Chaos Anthem II (Master)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
25
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
21.0% Easier
Level
46
Troubador
Effects:
• Inflicts 86 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 49.0.
Mortal Blade II (Master)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
21.0% Easier
Level
38
Assassin
Effects:
• Inflicts 1,185 - 1,976 melee damage on target
• You must be sneaking to use this ability.
Kidney Stab III (Master)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
31
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
33
Swashbuckler
Effects:
• Inflicts 207 - 253 melee damage on target
• Decreases Mitigation of target vs physical damage by 264.
• Must be flanking or behind
Lava Forged Falchion
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Sword
One-Handed Slashing
Damage
38 - 217
(42.48 Rating)
Delay
6.0 seconds
Level
50
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
runed cedar bo
TREASURED
38 Primary Attributes
38 Stamina
14 Combat Skills
0.4 Crit Chance
1 Potency
0.2 Haste
Staff
Two-Handed Crushing
Damage
50 - 284
(55.76 Rating)
Delay
6.0 seconds
Level
50
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
Gut Kick IV (Master)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
47
Guardian
Effects:
• Interrupts target
• Inflicts 145 - 241 crushing damage on target
Plant II (Adept)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
TREASURED
Target
Caster
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4.3 seconds
Level
46
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,586
• Prevents targets in Area of Effect from changing targets
Whitestone Mantle
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
16 Ability Mod
Plate Armor (Shoulders)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Glyph of Warding
When Equipped:
• When any damage is received this spell has a 5% chance to cast Glyph of Warding on caster. Lasts for 30.0 seconds.
• Wards target against 6 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Never Surrender III (Adept)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Guardian
Effects:
• Grants target a 33% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 8.3.
Mess Sergeant's Cleaver
FABLED
20 Stamina
20 Primary Attributes
8 Combat Skills
Great Axe
Two-Handed Slashing
Damage
21 - 64
(34.05 Rating)
Delay
2.5 seconds
Level
30
Berserker, Guardian, Paladin, Shadowknight
Effects:
Dazzling Bolt Glyph
When Equipped:
• On a combat hit this spell may cast Mental Bolt on target of attack. Triggers about 1.8 times per minute.
• Inflicts 54 - 66 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Binding the Tome of Life
FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Leather Armor (Forearms)
Mitigation
115
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Sentinel III (Master)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
FABLED
Target
Group Friend
Range
Up to 10.0 meters
Power
66
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
48
Guardian
Effects:
• When damaged this spell has a 13% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• If profession other than Fighter
• Will trigger off of crush, pierce or slash abilities.
• If profession other than Fighter
Brainshock V (Adept)
Deals unresistable mental damage and drains power from an enemy over time. A portion of this power is added to the coercer.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
45
Coercer
Effects:
• Inflicts 174 - 213 mental damage on target instantly and every 6 seconds.
• Decreases power of target by 22 instantly and every 6 seconds.
• Increases power of caster by 108.
Bangle of the Forsaken
TREASURED
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Winds of Permafrost II (Adept)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
46
Warden
Effects:
• Inflicts 462 - 565 cold damage on target encounter.
• Decreases Piercing, Slashing and Crushing of target encounter by 16.6.
Vehemence III (Adept)
A group augmentation that increases the strength and maximum health of the defiler's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46
Defiler
Effects:
• Increases STA of group members (AE) by 37.3.
• Increases STR of group members (AE) by 43.0.
The Twin Serpent Shield
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Kite Shield
Slots
Secondary
Protection
592
Level
30
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Ego Shock III (Adept)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
167
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
39
Coercer
Effects:
• Inflicts 187 - 228 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 58.
Sacred Armor IV (Adept)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 13.0%.
• Increases Mitigation of group members (AE) vs physical damage by 324.
• If not fighter
Tempest III (Adept)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
25
Fury
Effects:
• Inflicts 43 - 52 cold damage on target instantly and every 2 seconds.
• Inflicts 43 - 52 cold damage on target instantly and every 2 seconds.
• If target is elemental
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Item Discoveries |
Ganix was first to discover 130 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).