Archer's Fury II (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31
Ranger
Effects:
• Decreases Defense of caster by 9.3.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 16.7.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 121 ranged damage on target
a damaged superb quality snake skin
UNCOMMON
golden emblem
Looted antique treasure: A golden emblem stamped with the mark of a long forgotten society. A merchant might pay several coin for this item.
a damaged high quality shark skin
UNCOMMON
thulzite ringmail boots
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Feet)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Thexian Tunic of Necroism
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Chest)
Mitigation
146
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Root III (Master)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
21.0% Easier
Level
35
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 59.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 54.
an arachnid leg
One of eight legs from an arachnid. A merchant might pay a few coin for this item.
a poison gland
An oblong gland that is filled with a milky white poison. A merchant might pay a few coin for this item.
Web of Chalandria
TREASURED
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Slots
Wrist
Level
50
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Hymn of Horror (Master)
Interrupts all enemies in a large area surrounding the dirge and blurs their vision for a short duration, with a small chance at knocking down an enemy. This ability does not require any power or casting time.
FABLED
Target
Caster
Recovery
0.5 seconds
Recast
20 seconds
Duration
3.1 seconds
Resistability
21.0% Easier
Level
40
Dirge
Effects:
• 9% chance to apply Lay Low. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Interrupts targets in Area of Effect
• Blurs vision of targets in Area of Effect.
Arctic Blast III (Master)
Two precise ranged attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
44
Swashbuckler
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 62.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 175 - 292 cold damage on target
• Inflicts 175 - 292 cold damage on target
• If weapon equipped in Ranged
Healstorm III (Master)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
221
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
42
Warden
Effects:
• Heals group members (AE) for 237 - 290 instantly and every 2 seconds.
Shift Mana II (Master)
Slowly converts the coercer's health into power over time.
FABLED
Target
Caster
Health
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Coercer
Effects:
• Increases power of caster by 23 instantly and every 4 seconds.
Drayek's Sunderer
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Hammer
One-Handed Crushing
Damage
25 - 144
(42.48 Rating)
Delay
4.0 seconds
Level
50
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Feral Tenacity (Master)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Fury
Effects:
• On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
• Heals target for 455.
• Heals target for 114 every 2 seconds.
• Increases AGI of target by 50.9.
• Grants a total of 1 trigger of the spell.
Entangle II (Master)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
15 seconds
Resistability
21.0% Easier
Level
42
Brigand
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 61.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 5.0.
• Slows target encounter by 73.7%.
• 5% chance to dispel when target takes damage
Ancient Wrath III (Master)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages.
FABLED
Target
Caster
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
2.5 seconds
Resistability
21.0% Easier
Level
42
Paladin
Effects:
• Inflicts 199 - 332 divine damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 61.
Willow Wisp III (Master)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
116
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
16 seconds
Level
41
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 7,595
• Decreases Combat Mitigation of targets in Area of Effect by 0.6.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 48.0 seconds and duration is reduced to 5.3 seconds.
Dashing Swathe II (Master)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
FABLED
Target
Caster
Power
108
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
34
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Inflicts 294 - 491 melee damage on targets in Area of Effect
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Item Discoveries |
Oathz was first to discover 232 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).