Fiery Incineration II (Master)
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
30273
Casting
7 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
25.2 seconds
Level 22 Elementalist
Effects:
• Inflicts 5,048 - 10,484 heat damage on target.
• Inflicts 19,916 - 41,365 heat damage on target every 3.1 seconds.
Wildfire III (Adept)
Fire is, and always has been, my favorite of the elements. It can be delicate and soft, not unlike the most fragile of field flowers. Or it can roar louder than any dragon, and devour everything in its path with unmatched ferocity. If you can control it, that destructive fury can be yours. Prove that you are more than a mere worm, and make its power yours.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
53978
Casting
4 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 24 Elementalist
Effects:
• Inflicts 46,974 heat damage on target.
Telluric Rending II (Adept)
There are places in this world where a mortal can not step. To do so would mean almost certain death, as the stones themselves are ah, as sharp as the finest of weapons. A Geomancer can call these razor-sharp stones to assault their enemies and leave them, and their armor, torn and useless.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
57857
Casting
7.3 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
30 seconds
Level 23 Geomancer
Effects:
• Increases physical damage done to target by 4.08%.
• Inflicts 28,350 - 58,881 slashing damage on target.
Necrotic Consumption II (Journeyman)
HANDCRAFTED
Target
Caster
Power
26560
Casting
5.1 seconds
Recovery
1.2 seconds
Recast
460 seconds
Level 22 Thaumaturge
Effects:
• Applies Essence of Necrosis. Lasts for 7.7 seconds.
• Increases Fervor of group members (AE) by 1.5, multiplied by increment stacks.
• Increases Fervor Overcap of group members (AE) by 1.5, multiplied by increment stacks.
• This effect is multiplied by the number of targets struck up to 8.
• Inflicts 12,784 - 14,129 disease damage on targets in Area of Effect
• Must be hated by your current target.
Septic Strike III (Adept)
The magic of Thaumaturgy strikes at the essence of the opponent, turning their bodies into your weapon. Use your training in Thaumaturgy to summon a concentration of deadly toxic energy, and hurl it at the enemy. It will consume anything it touches.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
50122
Casting
6 seconds
Recovery
1.2 seconds
Recast
300 seconds
Level 23 Thaumaturge
Effects:
• Inflicts 29,224 - 60,696 disease damage on target.
Necrotic Consumption II (Adept)
TREASURED
Target
Caster
Power
26560
Casting
5.1 seconds
Recovery
1.2 seconds
Recast
460 seconds
Level 22 Thaumaturge
Effects:
• Applies Essence of Necrosis. Lasts for 8.4 seconds.
• Increases Fervor of group members (AE) by 1.7, multiplied by increment stacks.
• Increases Fervor Overcap of group members (AE) by 1.7, multiplied by increment stacks.
• This effect is multiplied by the number of targets struck up to 8.
• Inflicts 12,784 - 14,129 disease damage on targets in Area of Effect
• Must be hated by your current target.
Badlands Barding of Health
MASTERCRAFTED FABLED
Slots
Barding
Level
125
ORNATE ATTUNEABLE
Takish Shoes of Fervor
MASTERCRAFTED FABLED
Slots
Shoes
Level
125
HEIRLOOM ORNATE ATTUNEABLE
Takish Barding of Health
MASTERCRAFTED FABLED
Slots
Barding
Level
125
HEIRLOOM ORNATE ATTUNEABLE
Advanced Ensorcelled Badlands Crafter's Volume I
TREASURED
Level
125
All Crafters
Recipes:
NO-VALUE
Advanced Delta Crafter's Volume I
TREASURED
Level
125
All Crafters
Recipes:
NO-VALUE
Charm of the Endless Meridian
FABLED
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
445 Resolve
455.7 Crit Chance
33619.8 Potency
1,274 Overcap Crit Bonus
2,390,760 Ability Mod
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
HEIRLOOM LORE-EQUIP ATTUNEABLE
Takish Adornment of Aggressiveness
MYTHICAL
Adds the following to an item:
Type:
White Adornment
Slots:
Hands
Level
125
NO-VALUE NO-TRADE
Parallaxic Blade of Agony
FABLED
PRESTIGE
3,748 Primary Attributes
6,430 Stamina
194,942 Power
310,204 Health
536.2 Crit Chance
39552.8 Potency
445 Resolve
35.3 Haste
1,499 Overcap Crit Bonus
Sword
One-Handed Slashing
Damage
4202 - 6,304
(2626.56 Rating)
Delay
4.0 seconds
Level
125
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM ATTUNEABLE
Endless Horizon Sabatons
FABLED
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
33619.8 Potency
445 Resolve
28 Reuse Speed
1,274 Overcap Crit Bonus
Plate Armor (Feet)
Mitigation
896
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Parallaxic Greatblade of Agony
FABLED
PRESTIGE
7,496 Primary Attributes
12,860 Stamina
389,884 Power
620,408 Health
1072.4 Crit Chance
79105.6 Potency
890 Resolve
35.3 Haste
451 Weapon Damage
2,998 Overcap Crit Bonus
Great Sword
Two-Handed Slashing
Damage
8274 - 12,410
(3447.36 Rating)
Delay
6.0 seconds
Level
125
Beastlord, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, White, Red, Red, Red, Red, Blue, Blue, Cyan, Cyan
HEIRLOOM ATTUNEABLE
Parallaxic Necklace of the Fall
FABLED
PRESTIGE
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
525 Combat Skills
1274.2 Crit Bonus
445 Resolve
51.3 Ability Doublecast
455.7 Crit Chance
33619.8 Potency
Slots
Neck
Level
125
Adornment Slots:
White, Red, Blue, Green
HEIRLOOM ATTUNEABLE
Pattern: Takish Reins of Conservation
TREASURED
Level
125
Creates Items:
Takish Reins of Conservation
HEIRLOOM NO-VALUE
Parallaxic Plate Gloves of Agony
FABLED
PRESTIGE
3,185 Primary Attributes
5,466 Stamina
165,701 Power
263,673 Health
1274.2 Crit Bonus
33619.8 Potency
445 Resolve
30 Haste
Plate Armor (Hands)
Mitigation
896
Level
125
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Pattern: Takish Barding of Striking
TREASURED
Level
123
Creates Items:
Takish Barding of Striking
HEIRLOOM NO-VALUE
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Item Discoveries |
Vinerre was first to discover 507 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).