
Effects:
• Increases Hate Gain of target by 34.7.
• Increases Aggression of target by 27.7.
Murderous Design IV (Expert)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
72
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
53
Assassin
Effects:
• Causes 18% Threat to transfer to target when in combat
Singing Shot IV (Journeyman)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
58
Troubador
Effects:
• Inflicts 132 - 221 mental damage on target
• Inflicts 132 - 221 mental damage on target
• Stifles target
• If weapon equipped in Ranged
• Requires bow or aim
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
glimmering flower
TREASURED
This raw harvest looks as if it could be used for crafting level 30-39 items.
NO-VALUE
![](/images/class_medium/16.png) |
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Item Discoveries |
Jallyssa was first to discover 55 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).