Conjuror's Pact IV (Master)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage.
FABLED
Target
Caster
Power
104
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
56
Conjuror
Effects:
• Applies Conjuror's Pact to qualifying pets.
• When damaged this spell has a 25% chance to cast Exposed Elements on target's attacker. Lasts for 20.0 seconds.
• Decreases Combat Mitigation of target by 6.0.
• Decreases Mitigation of target vs elemental and arcane damage by 896.
• On any combat or spell hit this spell may cast Exposed Elements on target of attack. Lasts for 20.0 seconds. Triggers about 5.0 times per minute.
• Decreases Combat Mitigation of target by 6.0.
• Decreases Mitigation of target vs elemental and arcane damage by 896.
Miracle Shot III (Adept)
A ranged arrow attack that does not require line of sight.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
82
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
60
Ranger
Effects:
• Inflicts 486 - 810 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Malice V (Master)
Inflicts instant disease damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
32.8% Easier
Level
55
Shadowknight
Effects:
• Inflicts 301 - 502 disease damage on target.
Survival Instincts IV (Adept)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Ranger
Effects:
• Increases AGI of caster by 56.4.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 32.4.
• Increases Defense of caster by 43.2.
Burrower Scale Wristband
FABLED
20 Primary Attributes
20 Stamina
250 Resistances
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Haste
Slots
Wrist
Level
50
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Vanguard Icebound Gauntlets
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Plate Armor (Hands)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Winter's Pendant
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Slots
Neck
Level
50
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Vanguard Icebound Greaves
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Plate Armor (Legs)
Mitigation
365
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Ice Forged Gussets
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Plate Armor (Forearms)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Gauntlets of Coiled Blight
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.4 Casting Speed
0.3 Crit Chance
0.5 Potency
Plate Armor (Hands)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Cap of Frozen Winds
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
12 Ability Mod
Plate Armor (Head)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Vanguard Cuirass of the Chosen
FABLED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
0.9 Multi Attack
Plate Armor (Chest)
Mitigation
365
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Battlement of the Mind
When Equipped:
• Increases Combat Power Regen of caster by 7.0.
Adornment Slots:
White
ATTUNEABLE
Icemaul Tooth Dagger
TREASURED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
0.9 Multi Attack
Dagger
One-Handed Piercing
Damage
25 - 144
(42.48 Rating)
Delay
4.0 seconds
Level
50
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Elder Enchanted Bone Tonlets
FABLED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.4 Casting Speed
0.3 Crit Chance
0.6 Potency
Plate Armor (Feet)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Bone Chill Woven Boots
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Feet)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Greater Blood of the Wolf
Duration
2 hours 30 minutes
Recast
6 seconds
Level
50
Effects:
Blood of the Wolf
Applies Blood of the Wolf when Activated. Lasts for 15 minutes.
• Increases speed of caster by 27.0%.
• This effect suspends during combat
aged platinum symbol
Looted antique treasure: An aged platinum symbol with the likeness of the dragon Vox stamped upon the surface. A merchant might pay several coin for this item.
Subterranean Girdle of Intellect
FABLED
22 Primary Attributes
22 Stamina
9 Combat Skills
0.6 Casting Speed
0.5 Crit Chance
0.8 Potency
1.2 Max Health
Slots
Waist
Level
50
Effects:
Slip
When Equipped:
• When any damage is received this spell has a 4% chance to cast Slip on target's attacker.
• Decreases threat priority of target by 1 position
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Emblazoned Zultrech Nim Pauldrons
FABLED
12 Stamina
12 Primary Attributes
5 Combat Skills
Plate Armor (Shoulders)
Mitigation
204
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Debilitate (Master)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
50
Brigand
Effects:
• Inflicts 428 - 713 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,600.
• Must be flanking or behind
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Item Discoveries |
Intensivez was first to discover 265 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).