Berserk Rage II (Journeyman)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
10
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 9.9.
• Increases DPS of target by 9.9.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 9.9.
• Increases DPS of target by 9.9.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 9.9.
• Increases DPS of target by 9.9.
Crouching Tiger II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Monk
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.7% to base avoidance.
• Caster will deflect 11.0% of incoming attacks.
• Increases Parry of caster by 5.3.
• Decreases Slashing, Piercing and Crushing of caster by 4.8.
• Increases Aggression of caster by 3.2.
• Increases Defense and Deflection of caster by 5.3.
• Increases Mitigation of caster vs arcane damage by 380.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Dark Blade II (Journeyman)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 43.6.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
High Seas Handguards
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Hands)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
High Seas Stompers
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Feet)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Emberstrike V (Master)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
49
Ranger
Effects:
• Inflicts 403 - 672 heat damage on target
• You must be sneaking to use this ability.
Mystic Idol
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Type
Symbols
Slots
Secondary, Ranged
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
absorbed undertow vest
10 Stamina
10 Primary Attributes
4 Combat Skills
Cloth Armor (Chest)
Mitigation
45
Level
30
Adornment Slots:
White
ATTUNEABLE
Vallon miner gloves
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Hands)
Mitigation
68
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Eye Gouge (Master)
An extra attack that decreases the target's accuracy on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
60
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
36 seconds
Resistability
21.0% Easier
Level
28
Bruiser
Effects:
• Inflicts 108 - 324 piercing damage on target
• Decreases Slashing, Crushing, Piercing and Ranged of target by 20.2.
Prophetic Ward II (Master)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Mystic
Effects:
• Wards group members (AE) against 1,035 points of noxious damage
• Increases Mitigation of group members (AE) vs noxious damage by 688.
Knee Break III (Master)
A kick attack that deals crushing damage to the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
28
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
21.0% Easier
Level
33
Berserker
Effects:
• Inflicts 57 - 173 crushing damage on target
Smoldering Fists II (Journeyman)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 41 - 68 heat damage on target.
Hunter's Instinct II (Adept)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
TREASURED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Ranger
Effects:
• Increases AGI of caster by 25.1.
• Increases Haste of caster by 21.3.
• Increases in-combat movement speed of caster by 6.0%.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 97.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 505.
Shadow Coil (Journeyman)
Inflicts disease damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
22
Shadowknight
Effects:
• Inflicts 50 - 75 disease damage on target.
• Inflicts 20 - 30 disease damage on target every 4 seconds.
Bloodbath II (Journeyman)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
HANDCRAFTED
Target
Caster
Power
42
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
21
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 61 - 185 melee damage on targets in Area of Effect
Abandoned Fury II (Journeyman)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Berserker
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing and Crushing of caster by 7.9.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
• Inflicts 27 - 45 melee damage on target encounter
War Cry (Journeyman)
Grants a chance for the berserker's group to berserk in combat for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
52
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
24
Berserker
Effects:
• When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 12.5.
• Increases DPS of target by 12.5.
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 12.5.
• Increases DPS of target by 12.5.
• On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.1.
• Increases Haste of target by 12.5.
• Increases DPS of target by 12.5.
Unholy Hunger II (Journeyman)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
HANDCRAFTED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 35 - 58 disease damage on target.
• Heals caster for 1.4 - 1.7% of caster's max health.
• This effect cannot be critically applied.
Divine Inspiration II (Journeyman)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
HANDCRAFTED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 30 - 50 divine damage on target.
• Inflicts 30 - 50 divine damage on target.
• If target is undead
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Item Discoveries |
Piludan was first to discover 75 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).