an efreeti silken sash
It appears that this item could be studied to learn more about the nature of the efreeti.
TREASURED
Hammer of the Forgemaster
FABLED
11 Stamina
11 Primary Attributes
4 Combat Skills
Hammer
One-Handed Crushing
Damage
26 - 78
(25.94 Rating)
Delay
4.0 seconds
Level
30
All Fighters, All Priests, Beastlord
Adornment Slots:
White
ATTUNEABLE
Holy Intercession III (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
221
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
42
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 178 - 217.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Shank II (Adept)
An attack from the side or behind that damages the target over time on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
63
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
46
Brigand
Effects:
• Inflicts 144 - 240 melee damage on target
• Inflicts 104 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Eye Gouge (Adept)
An extra attack that decreases the target's accuracy on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
28
Bruiser
Effects:
• Inflicts 81 - 243 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 15.1.
Bloody Ritual II (Adept)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
TREASURED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 17 instantly and every 4 seconds.
Epiphany III (Adept)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
132
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
47
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 23.4.
Calm Tranquility III (Adept)
Increases the attack and casting speeds of all the Monk's allies.
TREASURED
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Monk
Effects:
• Increases Casting Speed of raid and group members (AE) by 4.9%.
• Increases Haste of raid and group members (AE) by 12.1.
Harl's Rousing Tune IV (Adept)
Increases the strength, agility, and base avoidance of the dirge's group.
TREASURED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 35.3.
• Adds 1.9% to base avoidance.
Ball of Fire II (Adept)
Launches a ball of fire towards the enemy, dealing instant heat damage.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
176
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
25.2% Easier
Level
37
Wizard
Effects:
• Inflicts 489 - 908 heat damage on target.
a venom gland
A small glandular sack that looks to contain some kind of venom. A merchant might pay a few coin for this item.
Song of Magic IV (Adept)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
TREASURED
Target
Group (AE)
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
45
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 16.2.
• Increases Focus of group members (AE) by 32.4.
Belt of the Creator
TREASURED
11 Stamina
11 Primary Attributes
5 Combat Skills
Slots
Waist
Level
30
Adornment Slots:
White, Black
ATTUNEABLE
Death Cloud III (Adept)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
TREASURED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
35
Shadowknight
Effects:
• Inflicts 121 - 201 disease damage on targets in Area of Effect
• Inflicts 52 - 63 disease damage on targets in Area of Effect every 6 seconds.
Rejuvenating Celebration (Master)
Increases in-combat health regeneration and stamina of the troubador's group.
FABLED
Target
Group (AE)
Power
43
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
6 seconds
Level
30
Troubador
Effects:
• Increases STA of group members (AE) by 27.7.
• Increases Combat Health Regen of group members (AE) by 52.8.
Rising Dragon II (Adept)
A flying kick attack that deals additional heat damage over time on the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
36
Monk
Effects:
• Inflicts 35 - 59 melee damage on target
• Inflicts 36 - 59 heat damage on target every 4 seconds.
Murderous Rake (Adept)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
20
Brigand
Effects:
• Inflicts 110 - 183 melee damage on target
• Decreases Combat Mitigation of target by 3.8.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 480.
• Must be flanking or behind
Tallon Gravestone
The gravestone has an emblem of a black war bow and an orc skull on it. A pair of crossed swords is also etched into the top as if this was the gravestone of a great warrior.
NO-VALUE NO-TRADE
Forward Charge III (Adept)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30
Guardian
Effects:
• Increases STR of caster by 55.2.
• Increases Fervor of caster by 0.8.
• Decreases Defense of caster by 9.0.
• Increases Slashing, Piercing and Crushing of caster by 16.2.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Orclord Stalking Gloves
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Leather Armor (Hands)
Mitigation
103
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Behemoth was first to discover 381 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).