Axe of Misery
FABLED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
0.5 Haste
One-Handed Slashing
Damage
20 - 61
(47.83 Rating)
Delay
1.7 seconds
Level
50
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Ancient Glyph of Flame
When Equipped:
• On a combat hit this spell may cast Ancient Flame on target of attack. Triggers about 2.4 times per minute.
• Inflicts 166 - 277 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Holy Circle IV (Master)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members.
FABLED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
49
Paladin
Effects:
• Inflicts 208 - 347 divine damage on targets in Area of Effect
• Heals group members (AE) for 4.4 - 5.4% of caster's max health.
• This effect cannot be critically applied.
a fragment of bone
A fragment of a well polished piece of bone. A merchant might pay a few coin for this item.
Flash of Steel V (Master)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
43
Swashbuckler
Effects:
• Inflicts 188 - 230 melee damage on target
• Decreases DPS of target by 29.8.
Lucan's Pact IV (Master)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Shadowknight
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 109.4.
• Adds 5.0% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 9.9.
• Increases Aggression and Defense of caster by 21.1.
• Increases Mitigation of caster vs noxious damage by 1,408.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Bane of Warding II (Master)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
21.0% Easier
Level
40
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 321 points of all damage
Asylum III (Master)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
51
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
42
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 342 - 570 mental damage on target.
• If over 50% power
• Inflicts 137 - 167 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs arcane damage by 672.
Song of Magic IV (Master)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 21.6.
• Increases Focus of group members (AE) by 43.2.
Chaos III (Master)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
40
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 480.
Ring of Removal
FABLED
14 Stamina
14 Primary Attributes
140 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
ATTUNEABLE
Teachings of the Underworld III (Master)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40
Necromancer
Effects:
• Increases STA and INT of group members (AE) by 49.6.
• Increases Ability Mod of group members (AE) by 70.7.
Rock Skin (Master)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
40
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 50.0%.
• Increases Mitigation of caster vs physical damage by 1,280.
Prismatic Swiftblade of the Scale
FABLED
26 Primary Attributes
26 Stamina
11 Combat Skills
0.2 Crit Bonus
4.4 DPS
0.8 Crit Chance
1.1 Potency
28 Ability Mod
Sword
One-Handed Slashing
Damage
48 - 143
(47.83 Rating)
Delay
4.0 seconds
Level
50
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Prismatic Glow
Applies Prismatic Glow when Equipped.
• Increases Combat Power Regen of caster by 12.0.
Prismatic Shard
When Equipped:
• On any combat or spell hit this spell may cast Prismatic Shard on target of attack. Triggers about 2.0 times per minute.
• Inflicts 374 - 695 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE NO-TRADE
foreman's vest
TREASURED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
0.1 Haste
Cloth Armor (Chest)
Mitigation
112
Level
50
Adornment Slots:
White
ATTUNEABLE
ringed coat of shadows
LEGENDARY
21 Primary Attributes
21 Stamina
9 Combat Skills
0.5 Casting Speed
0.4 Crit Chance
0.7 Potency
1 Max Health
Chain Armor (Chest)
Mitigation
224
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Greater Talisman of Thunder
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Type
Symbols
Slots
Secondary, Ranged
Level
40
Adornment Slots:
White
ATTUNEABLE
Vehemence III (Master)
A group augmentation that increases the strength and maximum health of the defiler's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
46
Defiler
Effects:
• Increases STA of group members (AE) by 49.8.
• Increases STR of group members (AE) by 57.3.
Lava Forged Claymore
TREASURED
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Chance
1.2 Potency
30 Ability Mod
Great Sword
Two-Handed Slashing
Damage
59 - 332
(55.75 Rating)
Delay
7.0 seconds
Level
50
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White
ATTUNEABLE
a metal shard
A shard of a large sheet of metal. A merchant might pay a few coin for this item.
Ancient Ebon Hand Axe
TREASURED
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.6 Potency
0.3 Reuse Speed
One-Handed Slashing
Damage
38 - 217
(42.48 Rating)
Delay
6.0 seconds
Level
50
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
|
|
Item Discoveries |
Gundel was first to discover 480 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).