Imbued Primevil Stalkers Girdle
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.4 Multi Attack
Slots
Waist
Level
52
All Scouts
Adornment Slots:
White, Black, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Stalkers Charm
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.4 Multi Attack
Slots
Charm
Level
52
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Protectors Satchel
FABLED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.4 Multi Attack
Thrown Weapon
Ranged
Damage
85 - 481
(62.83 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
52
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Stalkers Torque
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
5.9 DPS
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
Slots
Neck
Level
52
All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Stalkers Cloak
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.4 Multi Attack
Slots
Cloak
Level
52
All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Mantle
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
5.9 DPS
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
Chain Armor (Shoulders)
Mitigation
243
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Leggings
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.4 Multi Attack
Chain Armor (Legs)
Mitigation
261
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Helm
FABLED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.4 Multi Attack
Chain Armor (Head)
Mitigation
243
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Gauntlets
FABLED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.4 Multi Attack
Chain Armor (Hands)
Mitigation
243
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Breastplate
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
2.6 Haste
Chain Armor (Chest)
Mitigation
261
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Bracers
FABLED
30 Stamina
30 Primary Attributes
12 Combat Skills
1.1 Crit Chance
1.7 Potency
0.3 Crit Bonus
3.4 Multi Attack
Chain Armor (Forearms)
Mitigation
243
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Imbued Primevil Chain Boots
FABLED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
5.9 DPS
1.1 Crit Chance
1.7 Potency
Chain Armor (Feet)
Mitigation
243
Level
52
All Scouts, Defiler, Mystic
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE INFUSABLE
Fancy Footwork (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 13.8.
• Increases Aggression of caster by 4.5.
• Increases Defense and Parry of caster by 9.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Holy Intercession VI (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 619 - 756.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Devastation Fist IV (Grandmaster)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
494
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
24.0% Easier
Level
73
Bruiser, Monk
Effects:
• Inflicts 2,399 - 3,999 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Glory III (Grandmaster)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
101
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
75
Templar
Effects:
• On a hit this spell may cast Combat Glory on target. Lasts for 2.0 seconds. Triggers about 1.0 times per minute.
• Heals group members (AE) for 878.
Razor Edge IV (Grandmaster)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
57
Swashbuckler
Effects:
• Inflicts 470 - 783 melee damage on target
• Decreases Parry of target by 57.5.
• Must be in front of or flanking
Perfection of the Maestro II (Grandmaster)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
76
Troubador
Effects:
• Increases INT of group members (AE) by 103.5.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 343 - 420 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Silent Threat VI (Grandmaster)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
59
Monk
Effects:
• Increases Threat to target by 5,405 - 6,464
Feign Death IV (Grandmaster)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. This effect can be cancelled by standing.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
10 seconds
Duration
43200 seconds
Level
56
Bruiser, Monk
Effects:
• Feigns Death with 97% chance of success
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Item Discoveries |
Olarra was first to discover 40 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).