Cataclysm IX (Journeyman)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
407
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
100
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 192 - 357 poison damage on targets in Area of Effect instantly and every second.
Chromatic Shower V (Journeyman)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
633
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
12.0% Easier
Level
100
Illusionist
Effects:
• Inflicts 295 - 360 mental damage on target encounter instantly and every 0.2 seconds.
• Stifles target encounter
• Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 119.
Fanaticism V (Journeyman)
A group augmentation that increases the attack speed, reuse speed, attributes, base avoidance, and spell resistance of the inquisitor's group. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Group (AE)
Power
335
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
36 seconds
Level
100
Inquisitor
Effects:
• Increases INT, AGI, STR and WIS of group members (AE) by 96.8.
• Adds 1.9% to base avoidance.
• Increases Reuse Speed of group members (AE) by 6.6%.
• Increases Haste of group members (AE) by 33.0.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 278.
Firestorm VIII (Journeyman)
Deals great amounts of heat damage to all enemies surrounding the wizard.
HANDCRAFTED
Target
Caster
Power
407
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
100
Wizard
Effects:
• Inflicts 768 - 1,427 heat damage on targets in Area of Effect.
Focused Intervention V (Journeyman)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 965 - 1,180.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Harvest Mana VII (Journeyman)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
HANDCRAFTED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
100
Wizard
Effects:
• Increases power of caster by 1.1 - 1.2% of caster's max power.
• Increases power of caster by 0.8 - 0.9% of caster's max power every second.
• This effect cannot be critically applied.
• Stifles caster
Holy Salvation VI (Journeyman)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 2,063.
• Increases Mitigation of target vs physical damage by 1,210.
• Grants a total of 1 trigger of the spell.
Ice Comet V (Journeyman)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
633
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
25.2% Easier
Level
100
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 3,468 - 6,440 cold damage on target.
Inquisition III (Journeyman)
Implores the inquisitor's allies to join the inquisition, radiating a heal to all group members near the inquisitor. The closer your allies are to you, the greater the heals.
HANDCRAFTED
Target
Caster
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
100
Inquisitor
Effects:
• Applies Inquisition instantly and every 1.5 seconds.
• Heals group members (AE) for 483 - 590.
• If Target is closer than 8 meters
• Heals group members (AE) for 178 - 218.
• If Target is between 8 and 15 meters away
Lich V (Journeyman)
Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adds the health to the lich.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
100
Necromancer
Effects:
• Shapechanges caster into a necrolich
• Increases power of caster by 4.4% instantly and every 6 seconds.
• This effect cannot be critically applied.
• On a hostile spell cast this spell will cast Lich's Siphoning on target of spell.
• Inflicts 206 disease damage on target.
• Heals caster for 149.
• Will trigger off of disease abilities.
Redemption VI (Journeyman)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 2,063.
• Increases Max Health of target by 1,298.6.
• Grants a total of 1 trigger of the spell.
Repent III (Journeyman)
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100
Templar
Effects:
• Wards target against 2,948 points of all damage
Disorientation VIII (Journeyman)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
HANDCRAFTED
Target
Caster
Power
268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
99
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 18,755
• Decreases Combat Mitigation of caster by 1.6.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
Extract Mana VIII (Journeyman)
Slowly converts the illusionist's health into power over time.
HANDCRAFTED
Target
Caster
Health
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
99
Illusionist
Effects:
• Increases power of caster by 82 instantly and every 4 seconds.
Heretic's Doom VII (Journeyman)
A medium damage spell which inflict heat damage to the target encounter.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
12.0% Easier
Level
99
Inquisitor
Effects:
• Inflicts 682 - 834 heat damage on target encounter.
Holy Intercession VIII (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 517 - 632.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Malevolent Diatribe VIII (Journeyman)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
HANDCRAFTED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 517 - 632.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Paranoia IX (Journeyman)
Temporarily stuns the illusionist's target and deals mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
268
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
5.6% Harder
Level
99
Illusionist
Effects:
• Inflicts 485 - 727 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 118.
Rune of Thought VIII (Journeyman)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
HANDCRAFTED
Target
Group (AE)
Power
268
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
99
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 95.6.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 276.
• Increases the damage and healing of all spells by 5.
Aneurysm VIII (Journeyman)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
266
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
98
Illusionist
Effects:
• Inflicts 542 - 663 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 117.
|
|
Item Discoveries |
Zinj was first to discover 540 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).