Ancestral Savior (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 553 points of all damage
• Heals target for 497.
• Increases power of target by 1.8% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Miracle Shot (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
32
Ranger
Effects:
• Inflicts 318 - 530 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Dashing Swathe II (Grandmaster)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
34
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 309 - 516 melee damage on targets in Area of Effect
Eviscerate II (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
24
Assassin
Effects:
• Inflicts 373 - 622 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Painbringer III (Grandmaster)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
29
Shadowknight
Effects:
• Applies Painbringer. Lasts for 9.0 seconds.
• Heals caster for 2.0% of max health instantly and every 3 seconds.
• This effect cannot be critically applied.
• Inflicts 68 - 114 melee damage on target
• Inflicts 18 disease damage on target every 3 seconds.
Howl of the Damned III (Grandmaster)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
74
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
39
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 46.5.
• Decreases Defense and Parry of target by 17.5.
• Increases Disruption, Focus and Subjugation of target by 29.5.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 196 disease damage on target.
• Heals caster for 65.
Fear II (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
38
Necromancer
Effects:
• Decreases Combat Mitigation of target by 0.6.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 57.
Torment V (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
53
Inquisitor
Effects:
• Inflicts 97 - 118 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs arcane damage by 890.
Shanghai IV (Grandmaster)
A stealth attack that deals great damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
35
Swashbuckler
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 258 - 430 melee damage on target
• You must be sneaking to use this ability.
Daro's Dull Blade IV (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
47
Dirge
Effects:
• Inflicts 277 - 461 melee damage on target
• Decreases DPS of target by 32.8.
• Must be flanking or behind
Spell Curse II (Grandmaster)
An impairment on an encounter that deals mental damage to a target whenever they are struck by a damaging spell for up to 3 spells.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
150
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
54
Coercer
Effects:
• When damaged with a spell this spell will cast Lash on target.
• Inflicts 347 - 424 mental damage on target.
• Grants a total of 3 triggers of the spell.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Glacial Flames II (Grandmaster)
An impairment that deals cold damage over time to the enemy.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
37
Mystic
Effects:
• Inflicts 108 - 132 cold damage on target instantly and every 3 seconds.
Ego Shock (Grandmaster)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
11
Coercer
Effects:
• Inflicts 69 - 84 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 30.
Fiery Annihilation IV (Grandmaster)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
31
Conjuror
Effects:
• Inflicts 170 heat damage on target.
• Inflicts 38 heat damage on target every 4 seconds.
Songster's Luck III (Grandmaster)
Increases the combat skills of the dirge's group.
FABLED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 15.6.
Litany (Grandmaster)
Interrupts and deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
32
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 184 - 225 divine damage on target encounter.
Fanatic's Faith II (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Inquisitor
Effects:
• Increases STA of group members (AE) by 14.5.
• Increases Mitigation of group members (AE) vs arcane damage by 630.
Ice Spears II (Grandmaster)
Deals cold damage over time and decreases target's elemental resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
13
Wizard
Effects:
• Inflicts 10 - 19 cold damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs elemental damage by 249.
Chromatic Storm III (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
36
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 60 - 73 mental damage on target encounter instantly and every 2 seconds.
Rising Dragon (Grandmaster)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
22
Monk
Effects:
• Inflicts 28 - 47 melee damage on target
• Inflicts 29 - 48 heat damage on target every 4 seconds.
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Item Discoveries |
Aunlochar was first to discover 148 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).