Holy Salvation II (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 998.
• Increases Mitigation of target vs physical damage by 660.
• Grants a total of 1 trigger of the spell.
Belt of the Claw
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
25 Ability Mod
Slots
Waist
Level
50
Adornment Slots:
White, Black, Turquoise
LORE ATTUNEABLE
a vial of silver animated ink
A vial of ink that seems to want to move out of the bottle on its own. A merchant might pay a few coin for this item.
fungus
A large clump of wild grown fungus. A merchant might pay a few coin for this item.
indium throwing hammer
HANDCRAFTED
Damage
+198 Crushing
Range
-5 meters
Hit Bonus
10%
Level
50
indium throwing dagger
HANDCRAFTED
Damage
+119 Piercing
Hit Bonus
+10%
Level
50
indium throwing axe
HANDCRAFTED
Damage
+149 Slashing
Hit Bonus
0%
Level
50
indium shuriken
HANDCRAFTED
Damage
+79 Piercing
Range
+5 meters
Hit Bonus
+20%
Level
50
Earring of Anashti Sul
TREASURED
18 Primary Attributes
18 Stamina
125 Resistances
7 Combat Skills
0.4 Potency
0.2 Reuse Speed
Slots
Ear
Level
50
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Ring of Ice II (Adept)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
201
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
54
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Slows target by 48.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 0.8.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 56.2 seconds and duration is reduced to 6.2 seconds.
• Resistibility increases against targets higher than level 73.
Embalmed Wristguards
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Chain Armor (Forearms)
Mitigation
220
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ritual-Forged Spaulders
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
Plate Armor (Shoulders)
Mitigation
302
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cease IV (Adept)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
33
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3.5 seconds
Resistability
12.0% Easier
Level
52
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 2,873 - 3,512
• Stifles target
• Epic targets gain an immunity to Stifle effects of 10.5 seconds and duration is reduced to 1.2 seconds.
• Resistibility increases against targets higher than level 71.
Tempest V (Adept)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
53
Fury
Effects:
• Inflicts 104 - 127 cold damage on target instantly and every 2 seconds.
• Inflicts 104 - 127 cold damage on target instantly and every 2 seconds.
• If target is elemental
Ancient Teachings of: Dogma
UNCOMMON
Level
58
Sage
Recipes:
Mountain Stance II (Adept)
Stuns you in place while greatly increasing your physical mitigation.
TREASURED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
54
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 1,296.
• Dazes caster
• Roots caster
Circlet of Stillwinds
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Leather Armor (Head)
Mitigation
174
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Garsin's Funeral March III (Adept)
Causes the target to flee.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
14 seconds
Resistability
12.0% Easier
Level
54
Dirge
Effects:
• Decreases Combat Mitigation of target by 2.0.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 73.
Flowmaster's Cuffs
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Cloth Armor (Forearms)
Mitigation
83
Level
40
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Flash of Brilliance III (Adept)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
TREASURED
Target
Group (AE)
Power
148
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
53
Illusionist
Effects:
• Increases INT of group members (AE) by 99.4.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 38.2.
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Item Discoveries |
Motega was first to discover 411 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).